Behalf Of Steven Sacks
>>Sent: Wednesday, December 21, 2005 4:30 PM
>>To: 'Flashcoders mailing list'
>>Subject: RE: [Flashcoders] Combobox none selected
>>
>>You have to wait one frame before selecting an item in the combo box.
Flash
>>needs
You have to wait one frame before selecting an item in the combo box. Flash
needs to have one frame to draw/instantiate the combo box before you select
something on it from code.
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bert Chyko
>>Sent: Wednesday, December 21, 2005 2:31 PM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders] Combobox none selected
>>
>>I guess I just don't see why you are saving my_cb.selected at all when
>>it is already store in cbInstance.selectedItem.
myFunction(locations_cb.selectedItem.label, [...morevalues])
}
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Wednesday, December 21, 2005 2:07 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Combobox none selected
My
From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Helen Triolo
>>Sent: Wednesday, December 21, 2005 1:47 PM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Combobox none selected
>>
>>Merrill, Jason wrote:
>>
>>>Currently, m
Merrill, Jason wrote:
Currently, my code is:
//( locations_cb is my combobox)
function change(evt){
evt.target.selected = evt.target.selectedItem.label
}
locations_cb.addEventListener("change", this);
create_btn.onRelease = function(){
myFunction(locations_cb.selected, [...more
Been racking my brains over this for a while now, checked the archives,
help docs etc. I have a ComboBox, and would just like to capture the
default item, even if the user does not select anything in the Combo
box. That way, something is always chosen no matter what the user does.
Currently, my
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