Re: [Flashcoders] Components for Touchscreen

2009-01-30 Thread Sidney de Koning

Hi Glen,

You can check out eyePoke, a multitouch api:
http://touchevent.riaforge.org/

This is from their docs:
-EyePoke provides access to the display list and calls up the  
callibrator when touched.
-TouchEvent extends MouseEvent and is designed to simultaneously  
support mice, pens, and multitouch displays.
-TouchListener attaches to the camera and is added to the display  
list. When it detects user input, it dispatches a TouchEvent.
-TouchFunctions contains static functions to implement things like  
startDrag in a multitouch-aware environment.


Some other stuff about multitouch and Flash:
http://wiki.nuigroup.com/Applications_and_libraries -- Libs in AS3
http://www.multitouching.nl/page.asp?page=148 -- Downloads and general  
info


Hope this helps you,

Sid


On Jan 30, 2009, at 10:58 AM, Glen Pike wrote:


Hi,

 Whilst I am Googling, does anyone know of any Flash components that  
are specifically for touchscreen type applications?


 Features I am looking for.

 rollover / rollout are not very useful as you tend to be  
pressing a control when you rollover...


A bigger hit area for controls as my fingertips are bigger than  
my cursor.


Different component types - drag / throw type components, etc.

 Thanks

 Glen

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Sidney de Koning - be a geek, in rockstar style!
Flash / AIR Developer @ www.funky-monkey.nl
Technical Writer @ www.insideria.com

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Re: [Flashcoders] Components for Touchscreen

2009-01-30 Thread Glen Pike

Hi,

Thanks for the links...

It was not so much the multi-touch bit I was looking for at the moment, 
but more about the interface buttons, etc.


Although we will probably be doing some multi-touch in the future, so 
it's always good to look around :)


Glen

Sidney de Koning wrote:

Hi Glen,

You can check out eyePoke, a multitouch api:
http://touchevent.riaforge.org/

This is from their docs:
-EyePoke provides access to the display list and calls up the 
callibrator when touched.
-TouchEvent extends MouseEvent and is designed to simultaneously 
support mice, pens, and multitouch displays.
-TouchListener attaches to the camera and is added to the display 
list. When it detects user input, it dispatches a TouchEvent.
-TouchFunctions contains static functions to implement things like 
startDrag in a multitouch-aware environment.


Some other stuff about multitouch and Flash:
http://wiki.nuigroup.com/Applications_and_libraries -- Libs in AS3
http://www.multitouching.nl/page.asp?page=148 -- Downloads and general 
info


Hope this helps you,

Sid


On Jan 30, 2009, at 10:58 AM, Glen Pike wrote:


Hi,

Whilst I am Googling, does anyone know of any Flash components that 
are specifically for touchscreen type applications?


Features I am looking for.

rollover / rollout are not very useful as you tend to be pressing 
a control when you rollover...


A bigger hit area for controls as my fingertips are bigger than my 
cursor.


Different component types - drag / throw type components, etc.

Thanks

Glen

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Sidney de Koning - be a geek, in rockstar style!
Flash / AIR Developer @ www.funky-monkey.nl
Technical Writer @ www.insideria.com

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