If it's not defined, the I guess the safest would be to assume it's not
allowed, i.e. only show your button if "true" is explicitly set?
Glen
Alexander Farber wrote:
On Wed, Feb 17, 2010 at 3:10 PM, Juan Pablo Califano
wrote:
I'm not sure if there's a clean way, but I'm afraid the ugly wa
On Wed, Feb 17, 2010 at 3:10 PM, Juan Pablo Califano
wrote:
> I'm not sure if there's a clean way, but I'm afraid the ugly way won't work
> either. If I recall correctly, you can't set the displayState to fullscreen
> unless you're responding to user interaction (i.e. handling a button click).
Oh
I'm not sure if there's a clean way, but I'm afraid the ugly way won't work
either. If I recall correctly, you can't set the displayState to fullscreen
unless you're responding to user interaction (i.e. handling a button click).
Cheers
Juan Pablo Califano
2010/2/17 Alexander Farber
> Hello,
>
>
Can you access the allowFullScreen variable from your
LoaderInfo.parameters array?
root.loaderInfo.parameters?
Alexander Farber wrote:
Hello,
is it possible to detect, if a full screen mode is allowed before calling
stage.displayState = StageDisplayState.FULL_SCREEN; ?
I have the same .sw
ash Coders List
Subject: [Flashcoders] Detecting if full screen mode is allowed before
setting it
Hello,
is it possible to detect, if a full screen mode is allowed before calling
stage.displayState = StageDisplayState.FULL_SCREEN; ?
I have the same .swf file embedded at several sites includin
Hello,
is it possible to detect, if a full screen mode is allowed before calling
stage.displayState = StageDisplayState.FULL_SCREEN; ?
I have the same .swf file embedded at several sites including Facebook
(and there for some reason you can't do full screen unless
using their iframe mode. My n
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