I have a sprite with two children, a bitmap and a dynamic mask. I apply two 
filters two it - a BevelFilter when it's added_to_stage, and a DropShadowFilter 
later.

When I add the drop shadowfilter, it only displays in what would be the 
rectangular hit area unless a) I don't add the bevel filter first or b) I'm 
looking at it in the authoring environment.

This is AS 3, Flash Player 10. Ideas? Thanks.

_ _ _
Erik Mattheis
Senior Web Developer
Minneapolis
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C 612 377 2272

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