[Flashcoders] Flash 8, AS 2.0. I want to use symbols from child movie in parent movie. Possible?

2008-02-01 Thread Donald Trump
Wow, how I could I miss this feature?.. It seemed useless for me at first. Now 
I see its power. Thanks so much, Deepanjan Das, that is just exactly what I was 
looking for!

 You can use runtime shared libraries for this case I guess.


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[Flashcoders] Flash 8, AS 2.0. I want to use symbols from child movie in parent movie. Possible?

2008-01-29 Thread Donald Trump
Hey!

Suppose I load an SWF that contains symbols inside the main movie. Let it be 
smiles for 
chat application - smiles.swf.
Then I want to instantiate some of these symbols putting them on the main movie 
_root.
That is essential, I want to add the instances to the main movie _root or 
_root's 
descendants.
Is it possible with Flash 8?

I have made some experiments and have come to conlusion that Flash allows to 
create 
symbol instances only inside the movie that the symbol is coming from.
Am I right?

Well, I know one workaround - to paint a symbol to a bitmap and add this bitmap 
to the 
main movie. However in my application I deal with interactive symbols not the 
smile 
bitmaps, so this approach doesn't work for me.


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Re: [Flashcoders] Flash 8, AS 2.0. I want to use symbols from child movie in parent movie. Possible?

2008-01-29 Thread Hans Wichman
Hi,

you've answered your own question I'm afraid.

There is one other option, paint bitmaps to a symbol :).
So all the assets for an interactive smiley are stored as bitmaps and you
create a movieclip from that.

greetz
JC

On Tue, Jan 29, 2008 at 5:33 PM, Donald Trump [EMAIL PROTECTED] wrote:

 Hey!

 Suppose I load an SWF that contains symbols inside the main movie. Let it
 be smiles for
 chat application - smiles.swf.
 Then I want to instantiate some of these symbols putting them on the main
 movie _root.
 That is essential, I want to add the instances to the main movie _root or
 _root's
 descendants.
 Is it possible with Flash 8?

 I have made some experiments and have come to conlusion that Flash allows
 to create
 symbol instances only inside the movie that the symbol is coming from.
 Am I right?

 Well, I know one workaround - to paint a symbol to a bitmap and add this
 bitmap to the
 main movie. However in my application I deal with interactive symbols not
 the smile
 bitmaps, so this approach doesn't work for me.


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 Flashcoders@chattyfig.figleaf.com
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Re: [Flashcoders] Flash 8, AS 2.0. I want to use symbols from child movie in parent movie. Possible?

2008-01-29 Thread Deepanjan Das
Hi,
You can use runtime shared libraries for this case I guess.
You have the symbols in smiles.swf. go to the library and for each symbol
define the linkage and set it to Export for runtime sharing.

Then open the main movie and do ImportOpen External Library and drag the
icon on stage and delete it
Now you can use those symbols in main movie.

Hope this helps

Deepanjan Das

On Jan 29, 2008 10:03 PM, Donald Trump [EMAIL PROTECTED] wrote:

 Hey!

 Suppose I load an SWF that contains symbols inside the main movie. Let it
 be smiles for
 chat application - smiles.swf.
 Then I want to instantiate some of these symbols putting them on the main
 movie _root.
 That is essential, I want to add the instances to the main movie _root or
 _root's
 descendants.
 Is it possible with Flash 8?

 I have made some experiments and have come to conlusion that Flash allows
 to create
 symbol instances only inside the movie that the symbol is coming from.
 Am I right?

 Well, I know one workaround - to paint a symbol to a bitmap and add this
 bitmap to the
 main movie. However in my application I deal with interactive symbols not
 the smile
 bitmaps, so this approach doesn't work for me.


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 Flashcoders@chattyfig.figleaf.com
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