[Flashcoders] Flash Lite for Verizon

2010-02-24 Thread Kurt Dommermuth
Hi Everyone,

 

I'm sorry if there is a better forum for this type of question, but there
are a lot of experienced people here so maybe someone can help.

 

I was told that the last Flash Lite app Verizon accepted for their  get it
now store was 2 years ago.

 

Is this true?

 

Anyone here developing smart phone apps for anything other than Apple?

 

Anyone using Flash Lite at all?

 

Any comments would be much appreciated.  There seems to be a lot of
conflicting info out there.

 

Thanks!

 

Kurt

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Re: [Flashcoders] Flash Lite for Verizon

2010-02-24 Thread Scott Janousek
Kurt, see below. Contact me for further info. There is way too much 
history and news to put into one, short, email. :)


Kurt Dommermuth wrote:

Hi Everyone,



I'm sorry if there is a better forum for this type of question, but there
are a lot of experienced people here so maybe someone can help.



I was told that the last Flash Lite app Verizon accepted for their  get it
now store was 2 years ago.



Is this true?
   
I haven't heard of anyone in Flash community trying to get content on 
there in at least 2 years.



Anyone here developing smart phone apps for anything other than Apple?
   

Yes.



Anyone using Flash Lite at all?
   

Yes.



Any comments would be much appreciated.  There seems to be a lot of
conflicting info out there.
   

Right on. :)



Thanks!



Kurt

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  http://blogs.forum.nokia.com/blog/scott-janouseks-forum-nokia-blog/
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Friends of Ed (Apress), ISBN: 1590595580
  http://www.flashmobilebook.com
Coauthor, AdvancED Flash on Devices: Mobile Development with Flash Lite 
and Flash 10,

Friends of Ed (APress), ISBN: 1430219041
  http://advancED.flashmobilebook.com
Frame 27: Flash Mobile Game Reviews
  http://frame27.blogspot.com
Share your Flash Lite presentations
  http://www.slideshare.net/group/flash-lite-presentations
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RE: [Flashcoders] Flash Lite for Verizon

2010-02-24 Thread Kurt Dommermuth
Thanks Scott,

Already your blog looks to be enormously helpful!

Kurt

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Scott
Janousek
Sent: Wednesday, February 24, 2010 9:54 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Flash Lite for Verizon

Kurt, see below. Contact me for further info. There is way too much history
and news to put into one, short, email. :)

Kurt Dommermuth wrote:
 Hi Everyone,



 I'm sorry if there is a better forum for this type of question, but 
 there are a lot of experienced people here so maybe someone can help.



 I was told that the last Flash Lite app Verizon accepted for their  
 get it now store was 2 years ago.



 Is this true?

I haven't heard of anyone in Flash community trying to get content on there
in at least 2 years.


 Anyone here developing smart phone apps for anything other than Apple?

Yes.


 Anyone using Flash Lite at all?

Yes.


 Any comments would be much appreciated.  There seems to be a lot of 
 conflicting info out there.

Right on. :)


 Thanks!



 Kurt

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--
Scott Janousek (sj)
Speaker, Educator, Mobile Developer, Gadget Geek,  CEO

mobile:   617.840.4427
work: 617.276.2315
skype:scottajanousek
twitter:  scottjanousek
linkedin: http://www.linkedin.com/in/scottjanousek
qik.com   http://www.qik.com/scottjanousek
chumby:  scottjanousek (Note: You must send me your username via email)
site: http://www.scottjanousek.com
mobi: http://scottjanousek.mobi
blog: http://www.scottjanousek.com/blog
flashlog: http://flashmobile.scottjanousek.com/

Forum Nokia Champion
   http://blogs.forum.nokia.com/blog/scott-janouseks-forum-nokia-blog/
Adobe Flash Lite 1.1/2.x/3.x Certified Training Instructor Qualcomm
Authorized BREW Developer Co-Manager, Boston Adobe Mobile  Devices User
Group (BAMaDUG)
   http://www.flashmobilegroup.org
Adobe Community Expert - Mobile  Devices Member of the Adobe MaD Learning
Resources Advisory Group Coauthor, Foundation Flash Applications for Mobile
Devices, Friends of Ed (Apress), ISBN: 1590595580
   http://www.flashmobilebook.com
Coauthor, AdvancED Flash on Devices: Mobile Development with Flash Lite and
Flash 10, Friends of Ed (APress), ISBN: 1430219041
   http://advancED.flashmobilebook.com
Frame 27: Flash Mobile Game Reviews
   http://frame27.blogspot.com
Share your Flash Lite presentations
   http://www.slideshare.net/group/flash-lite-presentations
Flash Lite Community World Map
   http://www.frappr.com/?a=showmap2mapid=2701599
Mobile Development Jobs
   http://www.mobiledevjobs.org

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[Flashcoders] Flash Lite

2009-02-09 Thread ACE Flash
Hey There,
Does anybody use the Flash Lite? I'd like to know what's difference for
Flash Lite 1 , 2, 3 ? or run data-driven application with Flash Lite 3?

Is there any articles I can find about Flash Lite?

Thank you
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Re: SPAM-LOW: [Flashcoders] flash lite on widows mobile

2008-08-14 Thread Phil Bailey

Percy --

It's been a few days since your post, but I just noticed your message.

Our company wanted to develop a Flash Lite application, but we came up 
against a huge roadblock. In Flash Lite, there is no way to disable the 
tap-and-hold context menu. This means that a user can tap and hold on the 
screen and then pause, rewind, fast forward, etc. Since our application 
needs to run in a particular order, such user action completely messes up 
the application.


In the end, we used Flash Player 7 for Pocket PC in conjunction with a 
product named Janus (www.janus-flash.com). Janus will run with Flash Lite or 
Flash Player 7, but it will let you disable the tap-and-hold menu for FP7 by 
running it inside a form. Apparently, Flash Lite cannot be run from within a 
form.



Best Regards,


-- PB

- Original Message - 
From: [p e r c e p t i c o n] [EMAIL PROTECTED]

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Tuesday, August 05, 2008 5:32 PM
Subject: SPAM-LOW: [Flashcoders] flash lite on widows mobile



Hi all...
Long time...

Wondering if anyone has actually developed using flash lite for windows
mobile 5 or 6...
what issues did you encounter, etc etc, any resources..tutorials, blogs 
and

such

thanks much

percy
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[Flashcoders] flash lite on widows mobile

2008-08-05 Thread [p e r c e p t i c o n]
Hi all...
Long time...

Wondering if anyone has actually developed using flash lite for windows
mobile 5 or 6...
what issues did you encounter, etc etc, any resources..tutorials, blogs and
such

thanks much

percy
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Re: [Flashcoders] Flash Lite 2.1

2007-06-26 Thread Paul Andrews
- Original Message - 
From: Martin Klasson [EMAIL PROTECTED]

To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, February 06, 2007 11:46 AM
Subject: [Flashcoders] Flash Lite 2.1




Hi Flashcoders,

Do you have tips on where to find the best sources of information about 
Flash Lite development outside the adobe.com domain?
Or is there a mailing-list, or is Flashcoders the place to talk and 
discuss Flash Lite problems and practices on?


Check out the flashlite group on yahoo..


/ martin
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[Flashcoders] Flash Lite 2.1

2007-02-06 Thread Martin Klasson


Hi Flashcoders,

Do you have tips on where to find the best sources of information about 
Flash Lite development outside the adobe.com domain?
Or is there a mailing-list, or is Flashcoders the place to talk and 
discuss Flash Lite problems and practices on?


/ martin
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Re: [Flashcoders] Flash Lite 2.1

2007-02-06 Thread Alias™

This book is worth checking out:

http://www.friendsofed.com/book.html?isbn=1590595580

HTH
Alias

On 06/02/07, Martin Klasson [EMAIL PROTECTED] wrote:


Hi Flashcoders,

Do you have tips on where to find the best sources of information about
Flash Lite development outside the adobe.com domain?
Or is there a mailing-list, or is Flashcoders the place to talk and
discuss Flash Lite problems and practices on?

/ martin
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[Flashcoders] Flash lite resources

2007-01-09 Thread William Smith

I am looking to get started developing for a mobile platform using flash
lite. I can't find any books about it and only limited online resources. I'd
like to make games for phones and handhelds. Any help would be appreciated.
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Re: [Flashcoders] Flash lite resources

2007-01-09 Thread Count Schemula

Here my bookmarks. Not spot-on, but in the area.

http://www.mobiledesign.org/
http://www.mobilemonday.net/mm/
http://www.adobe.com/devnet/devices/pocket_pc.html
http://www.microsoft.com/technet/abouttn/flash/tips/tips_062806.mspx
http://www.usablemobile.com/
http://www.adobe.com/mobile/supported_devices/
http://www.flashmobilegroup.org/

On 1/9/07, William Smith [EMAIL PROTECTED] wrote:

I am looking to get started developing for a mobile platform using flash
lite. I can't find any books about it and only limited online resources. I'd
like to make games for phones and handhelds. Any help would be appreciated.
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Re: [Flashcoders] Flash Lite - Could someone clarify?

2006-11-06 Thread Mike Krisher

Flash Lite is not available for Blackberry devices. The list of
compatible devices can be found at the Mobile section of the Adobe
site.

There are some Nokia's shipping with Flash Lite installed, however
most of your users would probably have to purchase the developers
version from Adobe and install on their own device.

You may want to look into delivering your content to Blackberry users
via the browser. Blackberry's browser is actually quite good.

Hope that helps,
-- Mike
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[Flashcoders] Flash lite - MP3 player

2006-08-15 Thread justin blunk
I apologize if this is not the right mailing list to inquire about this. Can 
someone tell me where I could find out some information on using flash lite, 
with respect to how a mp3 player could be put on a mobile phone? In other 
words, I have a mp3 player made in flash and was wanting to put this on a 
mobile phone using flash lite.


Thanks for the help.



From: [EMAIL PROTECTED]
Reply-To: flashcoders@chattyfig.figleaf.com
To: flashcoders@chattyfig.figleaf.com
Subject: Flashcoders Digest, Vol 19, Issue 45
Date: Tue, 15 Aug 2006 12:00:14 -0400 (EDT)

Send Flashcoders mailing list submissions to
flashcoders@chattyfig.figleaf.com

To subscribe or unsubscribe via the World Wide Web, visit
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or, via email, send a message with subject or body 'help' to
[EMAIL PROTECTED]

You can reach the person managing the list at
[EMAIL PROTECTED]

When replying, please edit your Subject line so it is more specific
than Re: Contents of Flashcoders digest...


Today's Topics:

   1. Re: v2 scroll pane clips its content (eric dolecki)
   2. RE: FlashRelief TableMaker (Merrill, Jason)
   3. Re: Flex 2 - what is the equivalent of _parent for flex
  2(application scope question) (Muzak)
   4. RE: v2 scroll pane clips its content (Mendelsohn, Michael)
   5. Re: double click problem (Michael Stuhr)
   6. RE: double click problem (Merrill, Jason)
   7. Re: diff between var == value VS var eq value (dnk)
   8. Re: diff between var == value VS var eq value (dnk)
   9. Re: FlashRelief TableMaker (Digital Rust)
  10. RE: FlashRelief TableMaker (Merrill, Jason)


--

Message: 1
Date: Tue, 15 Aug 2006 11:00:45 -0400
From: eric dolecki [EMAIL PROTECTED]
Subject: Re: [Flashcoders] v2 scroll pane clips its content
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain; charset=UTF-8; format=flowed

Make sure the registration point of the contents getting slapped into the
pane are at 0,0. Sounds like its off there.

On 8/15/06, Mendelsohn, Michael [EMAIL PROTECTED] wrote:

 Hi list...

 I have a v2 scroll pane on the stage that is cutting off the content on
 the left side.  I suppose there isn't any AS to manipulate the offset
 location of the content.  Any ideas?

 - Michael M.

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Message: 2
Date: Tue, 15 Aug 2006 11:09:56 -0400
From: Merrill, Jason [EMAIL PROTECTED]
Subject: RE: [Flashcoders] FlashRelief TableMaker
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain; charset=us-ascii

I guess since I received 0 responses, nobody has used this tool or any
of FlashRelief's other products?

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions


-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Merrill, Jason
Sent: Wednesday, August 09, 2006 5:10 PM
To: Flashcoders mailing list
Subject: [Flashcoders] FlashRelief TableMaker

Anyone have any experiences - good or bad - with FlashRelief and their
TableMaker Component?  Anyone know where they are located?

http://www.flashrelief.com

Looks pretty nice for $25.

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions




--

Message: 3
Date: Tue, 15 Aug 2006 17:11:23 +0200
From: Muzak [EMAIL PROTECTED]
Subject: Re: [Flashcoders] Flex 2 - what is the equivalent of _parent
for flex2(application scope question)
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID: [EMAIL PROTECTED]

Dispatch an event from the DeleteRenderer when it's done.
Listen for the event in the parent (or whatever controls the datagrid) and 
refresh the datagrid from there.


regards,
Muzak

- Original Message -
From: Jon Kong [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, August 15, 2006 4:46 PM
Subject: [Flashcoders] Flex 2 - what is the equivalent of _parent for flex 
2(application scope question)



 I'm having problems trying to call a refresh data grid function from 
outside

 the parent page.  For example i have a main mxml called
 FlexGradeBook.mxmlthat has the datagrid and everything set up.  Then i
 have another mxml
 called DeleteRenderer.mxml that is used for an item renderer button in a
 column of the datagrid (datagrid that's in FlexGradeBook.mxml).  When i
 click the button on the datagrid, it calls a mouse event function in 

Re: [Flashcoders] Flash lite - MP3 player

2006-08-15 Thread Nick Gerig

Its not possible with the dev version of FL due to memory restrictions

I have made a 3gp audio player, but that's a bit of a hack really.

Due to FL memory limitations you can only really playback maximum 50% of 
the available memory - which translates as 1mb in the dev version of FL2.


Hopefully when OEMs deploy the player they will add on some custom 
functions or bump up the memory but that remains to be seen.



Cheers


Nick

justin blunk wrote:

I apologize if this is not the right mailing list to inquire about 
this. Can someone tell me where I could find out some information on 
using flash lite, with respect to how a mp3 player could be put on a 
mobile phone? In other words, I have a mp3 player made in flash and 
was wanting to put this on a mobile phone using flash lite.


Thanks for the help.



From: [EMAIL PROTECTED]
Reply-To: flashcoders@chattyfig.figleaf.com
To: flashcoders@chattyfig.figleaf.com
Subject: Flashcoders Digest, Vol 19, Issue 45
Date: Tue, 15 Aug 2006 12:00:14 -0400 (EDT)

Send Flashcoders mailing list submissions to
flashcoders@chattyfig.figleaf.com

To subscribe or unsubscribe via the World Wide Web, visit
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
or, via email, send a message with subject or body 'help' to
[EMAIL PROTECTED]

You can reach the person managing the list at
[EMAIL PROTECTED]

When replying, please edit your Subject line so it is more specific
than Re: Contents of Flashcoders digest...


Today's Topics:

   1. Re: v2 scroll pane clips its content (eric dolecki)
   2. RE: FlashRelief TableMaker (Merrill, Jason)
   3. Re: Flex 2 - what is the equivalent of _parent for flex
  2(application scope question) (Muzak)
   4. RE: v2 scroll pane clips its content (Mendelsohn, Michael)
   5. Re: double click problem (Michael Stuhr)
   6. RE: double click problem (Merrill, Jason)
   7. Re: diff between var == value VS var eq value (dnk)
   8. Re: diff between var == value VS var eq value (dnk)
   9. Re: FlashRelief TableMaker (Digital Rust)
  10. RE: FlashRelief TableMaker (Merrill, Jason)


--

Message: 1
Date: Tue, 15 Aug 2006 11:00:45 -0400
From: eric dolecki [EMAIL PROTECTED]
Subject: Re: [Flashcoders] v2 scroll pane clips its content
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain; charset=UTF-8; format=flowed

Make sure the registration point of the contents getting slapped into 
the

pane are at 0,0. Sounds like its off there.

On 8/15/06, Mendelsohn, Michael [EMAIL PROTECTED] wrote:

 Hi list...

 I have a v2 scroll pane on the stage that is cutting off the 
content on

 the left side.  I suppose there isn't any AS to manipulate the offset
 location of the content.  Any ideas?

 - Michael M.

 ___
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 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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 Premier Authorized Adobe Consulting and Training
 http://www.figleaf.com
 http://training.figleaf.com



--

Message: 2
Date: Tue, 15 Aug 2006 11:09:56 -0400
From: Merrill, Jason [EMAIL PROTECTED]
Subject: RE: [Flashcoders] FlashRelief TableMaker
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID:
[EMAIL PROTECTED]
Content-Type: text/plain; charset=us-ascii

I guess since I received 0 responses, nobody has used this tool or any
of FlashRelief's other products?

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions


-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Merrill, Jason
Sent: Wednesday, August 09, 2006 5:10 PM
To: Flashcoders mailing list
Subject: [Flashcoders] FlashRelief TableMaker

Anyone have any experiences - good or bad - with FlashRelief and their
TableMaker Component?  Anyone know where they are located?

http://www.flashrelief.com

Looks pretty nice for $25.

Jason Merrill
Bank of America
Learning  Organization Effectiveness - Technology Solutions




--

Message: 3
Date: Tue, 15 Aug 2006 17:11:23 +0200
From: Muzak [EMAIL PROTECTED]
Subject: Re: [Flashcoders] Flex 2 - what is the equivalent of _parent
for flex2(application scope question)
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Message-ID: [EMAIL PROTECTED]

Dispatch an event from the DeleteRenderer when it's done.
Listen for the event in the parent (or whatever controls the 
datagrid) and refresh the datagrid from there.


regards,
Muzak

- Original Message -
From: Jon Kong [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, August 15, 2006 4:46 PM
Subject: [Flashcoders] Flex 2 - what is the equivalent of _parent for 
flex 2(application scope question)



 I'm having 

Re: [Flashcoders] Flash lite - MP3 player

2006-08-15 Thread hank williams

On 8/15/06, Nick Gerig [EMAIL PROTECTED] wrote:

Its not possible with the dev version of FL due to memory restrictions

I have made a 3gp audio player, but that's a bit of a hack really.


Is this true even using external device sounds

Regards
Hank


Due to FL memory limitations you can only really playback maximum 50% of
the available memory - which translates as 1mb in the dev version of FL2.

Hopefully when OEMs deploy the player they will add on some custom
functions or bump up the memory but that remains to be seen.


Cheers


Nick

justin blunk wrote:

 I apologize if this is not the right mailing list to inquire about
 this. Can someone tell me where I could find out some information on
 using flash lite, with respect to how a mp3 player could be put on a
 mobile phone? In other words, I have a mp3 player made in flash and
 was wanting to put this on a mobile phone using flash lite.

 Thanks for the help.


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Re: [Flashcoders] Flash lite - MP3 player

2006-08-15 Thread Nick Gerig

hank williams wrote:


On 8/15/06, Nick Gerig [EMAIL PROTECTED] wrote:


Its not possible with the dev version of FL due to memory restrictions

I have made a 3gp audio player, but that's a bit of a hack really.


Is this true even using external device sounds



Yes - heres the problem with Flash Lite sound:


Native sound is poor - so its fine for game effects, maybe voice sound, 
but in terms of music playback I don't think its good enough. However 
with native sound you can at least use close to the full memory 
available to the FL player.


Device sound is great, even if it does have limited control. However it 
consumes double the memory, once to load the sound file and hold it in 
memory and then the same amount of memory again to pass the sound over 
to the device for playback I am not sure why this is the case but thats 
how it is for FL2.0 dev player.


It would be great if FL sound was the same as video where the whole 
playback is just forwarded to the device. So there are no FL memory 
limitations.



The only saviour would be when, for example, Nokia actually deploy the 
player that they either provide 6 or 7 mb of memory for FL2 (unlikely) 
or they provide a custom api for music playback. IMHO music (along with 
Video)  is one of the biggest pulls on mobile so I think it would be a 
real shame if the deployed player has the same music limitations as the 
dev player.



Cheers


Nick



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RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Anthony Lee
 You literally can't buy a new handset in Japan that doesn't support Flash
 Lite.

1.1 and you have to register with the carrier to be a content provider.
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RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Robin Burrer
Well that might be case for Japan but I haven't seen a flash lite
enabled mobile here in Australia. I just went to Europe a couple of
weeks ago and Flash Lite dose not seem to be a big thing there either.
Furthermore, I really can't be bothered developing Flash lite v.1.1. 

 If Flash Lite were on every handset in the world and had full
projector
capability ( integration with hardware and OS ) - what would you do with
it?


Well - you could for example create widgets for mobile phones or games.
Or you could use it as marketing tool, similar to a CD-ROM. However you
would download the application via Bluetooth for a Flash lite terminal
...

I think what we need is something like the Frog in the Blender
application. I can remember that after this silly flash movie was sent
around as an email attachment people suddenly knew what Flash was.
Obviously we would need something more mature now. My point is Flash
became successful because people can easily create Flash content and it
can be played on almost any computer. But it's pointless to create
content for something, which only exists on the Adobe site or in Japan
(unless you happen to live in Japan)


   

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keldon
Rush
Sent: Monday, 7 August 2006 3:40 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Flash Lite - what's happening

http://www.google.com/search?hl=enq=vzw+flash+lite 

You literally can't buy a new handset in Japan that doesn't support
Flash
Lite.

You can buy an LG 8300 today in a Verizon Wireless store that supports
Flash
animated wallpapers, not the same thing as the BREW Flash Lite
extension,
but it is Flash on a phone in N. America.

My question is:

If Flash Lite were on every handset in the world and had full projector
capability ( integration with hardware and OS ) - what would you do with
it?

Keldon

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Re: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Martin Wood
Tony, your clock is set to the epoch (1970)
or its your mail transport agent.

come and join the future :)

Anthony Lee wrote:
 You literally can't buy a new handset in Japan that doesn't support Flash
 Lite.
 
 1.1 and you have to register with the carrier to be a content provider.
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Re: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Nick Gerig
carriers have total control in Japan which is what makes such a great
development environment for content - you have 2 carriers with
consistent platforms across devices - add to that DRM and you have a
very nice platform for development. The thing with FL over there is that
its used as a very basic content type, so animation and erm
animation rule. There is very little usage beyond that. What is
happening outside of Japan is that the content is completely different -
there will be some cross over where concepts that worked in Japan will
happen outside with FL but I think that will be a very small percentage
of FL content outside Japan.

In terms of FL2.0 timeframes - handsets have a long production
lifecycle, end of story. So the only way FL could be here quicker is if
FL2.0 was created sooner ;)


Cheers

Nick

Anthony Lee wrote:

i read somewhere that flash lite is far
more popular in Japan



Popular yes, but not due to a more conducive environment. Last time I
looked the only carrier to have Flash Lite 2 handsets deliberately
reengineered them to not work. Who knows why, probably some under the
table thing to protect their 1.1 content providers.

  

that the carries have far too much control over developers



I believe that's the case in Japan too.

Tony
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: RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Nick Gerig

1.1 and you have to register with the carrier to be a content provider.
___
  



thats not true - you have to register to be part of their official
portal - which is the same the world over. However you can distribute
content through unofficial portals or through content aggregators
without any operator contact. The key issue with any content provider is
that you need to be able to bill for it - which necessitates some
contact with an operator directly or indirectly.


Cheers

Nick



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Re: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread John Dowdell

Robin Burrer wrote:

[various statements/questions about Flash mobile adoption]


North American is behind the curve, agreed... you'll hear similar 
statements over the last few years of exec interviews.


Why? Partly because the early build-out of landlines in North America 
slowed the momentum for mobile communication -- there weren't coverage 
gaps as in other areas of the world, and so less necessity for mobile 
development. Another reason is that North America was an early adopter 
of widespread computer use, and so didn't have the necessity for data 
development either. There's no failure like success, and no success 
like failure.


Why's it baked into the phones? Because mobiles differ more than 
computers, and consumer installation would not be practical.


Where are the operators? In North America Verizon has already announced 
planned deployment, and the BREW announcements are now in public beta.


For going back to old formats, that's true -- we've had to refactor 
downwards for the less capable devices. This discrepancy will diminish 
over time, although there's also pressure for desktop-only stuff like 
hardware-assisted rendering, but the goal is to reduce the differences 
among device types.



 Why can't they provide a flash projector provider for mobile phones?

More and more, people are realizing that they don't want to install 
native code from strangers onto their devices. The Adobe Flash Player 
provides a sandbox in which safe instructions can run. Trusting 
strangers often works out well, but




 Don't get me wrong I'm really impressed with the performance of Flash
 Lite 2.0 player and its capabilities. Maybe that's why frustrated...

I agree with you... it's hard waiting for the future to come. At least 
we've passed through the Grand Inquisition and the days before indoor 
plumbing by now, those were hard times, but there's still a long way to 
go ;-)


jd










--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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Re: : RE: [Flashcoders] Flash Lite - what's happening

2006-08-07 Thread Anthony Lee
1.1 and you have to register with the carrier to be a content provider.

 thats not true - you have to register to be part of their official
 portal

Happy to be corrected! I only know what I read on Japanese developer's
blogs, and from that I'd formed the opinion that it wasn't worth looking
further.

I am still a little perplexed that the exact model of Nokia phone that's
running FL2 in the States is known to not run it here. All I could gather
was that it was a 'business decision'.

Tony
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[Flashcoders] Flash Lite - what's happening

2006-08-06 Thread Robin Burrer
Hi there,

I think I don't really understand Adobe's policy regarding flash Lite.

First of all how come they talking about flash Lite for ages and I have
not met anybody (besides other flash developers) with flash enabled
mobile yet?

Secondly, why is the player not for free? I mean fair enough Adobe tries
to make money by selling the player to mobile phone manufacturers, but
somehow I think it would be more beneficial for flash platform and Adobe
if the player was for free. 

When you go to Adobe Flash Lite page and click on supported devices it
shows you a number of different mobile phones and 95% of them only
support v 1.1. My Nokia 6670 plays flash Lite 2.0 content just fine btw.


I mean what's the point in going six years back to Flash 4 and use this
technology for the latest handsets? I rather wait another ten years than
go back and write Flash 4 code again...

Why can't they provide a flash projector provider for mobile phones?
All flash lite applications I have seen so far were standalone
applications anyway. This way people could actually start developing
applications without having to worry if the user has the plug-in
installed.

Don't get me wrong I'm really impressed with the performance of Flash
Lite 2.0 player and its capabilities. Maybe that's why frustrated...

 
Robin

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Re: [Flashcoders] Flash Lite - what's happening

2006-08-06 Thread [b) a d i
Hello...
I feel your pain...are you in the u.s.? i think mobile development in the
u.s. on whole has long way to go.  i read somewhere that flash lite is far
more popular in Japan, but i haven't been there so i don't know for sure,
but i have been to europe where mobile development is miles (or kilometers)
ahead of what's being done in the states...the most obvious problem here is
that the carries have far too much control over developers when really it
should be the handset manufactures to manage that relationship...

.02

b


- Original Message -
From: Robin Burrer [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Sunday, August 06, 2006 6:57 PM
Subject: [Flashcoders] Flash Lite - what's happening


Hi there,

I think I don't really understand Adobe's policy regarding flash Lite.

First of all how come they talking about flash Lite for ages and I have
not met anybody (besides other flash developers) with flash enabled
mobile yet?

Secondly, why is the player not for free? I mean fair enough Adobe tries
to make money by selling the player to mobile phone manufacturers, but
somehow I think it would be more beneficial for flash platform and Adobe
if the player was for free.

When you go to Adobe Flash Lite page and click on supported devices it
shows you a number of different mobile phones and 95% of them only
support v 1.1. My Nokia 6670 plays flash Lite 2.0 content just fine btw.


I mean what's the point in going six years back to Flash 4 and use this
technology for the latest handsets? I rather wait another ten years than
go back and write Flash 4 code again...

Why can't they provide a flash projector provider for mobile phones?
All flash lite applications I have seen so far were standalone
applications anyway. This way people could actually start developing
applications without having to worry if the user has the plug-in
installed.

Don't get me wrong I'm really impressed with the performance of Flash
Lite 2.0 player and its capabilities. Maybe that's why frustrated...


Robin

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RE: [Flashcoders] Flash Lite - what's happening

2006-08-06 Thread Keldon Rush
http://www.google.com/search?hl=enq=vzw+flash+lite 

You literally can't buy a new handset in Japan that doesn't support Flash
Lite.

You can buy an LG 8300 today in a Verizon Wireless store that supports Flash
animated wallpapers, not the same thing as the BREW Flash Lite extension,
but it is Flash on a phone in N. America.

My question is:

If Flash Lite were on every handset in the world and had full projector
capability ( integration with hardware and OS ) - what would you do with it?

Keldon

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Re: [Flashcoders] Flash lite 2 questions

2006-07-14 Thread Eskil Janson

Thanks!

I will check out the lists.

Most phones are not connected to the net, thats why I want to use mms. I 
like AS2 but I think the Interactive Object and
Event model in AS3 is more suitable for cross platform development, and 
would prefer it for mobile apps if possible.


Best Regards

/Eskil

Hi Eskil,

First of all you might want to consider to join one of the mailign 
lists dedicated to Flash on mobile devices. For example FlashMobile 
and suhc.

- How do you get a custom icon for your Flash Lite 2 application ?
You would need to make your own Symbian application which will add a 
menu icon, and basically has a call which will open your Flash movie 
in the default application for the file format/mimetype. You can use 
the wizard application such as swf2sis to make such symbian 
application for Symbian 2nd edition mobile phones. As far as I know it 
doesn't yet support Symbian Series 60 3rd mobile phones.
- Is there a way to attach files (textfiles preferably ) with sms 
(mms) from Flash lite 2 ?
You can send SMS files from Flash Lite application, or you can use the 
LoadVars-class to send data to a online webserver.

-Will Flash lite have support for AS 3, and if so, when ?

Not yet, it will support AS2 which is already great!


Anyone?

/Eskil





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--
http://www.eskilstina.com
---eskilStina 
--

Eskil Janson  Mobil: +46 0735 31 68 52
Slupskjulsvägen 38   	  E-post: [EMAIL PROTECTED] 
mailto:[EMAIL PROTECTED]

111 49 Stockholm  Webb: www.eskilstina.com http://www.eskilstina.com





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[Flashcoders] Flash lite 2 questions

2006-07-12 Thread Eskil Janson

I am working on an application for cellphones, and am
interested in porting it for Flash Lite 2.

- How do you get a custom icon for your Flash Lite 2 application ?

- Is there a way to attach files (textfiles preferably ) with sms (mms) 
from Flash lite 2 ?


-Will Flash lite have support for AS 3, and if so, when ?

Anyone?

/Eskil



--
http://www.eskilstina.com
---eskilStina 
--

Eskil Janson  Mobil: +46 0735 31 68 52
Slupskjulsvägen 38   	  E-post: [EMAIL PROTECTED] 
mailto:[EMAIL PROTECTED]

111 49 Stockholm  Webb: www.eskilstina.com http://www.eskilstina.com





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Re: [Flashcoders] Flash lite 2 questions

2006-07-12 Thread Weyert de Boer

Hi Eskil,

First of all you might want to consider to join one of the mailign lists 
dedicated to Flash on mobile devices. For example FlashMobile and suhc.

- How do you get a custom icon for your Flash Lite 2 application ?
You would need to make your own Symbian application which will add a 
menu icon, and basically has a call which will open your Flash movie in 
the default application for the file format/mimetype. You can use the 
wizard application such as swf2sis to make such symbian application for 
Symbian 2nd edition mobile phones. As far as I know it doesn't yet 
support Symbian Series 60 3rd mobile phones.
- Is there a way to attach files (textfiles preferably ) with sms 
(mms) from Flash lite 2 ?
You can send SMS files from Flash Lite application, or you can use the 
LoadVars-class to send data to a online webserver.

-Will Flash lite have support for AS 3, and if so, when ?

Not yet, it will support AS2 which is already great!


Anyone?

/Eskil





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RE: [Flashcoders] Flash lite 2.0 download

2006-01-16 Thread Jason Ross
You mean there are more countries outside of the US?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: 12 January 2006 22:54
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash lite 2.0 download

I just called Adobe Australia Customer support. Apparently it is not
possible to purchase the Flash Lite Player outside of the US.

Maybe it would be a good idea to a make a product accessible worldwide
before advertising it on the website ...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: Thursday, 12 January 2006 9:33 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Flash lite 2.0 download

Hi there,

I was trying to download the flash new flash lite player for my Nokia
6670 yesterday. However adobe/macromedia website always linked me to the
American products store. Even though I have a Macromedia account the
order form would not accept my Australian address. 

I could not find the flash Lite player on the Asia Pacific website
either. 

How annoying is that? Anybody found a way to download the player outside
the US? Can you at least purchase it over the phone?

Robin



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Re: [Flashcoders] Flash Lite 2.0 phone list

2006-01-13 Thread Oleg Filipchuk
Does anybody know about any plans for Palm OS flash player?

On 1/12/06, Nick Gerig [EMAIL PROTECTED] wrote:


 The majority of Non-Nokia devices listed are Japanese handsets with
 FL1.1 or FL1.0 preinstalled.

 
 
  - All the phones that could be supported using the current technology
  once distribution deals
  with the manufacturers are sorted out


 No - any phones there are because the deals have already been done

 
  - All the phones that the current player will run on once the current
  testing period
  is over.
 
 I assumed  FL2.0 is final and only  the IDE extension is pre-release
 software

  - All the phones that the Flash Lite 2.0 player could be ported to if
  someone pays
  Macrobe to do it.


 FL2.0 could be ported to literally any phone if someone pays :)

 
  Which of these applies will make a big difference to the speed of
  adoption - if
  the current player will be released for all these models in a few
  months then
  this could become quite big pretty quickly - otherwise its going to
  take a while.
 

 The issue currently is that is that although there is a long list of
 Nokias that FL will run on, will a player ever be distributed for those
 phones? The short answer is that unless the old MM policy has changed
 with Adobe - NO! Nokia will distribute the FL player in its emerging
 handsets, in fact it has already started in Asia with the N90, most
 probably worldwide with the N91 this month. But the older Nokia's will
 never get a FL player unless someone pays for it. IMHO this is a massive
 hit that only the developer community and consumers take, even if it
 does also have a slight impact on the growth of the FL content market
 which is still pretty immature outside Japan. The only situation where
 older Nokias will get FL2 is where a service provide/operator decides to
 license the player for its customers with existing Nokia handsets,
 however that is not necessarily a smooth process because each player is
 IMEI tied and therefore cumbersome to deliver OTA.

 Hope that helps a little.



 cheers


 Nick



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[Flashcoders] Flash Lite 2.0 phone list

2006-01-12 Thread Joe Cutting
Well I've installed the Flash Lite 2.0 and one of the more 
interesting parts is the long list
of possible Test Devices. Now it shows you the Nokia ones which are 
on the website,
but greyed out there are also about 15 different phone manufacturers 
and a long list of phones, including
even some extra Nokia ones. Presumably this is a list of all the 
existing Symbian phones.


Now as far as I can see this list could be

- All the phones that could be supported using the current technology 
once distribution deals

with the manufacturers are sorted out

- All the phones that the current player will run on once the current 
testing period

is over.

- All the phones that the Flash Lite 2.0 player could be ported to if 
someone pays

Macrobe to do it.

Which of these applies will make a big difference to the speed of adoption - if
the current player will be released for all these models in a few months then
this could become quite big pretty quickly - otherwise its going to 
take a while.


Can anyone shed any light on this?

Cheers

Joe

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Re: [Flashcoders] Flash Lite 2.0 phone list

2006-01-12 Thread Nick Gerig


The majority of Non-Nokia devices listed are Japanese handsets with 
FL1.1 or FL1.0 preinstalled.





- All the phones that could be supported using the current technology 
once distribution deals

with the manufacturers are sorted out



No - any phones there are because the deals have already been done



- All the phones that the current player will run on once the current 
testing period

is over.

I assumed  FL2.0 is final and only  the IDE extension is pre-release 
software


- All the phones that the Flash Lite 2.0 player could be ported to if 
someone pays

Macrobe to do it.



FL2.0 could be ported to literally any phone if someone pays :)



Which of these applies will make a big difference to the speed of 
adoption - if
the current player will be released for all these models in a few 
months then
this could become quite big pretty quickly - otherwise its going to 
take a while.




The issue currently is that is that although there is a long list of 
Nokias that FL will run on, will a player ever be distributed for those 
phones? The short answer is that unless the old MM policy has changed 
with Adobe - NO! Nokia will distribute the FL player in its emerging 
handsets, in fact it has already started in Asia with the N90, most 
probably worldwide with the N91 this month. But the older Nokia's will 
never get a FL player unless someone pays for it. IMHO this is a massive 
hit that only the developer community and consumers take, even if it 
does also have a slight impact on the growth of the FL content market 
which is still pretty immature outside Japan. The only situation where 
older Nokias will get FL2 is where a service provide/operator decides to 
license the player for its customers with existing Nokia handsets, 
however that is not necessarily a smooth process because each player is 
IMEI tied and therefore cumbersome to deliver OTA.


Hope that helps a little.



cheers


Nick



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RE: [Flashcoders] Flash lite 2.0 download

2006-01-12 Thread Robin Burrer
I just called Adobe Australia Customer support. Apparently it is not
possible to purchase the Flash Lite Player outside of the US.

Maybe it would be a good idea to a make a product accessible worldwide
before advertising it on the website ...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: Thursday, 12 January 2006 9:33 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Flash lite 2.0 download

Hi there,

I was trying to download the flash new flash lite player for my Nokia
6670 yesterday. However adobe/macromedia website always linked me to the
American products store. Even though I have a Macromedia account the
order form would not accept my Australian address. 

I could not find the flash Lite player on the Asia Pacific website
either. 

How annoying is that? Anybody found a way to download the player outside
the US? Can you at least purchase it over the phone?

Robin



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Re: [Flashcoders] Flash Lite 2.0

2006-01-07 Thread Flavio Ramos
How's the speed, compared to J2ME and Python?


It should be great to create a database of device's performance, just like
www.jbenchmark.com .

What do you think?



On 1/6/06, Weyert de Boer [EMAIL PROTECTED] wrote:

 Flash Lite 2.0 just rocks! If you are dumb ass who doesn't really
 understand sh*t of Flash4/5 actionscript. Glad those setProperty()
 functions are deprecated.

 
 
 
 
 


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Re: [Flashcoders] Flash Lite 2.0

2006-01-07 Thread Weyert de Boer

Flavio Ramos wrote:


How's the speed, compared to J2ME and Python?
 

I haven't really played much with J2ME and Python myself, yet... If I 
find any information about it I will let you noW!




It should be great to create a database of device's performance, just like
www.jbenchmark.com .

What do you think?

Always nice too have indeed for Flash! This way you might be able to see 
which phones would be able to play your game or Flash Lite application 
in ease.


Yours,
Weyert de Boer

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Re: [Flashcoders] Flash Lite 2.0

2006-01-06 Thread Weyert de Boer
Flash Lite 2.0 just rocks! If you are dumb ass who doesn't really 
understand sh*t of Flash4/5 actionscript. Glad those setProperty() 
functions are deprecated.






 




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Re: [Flashcoders] Flash Lite 2.0

2006-01-05 Thread Stephen Matthews
It says it is £6 on the UK site, athough it appears as £5.99 in the  
cart =D

It refunds the £5.99 though like in the US.


On 3 Jan 2006, at 20:10, Sara Spalding wrote:


Just to clarify:

* fl2 is free for developers who download the flash pro update from
labs.  Note that this is limited time offer.  For everyone else, it's
$10, for all the reasons that jesse mentioned

* we require the device id to prevent people from downloading it once
and installing it on lots of phone.

Have fun and show us what you build!  I saw Jesse's flickr app and  
think

it's great!

-Sara

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of  
Merrill,

Jason
Sent: Tuesday, January 03, 2006 2:55 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash Lite 2.0

Thx Jesse - suppose it makes some sense when you put it that way.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com











-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of JesterXL
Sent: Tuesday, January 03, 2006 2:10 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash Lite 2.0

This is an ld debate.  I can't find the context weblog links but
basically:
- normal consumers wouldn't buy FlashLite from the Macromedia.com

store.  It

would come pre-installed on their phones like Flash Lite 1.1 does

already on

some.
- Macromedia has a different business model around Flash Lite.  They

make

bling licensing it; go check out their financial reports.


- Original Message -
From: Merrill, Jason [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 03, 2006 2:01 PM
Subject: RE: [Flashcoders] Flash Lite 2.0


Wow, they're *selling* the player?  Stupid move IMO.

Also the store download page before you purchase says: This product

is

not refundable. The player is offered as is. And, you have to give

them

the serial number of the phone in order to buy the player.  Perhaps

for

good reason, but some people are probably going to be concerned with
privacy issues.

So much for penetrating the market any further.  Really bizarre.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com







NOTICE:
This message is for the designated recipient only and may contain

privileged
or confidential information. If you have received it in error,  
please

notify
the sender immediately and delete the original. Any other use of  
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e-mail

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Re: [Flashcoders] Flash Lite 2.0

2006-01-05 Thread Flavio Ramos
I can't test because it's not compatible with my phone. :(

I'm worried about the player performance. Does anyone have anything to say
about it?
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Re: [Flashcoders] Flash Lite 2.0

2006-01-05 Thread JesterXL
Player?  Great.  My phone?  Slow, and no ram.  My Alienware pawnz my Nokia 
6680.  2 gigs of RAM vs. 1 meg just isn't a comparison really... I mean, 
it's not Flash's fault.  The fact it actually runs pretty well in 1 meg of 
RAM cap is neat!

Max fps I can get is 15.

- Original Message - 
From: Flavio Ramos [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, January 05, 2006 8:56 PM
Subject: Re: [Flashcoders] Flash Lite 2.0


I can't test because it's not compatible with my phone. :(

I'm worried about the player performance. Does anyone have anything to say
about it?
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[Flashcoders] Flash Lite Updater for Mac?

2006-01-04 Thread Michael Bedar
Am I missing this somewhere?  Please don't tell me that they are  
leaving Mac users out in the cold again...


Michael

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Re: [Flashcoders] Flash Lite Updater for Mac?

2006-01-04 Thread Josh Buhler
It looks like there's a Mac version on the way, we'll just have to  
wait a little longer for it.


http://www.macromedia.com/cfusion/webforums/forum/messageview.cfm? 
catid=588threadid=1098868enterthread=y




On Jan 4, 2006, at 9:06 AM, Michael Bedar wrote:

Am I missing this somewhere?  Please don't tell me that they are  
leaving Mac users out in the cold again...


Michael

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Re: [Flashcoders] Flash Lite Updater for Mac?

2006-01-04 Thread Weyert de Boer

Michael Bedar wrote:

Am I missing this somewhere?  Please don't tell me that they are  
leaving Mac users out in the cold again...


Only for this Preview...
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Re: [Flashcoders] Flash Lite Updater for Mac?

2006-01-04 Thread Michael Bedar
It's just really frustrating that MM seems to have adopted a new  
policy towards OSX.





On Jan 4, 2006, at 11:24 AM, Josh Buhler wrote:

It looks like there's a Mac version on the way, we'll just have to  
wait a little longer for it.


http://www.macromedia.com/cfusion/webforums/forum/messageview.cfm? 
catid=588threadid=1098868enterthread=y




On Jan 4, 2006, at 9:06 AM, Michael Bedar wrote:

Am I missing this somewhere?  Please don't tell me that they are  
leaving Mac users out in the cold again...


Michael

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Re: [Flashcoders] Flash Lite Updater for Mac?

2006-01-04 Thread John Dowdell

Michael Bedar wrote:
Am I missing this somewhere?  Please don't tell me that they are  
leaving Mac users out in the cold again...


I'm sorry that you searched fruitlessly -- like other folks here said, 
the Preview version was released on one platform, and the full release 
will be for both Mac and Win. We're trying to get this vital info 
better-exposed on the Labs pages, but I'm sorry you got stung in the 
meantime. :(



jd




--
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Aggregator: http://weblogs.macromedia.com/mxna
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Spam killed my private email -- public record is best, thanks.
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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread JesterXL
It's actually free currently if you go through the checkout process, you'll 
see it subtracts the full price form the total, equaling $0.

- Original Message - 
From: Joe Cutting [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 03, 2006 1:23 PM
Subject: [Flashcoders] Flash Lite 2.0


For those of you who haven't seen it. Macromedia/Adobe have announced
the release of Flash Lite 2.0

http://www.macromedia.com/devnet/

As far as I can see this means
- You can now develop Flash 7 content for mobile phones (and maybe
other devices)
- You can download a player for several phones - all Nokia for some
reason but it will cost you $10 per phone
- You can download an authoring externsion for Flash 8 from
labs.macromedia.com (for free I think).

This all looks like pretty good news apart from the $10 player fee
which seems a bit bizarre given that
for flash to beat Java in the mobile world its got to get its penetration 
up.
I would have thought a better way of making money would be to charge
for the authoring environment or
player upgrades once the public has got used to Flash on phones.
It is possible that Macromedia/Adobe is offering discounts to phone
companies to bundle the player on their handsets
so that you'll be able to buy handsets with the player ready
installed, but we'll have to wait and see.

Still it all sounds pretty exciting, I might have replace my 5 year
old phone with a new Nokia now...

Joe

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RE: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread Merrill, Jason
Wow, they're *selling* the player?  Stupid move IMO.  

Also the store download page before you purchase says: This product is
not refundable. The player is offered as is. And, you have to give them
the serial number of the phone in order to buy the player.  Perhaps for
good reason, but some people are probably going to be concerned with
privacy issues. 

So much for penetrating the market any further.  Really bizarre.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com







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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread JesterXL
This is an ld debate.  I can't find the context weblog links but 
basically:
- normal consumers wouldn't buy FlashLite from the Macromedia.com store.  It 
would come pre-installed on their phones like Flash Lite 1.1 does already on 
some.
- Macromedia has a different business model around Flash Lite.  They make 
bling licensing it; go check out their financial reports.


- Original Message - 
From: Merrill, Jason [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 03, 2006 2:01 PM
Subject: RE: [Flashcoders] Flash Lite 2.0


Wow, they're *selling* the player?  Stupid move IMO.

Also the store download page before you purchase says: This product is
not refundable. The player is offered as is. And, you have to give them
the serial number of the phone in order to buy the player.  Perhaps for
good reason, but some people are probably going to be concerned with
privacy issues.

So much for penetrating the market any further.  Really bizarre.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com







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RE: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread John Hattan
 From: JesterXL [mailto:[EMAIL PROTECTED] 
 Sent: Tuesday, January 03, 2006 12:53 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Flash Lite 2.0
 
 It's actually free currently if you go through the checkout 
 process, you'll see it subtracts the full price form the 
 total, equaling $0.

Tried installing it on my N-Gage. No joy. Looks like I'll need to upgrade
phones to use it :(

---
John Hattan
[EMAIL PROTECTED]
Gamedev.net - more 1's and 0's than you can shake a stick at 

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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread Weyert de Boer

JesterXL wrote:
This is an ld debate.  I can't find the context weblog links but 
basically:
- normal consumers wouldn't buy FlashLite from the Macromedia.com store.  It 
would come pre-installed on their phones like Flash Lite 1.1 does already on 
some.
- Macromedia has a different business model around Flash Lite.  They make 
bling licensing it; go check out their financial reports.

Yep, I can't wait for more previews in this new year :-)
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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread Weyert de Boer
Well, it works fine on my Nokia 6681. Are their any limitations about 
the amount of times your can redownload a product from the online store? 
Normally I buy my software at TechData to get a nice retail box for on 
the bookcloset. Hmm, time to fix my bluetooth on my Windows notebook...

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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread John Dowdell

Merrill, Jason wrote:
Wow, they're *selling* the player?  Stupid move IMO.  


Well, we should always examine all possibilites, but somehow ;-)

For you, use Labs. Like Jesse said, the download cost for developers is 
nullified at the Store, once you get the authoring kit. (I think the 
$10 is there just to reserve a slot in the Store, although I haven't 
seen specific documentation on this yet.)


For consumers, we want to get Players embedded in their device 
automatically... we don't want lots of consumers trying to install 
things on their phones then asking how to do it on their varied devices. 
(Free installations into consumers' computer browsers is much easier, 
yet still confuses many.) The consumer experience is better when it just 
works, when they take the phone out of the box.




Also the store download page before you purchase says: This product is
not refundable. The player is offered as is. And, you have to give them
the serial number of the phone in order to buy the player.  Perhaps for
good reason, but some people are probably going to be concerned with
privacy issues. 


The software is keyed to the device type, which is why we need to know 
what device they'd like to install into. This is another reason why 
there's heavy work on getting standard capabilities embedded into each 
device at the factory.


jd






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Aggregator: http://weblogs.macromedia.com/mxna
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