RE: [Flashcoders] Flash lite 2.0 download

2006-01-16 Thread Jason Ross
You mean there are more countries outside of the US?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: 12 January 2006 22:54
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash lite 2.0 download

I just called Adobe Australia Customer support. Apparently it is not
possible to purchase the Flash Lite Player outside of the US.

Maybe it would be a good idea to a make a product accessible worldwide
before advertising it on the website ...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: Thursday, 12 January 2006 9:33 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Flash lite 2.0 download

Hi there,

I was trying to download the flash new flash lite player for my Nokia
6670 yesterday. However adobe/macromedia website always linked me to the
American products store. Even though I have a Macromedia account the
order form would not accept my Australian address. 

I could not find the flash Lite player on the Asia Pacific website
either. 

How annoying is that? Anybody found a way to download the player outside
the US? Can you at least purchase it over the phone?

Robin



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Re: [Flashcoders] Flash Lite 2.0 phone list

2006-01-13 Thread Oleg Filipchuk
Does anybody know about any plans for Palm OS flash player?

On 1/12/06, Nick Gerig [EMAIL PROTECTED] wrote:


 The majority of Non-Nokia devices listed are Japanese handsets with
 FL1.1 or FL1.0 preinstalled.

 
 
  - All the phones that could be supported using the current technology
  once distribution deals
  with the manufacturers are sorted out


 No - any phones there are because the deals have already been done

 
  - All the phones that the current player will run on once the current
  testing period
  is over.
 
 I assumed  FL2.0 is final and only  the IDE extension is pre-release
 software

  - All the phones that the Flash Lite 2.0 player could be ported to if
  someone pays
  Macrobe to do it.


 FL2.0 could be ported to literally any phone if someone pays :)

 
  Which of these applies will make a big difference to the speed of
  adoption - if
  the current player will be released for all these models in a few
  months then
  this could become quite big pretty quickly - otherwise its going to
  take a while.
 

 The issue currently is that is that although there is a long list of
 Nokias that FL will run on, will a player ever be distributed for those
 phones? The short answer is that unless the old MM policy has changed
 with Adobe - NO! Nokia will distribute the FL player in its emerging
 handsets, in fact it has already started in Asia with the N90, most
 probably worldwide with the N91 this month. But the older Nokia's will
 never get a FL player unless someone pays for it. IMHO this is a massive
 hit that only the developer community and consumers take, even if it
 does also have a slight impact on the growth of the FL content market
 which is still pretty immature outside Japan. The only situation where
 older Nokias will get FL2 is where a service provide/operator decides to
 license the player for its customers with existing Nokia handsets,
 however that is not necessarily a smooth process because each player is
 IMEI tied and therefore cumbersome to deliver OTA.

 Hope that helps a little.



 cheers


 Nick



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[Flashcoders] Flash Lite 2.0 phone list

2006-01-12 Thread Joe Cutting
Well I've installed the Flash Lite 2.0 and one of the more 
interesting parts is the long list
of possible Test Devices. Now it shows you the Nokia ones which are 
on the website,
but greyed out there are also about 15 different phone manufacturers 
and a long list of phones, including
even some extra Nokia ones. Presumably this is a list of all the 
existing Symbian phones.


Now as far as I can see this list could be

- All the phones that could be supported using the current technology 
once distribution deals

with the manufacturers are sorted out

- All the phones that the current player will run on once the current 
testing period

is over.

- All the phones that the Flash Lite 2.0 player could be ported to if 
someone pays

Macrobe to do it.

Which of these applies will make a big difference to the speed of adoption - if
the current player will be released for all these models in a few months then
this could become quite big pretty quickly - otherwise its going to 
take a while.


Can anyone shed any light on this?

Cheers

Joe

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Re: [Flashcoders] Flash Lite 2.0 phone list

2006-01-12 Thread Nick Gerig


The majority of Non-Nokia devices listed are Japanese handsets with 
FL1.1 or FL1.0 preinstalled.





- All the phones that could be supported using the current technology 
once distribution deals

with the manufacturers are sorted out



No - any phones there are because the deals have already been done



- All the phones that the current player will run on once the current 
testing period

is over.

I assumed  FL2.0 is final and only  the IDE extension is pre-release 
software


- All the phones that the Flash Lite 2.0 player could be ported to if 
someone pays

Macrobe to do it.



FL2.0 could be ported to literally any phone if someone pays :)



Which of these applies will make a big difference to the speed of 
adoption - if
the current player will be released for all these models in a few 
months then
this could become quite big pretty quickly - otherwise its going to 
take a while.




The issue currently is that is that although there is a long list of 
Nokias that FL will run on, will a player ever be distributed for those 
phones? The short answer is that unless the old MM policy has changed 
with Adobe - NO! Nokia will distribute the FL player in its emerging 
handsets, in fact it has already started in Asia with the N90, most 
probably worldwide with the N91 this month. But the older Nokia's will 
never get a FL player unless someone pays for it. IMHO this is a massive 
hit that only the developer community and consumers take, even if it 
does also have a slight impact on the growth of the FL content market 
which is still pretty immature outside Japan. The only situation where 
older Nokias will get FL2 is where a service provide/operator decides to 
license the player for its customers with existing Nokia handsets, 
however that is not necessarily a smooth process because each player is 
IMEI tied and therefore cumbersome to deliver OTA.


Hope that helps a little.



cheers


Nick



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RE: [Flashcoders] Flash lite 2.0 download

2006-01-12 Thread Robin Burrer
I just called Adobe Australia Customer support. Apparently it is not
possible to purchase the Flash Lite Player outside of the US.

Maybe it would be a good idea to a make a product accessible worldwide
before advertising it on the website ...

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: Thursday, 12 January 2006 9:33 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Flash lite 2.0 download

Hi there,

I was trying to download the flash new flash lite player for my Nokia
6670 yesterday. However adobe/macromedia website always linked me to the
American products store. Even though I have a Macromedia account the
order form would not accept my Australian address. 

I could not find the flash Lite player on the Asia Pacific website
either. 

How annoying is that? Anybody found a way to download the player outside
the US? Can you at least purchase it over the phone?

Robin



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Re: [Flashcoders] Flash Lite 2.0

2006-01-07 Thread Flavio Ramos
How's the speed, compared to J2ME and Python?


It should be great to create a database of device's performance, just like
www.jbenchmark.com .

What do you think?



On 1/6/06, Weyert de Boer [EMAIL PROTECTED] wrote:

 Flash Lite 2.0 just rocks! If you are dumb ass who doesn't really
 understand sh*t of Flash4/5 actionscript. Glad those setProperty()
 functions are deprecated.

 
 
 
 
 


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Re: [Flashcoders] Flash Lite 2.0

2006-01-07 Thread Weyert de Boer

Flavio Ramos wrote:


How's the speed, compared to J2ME and Python?
 

I haven't really played much with J2ME and Python myself, yet... If I 
find any information about it I will let you noW!




It should be great to create a database of device's performance, just like
www.jbenchmark.com .

What do you think?

Always nice too have indeed for Flash! This way you might be able to see 
which phones would be able to play your game or Flash Lite application 
in ease.


Yours,
Weyert de Boer

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Re: [Flashcoders] Flash Lite 2.0

2006-01-06 Thread Weyert de Boer
Flash Lite 2.0 just rocks! If you are dumb ass who doesn't really 
understand sh*t of Flash4/5 actionscript. Glad those setProperty() 
functions are deprecated.






 




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Re: [Flashcoders] Flash Lite 2.0

2006-01-05 Thread Stephen Matthews
It says it is £6 on the UK site, athough it appears as £5.99 in the  
cart =D

It refunds the £5.99 though like in the US.


On 3 Jan 2006, at 20:10, Sara Spalding wrote:


Just to clarify:

* fl2 is free for developers who download the flash pro update from
labs.  Note that this is limited time offer.  For everyone else, it's
$10, for all the reasons that jesse mentioned

* we require the device id to prevent people from downloading it once
and installing it on lots of phone.

Have fun and show us what you build!  I saw Jesse's flickr app and  
think

it's great!

-Sara

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of  
Merrill,

Jason
Sent: Tuesday, January 03, 2006 2:55 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash Lite 2.0

Thx Jesse - suppose it makes some sense when you put it that way.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com











-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of JesterXL
Sent: Tuesday, January 03, 2006 2:10 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Flash Lite 2.0

This is an ld debate.  I can't find the context weblog links but
basically:
- normal consumers wouldn't buy FlashLite from the Macromedia.com

store.  It

would come pre-installed on their phones like Flash Lite 1.1 does

already on

some.
- Macromedia has a different business model around Flash Lite.  They

make

bling licensing it; go check out their financial reports.


- Original Message -
From: Merrill, Jason [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 03, 2006 2:01 PM
Subject: RE: [Flashcoders] Flash Lite 2.0


Wow, they're *selling* the player?  Stupid move IMO.

Also the store download page before you purchase says: This product

is

not refundable. The player is offered as is. And, you have to give

them

the serial number of the phone in order to buy the player.  Perhaps

for

good reason, but some people are probably going to be concerned with
privacy issues.

So much for penetrating the market any further.  Really bizarre.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com







NOTICE:
This message is for the designated recipient only and may contain

privileged
or confidential information. If you have received it in error,  
please

notify
the sender immediately and delete the original. Any other use of  
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e-mail

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Re: [Flashcoders] Flash Lite 2.0

2006-01-05 Thread Flavio Ramos
I can't test because it's not compatible with my phone. :(

I'm worried about the player performance. Does anyone have anything to say
about it?
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Re: [Flashcoders] Flash Lite 2.0

2006-01-05 Thread JesterXL
Player?  Great.  My phone?  Slow, and no ram.  My Alienware pawnz my Nokia 
6680.  2 gigs of RAM vs. 1 meg just isn't a comparison really... I mean, 
it's not Flash's fault.  The fact it actually runs pretty well in 1 meg of 
RAM cap is neat!

Max fps I can get is 15.

- Original Message - 
From: Flavio Ramos [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Thursday, January 05, 2006 8:56 PM
Subject: Re: [Flashcoders] Flash Lite 2.0


I can't test because it's not compatible with my phone. :(

I'm worried about the player performance. Does anyone have anything to say
about it?
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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread JesterXL
It's actually free currently if you go through the checkout process, you'll 
see it subtracts the full price form the total, equaling $0.

- Original Message - 
From: Joe Cutting [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 03, 2006 1:23 PM
Subject: [Flashcoders] Flash Lite 2.0


For those of you who haven't seen it. Macromedia/Adobe have announced
the release of Flash Lite 2.0

http://www.macromedia.com/devnet/

As far as I can see this means
- You can now develop Flash 7 content for mobile phones (and maybe
other devices)
- You can download a player for several phones - all Nokia for some
reason but it will cost you $10 per phone
- You can download an authoring externsion for Flash 8 from
labs.macromedia.com (for free I think).

This all looks like pretty good news apart from the $10 player fee
which seems a bit bizarre given that
for flash to beat Java in the mobile world its got to get its penetration 
up.
I would have thought a better way of making money would be to charge
for the authoring environment or
player upgrades once the public has got used to Flash on phones.
It is possible that Macromedia/Adobe is offering discounts to phone
companies to bundle the player on their handsets
so that you'll be able to buy handsets with the player ready
installed, but we'll have to wait and see.

Still it all sounds pretty exciting, I might have replace my 5 year
old phone with a new Nokia now...

Joe

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RE: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread Merrill, Jason
Wow, they're *selling* the player?  Stupid move IMO.  

Also the store download page before you purchase says: This product is
not refundable. The player is offered as is. And, you have to give them
the serial number of the phone in order to buy the player.  Perhaps for
good reason, but some people are probably going to be concerned with
privacy issues. 

So much for penetrating the market any further.  Really bizarre.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com







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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread JesterXL
This is an ld debate.  I can't find the context weblog links but 
basically:
- normal consumers wouldn't buy FlashLite from the Macromedia.com store.  It 
would come pre-installed on their phones like Flash Lite 1.1 does already on 
some.
- Macromedia has a different business model around Flash Lite.  They make 
bling licensing it; go check out their financial reports.


- Original Message - 
From: Merrill, Jason [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Tuesday, January 03, 2006 2:01 PM
Subject: RE: [Flashcoders] Flash Lite 2.0


Wow, they're *selling* the player?  Stupid move IMO.

Also the store download page before you purchase says: This product is
not refundable. The player is offered as is. And, you have to give them
the serial number of the phone in order to buy the player.  Perhaps for
good reason, but some people are probably going to be concerned with
privacy issues.

So much for penetrating the market any further.  Really bizarre.

Jason Merrill   |   E-Learning Solutions   |  icfconsulting.com







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or confidential information. If you have received it in error, please notify 
the sender immediately and delete the original. Any other use of this e-mail 
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RE: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread John Hattan
 From: JesterXL [mailto:[EMAIL PROTECTED] 
 Sent: Tuesday, January 03, 2006 12:53 PM
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Flash Lite 2.0
 
 It's actually free currently if you go through the checkout 
 process, you'll see it subtracts the full price form the 
 total, equaling $0.

Tried installing it on my N-Gage. No joy. Looks like I'll need to upgrade
phones to use it :(

---
John Hattan
[EMAIL PROTECTED]
Gamedev.net - more 1's and 0's than you can shake a stick at 

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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread Weyert de Boer

JesterXL wrote:
This is an ld debate.  I can't find the context weblog links but 
basically:
- normal consumers wouldn't buy FlashLite from the Macromedia.com store.  It 
would come pre-installed on their phones like Flash Lite 1.1 does already on 
some.
- Macromedia has a different business model around Flash Lite.  They make 
bling licensing it; go check out their financial reports.

Yep, I can't wait for more previews in this new year :-)
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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread Weyert de Boer
Well, it works fine on my Nokia 6681. Are their any limitations about 
the amount of times your can redownload a product from the online store? 
Normally I buy my software at TechData to get a nice retail box for on 
the bookcloset. Hmm, time to fix my bluetooth on my Windows notebook...

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Re: [Flashcoders] Flash Lite 2.0

2006-01-03 Thread John Dowdell

Merrill, Jason wrote:
Wow, they're *selling* the player?  Stupid move IMO.  


Well, we should always examine all possibilites, but somehow ;-)

For you, use Labs. Like Jesse said, the download cost for developers is 
nullified at the Store, once you get the authoring kit. (I think the 
$10 is there just to reserve a slot in the Store, although I haven't 
seen specific documentation on this yet.)


For consumers, we want to get Players embedded in their device 
automatically... we don't want lots of consumers trying to install 
things on their phones then asking how to do it on their varied devices. 
(Free installations into consumers' computer browsers is much easier, 
yet still confuses many.) The consumer experience is better when it just 
works, when they take the phone out of the box.




Also the store download page before you purchase says: This product is
not refundable. The player is offered as is. And, you have to give them
the serial number of the phone in order to buy the player.  Perhaps for
good reason, but some people are probably going to be concerned with
privacy issues. 


The software is keyed to the device type, which is why we need to know 
what device they'd like to install into. This is another reason why 
there's heavy work on getting standard capabilities embedded into each 
device at the factory.


jd






--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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