Hi All
I am dragging the UI loader component containing external SWfs in them. On
Mouse Release I use stop drag, and on stop drag- I am using
myUIloader.move(mouseX,mouseY).
However the output is little bouncy, the stage is taking the topleft corner
of UIloader as main point and on stop drag it is moving the top left corner
of the UIloader to the point where I left my mouse which gives the bouncy
effect.(In short it is not dropping UIloader where I am leaving my mouse but
dropping the top left corner of UIloader where I left the mouse.)

I came up with the weird temporary solution where I use
myUIloader.move(mouseX-200,mouseY-200)
which is not genuine way of solving this problem.
Can you please help me out for figuring this thing out? All I need is to
drop my UILoader wherever I left my mouse.
Guys,I highly appreciate your help in this matter .
Thanks
Anuj
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