Hey guys,

I quickly whipped something up before.  It's called the BitmapDataManager.

It's a class that allows a movieclip to stay as a bitmap so that it's
easier to animate complex vector data.
For more info read http://www.flashkit.com/board/showthread.php?t=659163

This is where I need help: right now, scaling the movieclip that will
be rasterized and then rasterizing it doesn't work.  It still takes a
snapshot, but it does like as if it were still its orig size.  It's
hard to explain.  Look at the fla. :)

Here's the source:
http://share.quirkworks.net/net-BitmapDataManager.rar

Here's the class implemented with the examples I'm talking about:
http://share.quirkworks.net/bdm_test.fla

Yup, you need Flash 8.

I'm sure I could just edit the Matrix or something like that and input
the scaled size so that it takes the correct snapshot, but I can't
seem to figure it out.
--
Ramon Miguel M. Tayag
Managing Director
Quirkworks
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