Is anyone else having the problem that when you change the hit area of any sprite, to another sprite that your browser crashes immediately?

Is this an issue currently, or are others successful with it.

Example class extending from Sprite:
//Create artificial hit area
var dims:Rectangle = getBounds(this);
hitArea = new Sprite();
hitArea.graphics.drawRect(dims.x,dims.y,dims.width,dims.height);
hitArea.mouseEnabled = false;

-Trey
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