Re: [Flashcoders] Increasing DisplacementMapFilter Precision

2006-01-08 Thread Alan Shaw
On 1/7/06, Spencer Markowski [EMAIL PROTECTED] wrote: Absolutely. You can add as many filters as you like... all effecting different channels or components. Yes, I'm sure you can, but this is not relevant to my question... ___ Flashcoders mailing

Re: [Flashcoders] Increasing DisplacementMapFilter Precision

2006-01-07 Thread Spencer Markowski
Absolutely. You can add as many filters as you like... all effecting different channels or components. On 1/6/06, Alan Shaw [EMAIL PROTECTED] wrote: It's a shame that the displacement map only allots one byte each for its x and y components when there are four bytes available. We can use

[Flashcoders] Increasing DisplacementMapFilter Precision

2006-01-06 Thread Alan Shaw
It's a shame that the displacement map only allots one byte each for its x and y components when there are four bytes available. We can use images up to 2880 pixels high or wide, but applying displacement maps to big ones gives messy results. I'm wondering if there is some way to compose or