[Flashcoders] LoadMovie Problem with JPEGs

2006-01-22 Thread Robert Sandie
Having a problem loading in an image within an AS2 class and LoadMovie with
jpegs. It loads the image perfectly but as soon as it does this it
automatically deletes all existing variables that are running within the
class. Instead of it losing all information  upon loadMovie would like to
keep it.

 

class ui.overlay extends EventClip {

 

.

 

public function showImage(url:String, text: String):Void{

this.loadMovie(url);

this.text=text;

_delegate = EventDelegate.create(this, onHitDataGrid);

datagrid.addEventListener(datagrid, _delegate);

}

 

private function onHitDataGrid(e:Object):Void{

trace(text); //works when don't load the jpeg.. does not work
when I do load the jpeg.

..

}

 

 

I have tried loading the movie into another movieclip inside of this class
and still no success. This is a little unusual and really my first time
loading in Images dynamically.  

 

Been struggling with this one for a while. Anyone know what might be going
on?

 

 

-Rob

 

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Re: [Flashcoders] LoadMovie Problem with JPEGs

2006-01-22 Thread Ramon Tayag
You'll need a holder of sorts:

ImageHolder movieclip that holds all the info including the ImageMC
which actually displays the picture

On 1/23/06, Robert Sandie [EMAIL PROTECTED] wrote:
 Having a problem loading in an image within an AS2 class and LoadMovie with
 jpegs. It loads the image perfectly but as soon as it does this it
 automatically deletes all existing variables that are running within the
 class. Instead of it losing all information  upon loadMovie would like to
 keep it.



 class ui.overlay extends EventClip {



 .



 public function showImage(url:String, text: String):Void{

 this.loadMovie(url);

 this.text=text;

 _delegate = EventDelegate.create(this, onHitDataGrid);

 datagrid.addEventListener(datagrid, _delegate);

 }



 private function onHitDataGrid(e:Object):Void{

 trace(text); //works when don't load the jpeg.. does not work
 when I do load the jpeg.

 ..

 }





 I have tried loading the movie into another movieclip inside of this class
 and still no success. This is a little unusual and really my first time
 loading in Images dynamically.



 Been struggling with this one for a while. Anyone know what might be going
 on?





 -Rob



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 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
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Ramon Miguel M. Tayag
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Re: [Flashcoders] LoadMovie Problem with JPEGs

2006-01-22 Thread stacey
Pressed SEND too soon and caught an oops!!

it should be :
//
  public function overlay(){
holder_mc=createEmptyMovieClip(holder_mc,1);

}
//

 Not sure the setup but the vars are getting wiped away for sure so its
 some kinda scoping issue.Loading the movieclip into this should wipe
 the variables out. Loading them into an emptymovieclip, shouldn't.





 class ui.overlay extends EventClip{
 // not sure what eventClip is but whatever..

   private var holder_mc:MovieClip;
   private var text:String;

   public function overlay(){
  holder_mc.createEmptyMovieClip(holder_mc,1);
   }

   public function showImage(url:String,text:String){

 holder_mc.loadMovie(url);
 this.text=text;
 trace(TEXT has been set+this.text);
 _delegate = EventDelegate.create(this, onHitDataGrid);
 datagrid.addEventListener(datagrid, _delegate);


   }
   public function onHitDataGrid(obj:Object){
 trace(TEXT has been set+this.text);
   }

 }


 Having a problem loading in an image within an AS2 class and LoadMovie
 with jpegs. It loads the image perfectly but as soon as it does this
 it automatically deletes all existing variables that are running
 within the class. Instead of it losing all information  upon loadMovie
 would like to keep it.



 class ui.overlay extends EventClip {



 .



 public function showImage(url:String, text: String):Void{

 this.loadMovie(url);

 this.text=text;

 _delegate = EventDelegate.create(this, onHitDataGrid);

 datagrid.addEventListener(datagrid, _delegate);

 }



 private function onHitDataGrid(e:Object):Void{

 trace(text); //works when don't load the jpeg.. does not
 work
 when I do load the jpeg.

 ..

 }





 I have tried loading the movie into another movieclip inside of this
 class and still no success. This is a little unusual and really my
 first time loading in Images dynamically.



 Been struggling with this one for a while. Anyone know what might be
 going on?





 -Rob



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 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



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 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders



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Re: [Flashcoders] LoadMovie Problem with JPEGs

2006-01-22 Thread Ramon Tayag
sorry! disregard my post..

On 1/23/06, Ramon Tayag [EMAIL PROTECTED] wrote:
 You'll need a holder of sorts:

 ImageHolder movieclip that holds all the info including the ImageMC
 which actually displays the picture

 On 1/23/06, Robert Sandie [EMAIL PROTECTED] wrote:
  Having a problem loading in an image within an AS2 class and LoadMovie with
  jpegs. It loads the image perfectly but as soon as it does this it
  automatically deletes all existing variables that are running within the
  class. Instead of it losing all information  upon loadMovie would like to
  keep it.
 
 
 
  class ui.overlay extends EventClip {
 
 
 
  .
 
 
 
  public function showImage(url:String, text: String):Void{
 
  this.loadMovie(url);
 
  this.text=text;
 
  _delegate = EventDelegate.create(this, onHitDataGrid);
 
  datagrid.addEventListener(datagrid, _delegate);
 
  }
 
 
 
  private function onHitDataGrid(e:Object):Void{
 
  trace(text); //works when don't load the jpeg.. does not work
  when I do load the jpeg.
 
  ..
 
  }
 
 
 
 
 
  I have tried loading the movie into another movieclip inside of this class
  and still no success. This is a little unusual and really my first time
  loading in Images dynamically.
 
 
 
  Been struggling with this one for a while. Anyone know what might be going
  on?
 
 
 
 
 
  -Rob
 
 
 
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 --
 Ramon Miguel M. Tayag



--
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