I am sorry for replying late. And thank you very much for your comment,
Ron.
I think that the results was interesting. Because no number multiplied
by 0 comes to be 1. It would take a little time to explain my point.
Therefore I wrote it in our blog.
"Vector3D.w property for multiplicatio
Fumio Nonaka wrote:
Vector3D.project() method in [Help] says:
"If the current Vector3D object is the result of multiplying a Vector3D
object by a projection Matrix3D object, the w property can hold the
transform value."
http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/geom/Vector3D.html#projec
Vector3D.project() method in [Help] says:
"If the current Vector3D object is the result of multiplying a Vector3D
object by a projection Matrix3D object, the w property can hold the
transform value."
http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/geom/Vector3D.html#project()
How can you multi
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