i'm using rc2 which i think is the latest
a
On Wed, Mar 25, 2009 at 2:04 PM, mike cann mike.c...@gmail.com wrote:
I personally havent done any haXe yet. Have you got the latest version of
FD
running?
2009/3/24 allandt bik-elliott (thefieldcomic.com) alla...@gmail.com
can anyone
I personally havent done any haXe yet. Have you got the latest version of FD
running?
2009/3/24 allandt bik-elliott (thefieldcomic.com) alla...@gmail.com
can anyone recommend a good set of tutorials compatible with both haXe and
flashdevelop - i started going through the ones on haXe.org but
Yep, I have been considering haXe, especially now that they have added SWC
support I can export the core of my rendering engine as haXe compiled SWC
and then use that in my Flex Project, agreed tho the alchemy cheats are
anoying but still very impressive what is possible if you try hard enough ;)
can anyone recommend a good set of tutorials compatible with both haXe and
flashdevelop - i started going through the ones on haXe.org but they bang on
about a bunch of files that don't seem present in my flashdevelop project (i
suspect they are hidden). The flashdevelop ones seem to be missing.
You can try haXe, it outputs Alchemy bytoce for that extra performance:
http://ncannasse.fr/blog/adobe_alchemy
Still, it's odd that to get the best of Flash you are forced to use...
C or haXe, not ActionScript.
On Thu, Mar 19, 2009 at 8:25 PM, Latcho spamtha...@gmail.com wrote:
You are still
You are still clever:)
I think the Alchemy story is a bit of a frustrating one (to know).
Especially if you don't want to go C++ to obtain...performative AS3.
Latcho
mike cann wrote:
Just thought I would update anyone interested, I have updated my Particle
Playground see post:
Hey List,
I have been playing around with particles again...
I have just released my latest little saunter into the world of particles
and shaders in flash 10. It started off as and idea to use the new pixel
bender shaders of flash 10 as a more efficient method of updating particle
simulations.
awesome:)
On Wed, Mar 18, 2009 at 12:45 PM, mike cann mike.c...@gmail.com wrote:
Hey List,
I have been playing around with particles again...
I have just released my latest little saunter into the world of particles
and shaders in flash 10. It started off as and idea to use the new pixel
Ping us when you release something or have a demo online. Looks cool.
E.
On Wed, Mar 18, 2009 at 8:03 AM, Hans Wichman
j.c.wich...@objectpainters.com wrote:
awesome:)
On Wed, Mar 18, 2009 at 12:45 PM, mike cann mike.c...@gmail.com wrote:
Hey List,
I have been playing around with
Sure will, i learnt quite abit about what you can and cant do with shaders
in flash making this. I hope to share with you all soon.
2009/3/18 Eric E. Dolecki edole...@gmail.com
Ping us when you release something or have a demo online. Looks cool.
E.
On Wed, Mar 18, 2009 at 8:03 AM, Hans
10 matches
Mail list logo