Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-26 Thread allandt bik-elliott (thefieldcomic.com)
i'm using rc2 which i think is the latest a On Wed, Mar 25, 2009 at 2:04 PM, mike cann mike.c...@gmail.com wrote: I personally havent done any haXe yet. Have you got the latest version of FD running? 2009/3/24 allandt bik-elliott (thefieldcomic.com) alla...@gmail.com can anyone

Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-25 Thread mike cann
I personally havent done any haXe yet. Have you got the latest version of FD running? 2009/3/24 allandt bik-elliott (thefieldcomic.com) alla...@gmail.com can anyone recommend a good set of tutorials compatible with both haXe and flashdevelop - i started going through the ones on haXe.org but

Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-24 Thread mike cann
Yep, I have been considering haXe, especially now that they have added SWC support I can export the core of my rendering engine as haXe compiled SWC and then use that in my Flex Project, agreed tho the alchemy cheats are anoying but still very impressive what is possible if you try hard enough ;)

Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-24 Thread allandt bik-elliott (thefieldcomic.com)
can anyone recommend a good set of tutorials compatible with both haXe and flashdevelop - i started going through the ones on haXe.org but they bang on about a bunch of files that don't seem present in my flashdevelop project (i suspect they are hidden). The flashdevelop ones seem to be missing.

Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-20 Thread Juan Delgado
You can try haXe, it outputs Alchemy bytoce for that extra performance: http://ncannasse.fr/blog/adobe_alchemy Still, it's odd that to get the best of Flash you are forced to use... C or haXe, not ActionScript. On Thu, Mar 19, 2009 at 8:25 PM, Latcho spamtha...@gmail.com wrote: You are still

Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-19 Thread Latcho
You are still clever:) I think the Alchemy story is a bit of a frustrating one (to know). Especially if you don't want to go C++ to obtain...performative AS3. Latcho mike cann wrote: Just thought I would update anyone interested, I have updated my Particle Playground see post:

[Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-18 Thread mike cann
Hey List, I have been playing around with particles again... I have just released my latest little saunter into the world of particles and shaders in flash 10. It started off as and idea to use the new pixel bender shaders of flash 10 as a more efficient method of updating particle simulations.

Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-18 Thread Hans Wichman
awesome:) On Wed, Mar 18, 2009 at 12:45 PM, mike cann mike.c...@gmail.com wrote: Hey List, I have been playing around with particles again... I have just released my latest little saunter into the world of particles and shaders in flash 10. It started off as and idea to use the new pixel

Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-18 Thread Eric E. Dolecki
Ping us when you release something or have a demo online. Looks cool. E. On Wed, Mar 18, 2009 at 8:03 AM, Hans Wichman j.c.wich...@objectpainters.com wrote: awesome:) On Wed, Mar 18, 2009 at 12:45 PM, mike cann mike.c...@gmail.com wrote: Hey List, I have been playing around with

Re: [Flashcoders] Particle Playground, Flash 10 General Purpose Comuting with Pixel Bender

2009-03-18 Thread mike cann
Sure will, i learnt quite abit about what you can and cant do with shaders in flash making this. I hope to share with you all soon. 2009/3/18 Eric E. Dolecki edole...@gmail.com Ping us when you release something or have a demo online. Looks cool. E. On Wed, Mar 18, 2009 at 8:03 AM, Hans