Re: [Flashcoders] Q;3D vector based site...how done?

2007-01-18 Thread haVana

On 1/18/07, eka <[EMAIL PROTECTED]> wrote:



For the moment I begin an little extension in VEGAS my OpenSource
framework
with geometric tools ... i don't compare my work with the other 3D
libraries. PEGAS my drawing extension of VEGAS it's just a tool to creates
rich applications but it's possible i insert 3D tools in the future in the
AS3 version.

Vegas project page http://vegas.riaforge.org/ or
http://code.google.com/p/vegas/ or http://www.osflash.org/vegas




Great  work, thank you!!!
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Re: [Flashcoders] Q;3D vector based site...how done?

2007-01-18 Thread eka

hello :)


the best ? it's a very good project yes but the best ? ;)


didn't want to offend anybody :)



No problem ;)



here it is!

http://svn1.cvsdude.com/osflash/papervision3d/




Thanks for this link.. the link isn't in the wiki of osFlash :)

For the moment I begin an little extension in VEGAS my OpenSource framework
with geometric tools ... i don't compare my work with the other 3D
libraries. PEGAS my drawing extension of VEGAS it's just a tool to creates
rich applications but it's possible i insert 3D tools in the future in the
AS3 version.

Vegas project page http://vegas.riaforge.org/ or
http://code.google.com/p/vegas/ or http://www.osflash.org/vegas

You can find my first implementation of the geometrics object in PEGAS in
the svn of VEGAS :

- pegas extension :
http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/src/pegas/
- pegas.geom package :
http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/src/pegas/geom/ (in
progress)
- first AS2 pegas example :
http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/bin/test/pegas/ (in
progress)

To use PEGAS you must install the AS2 VEGAS library (for the moment, the AS3
library commng soon)..

The documentation and the unit test of the framework are in progress :)

EKA+ :)



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Re: [Flashcoders] Q;3D vector based site...how done?

2007-01-18 Thread haVana

On 1/18/07, eka <[EMAIL PROTECTED]> wrote:



the best ? it's a very good project yes but the best ? ;)



didn't want to offend anybody :)


For the moment

this framework is in a private beta... for me an openSource library must
be
public between the version 0 and the final version ;) For the moment i
have
not read the scripts... i prefere wait to speak about this library :)



man :)

here it is!

http://svn1.cvsdude.com/osflash/papervision3d/
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Re: [Flashcoders] Q;3D vector based site...how done?

2007-01-18 Thread eka

Hello :)

the best ? it's a very good project yes but the best ? ;) For the moment
this framework is in a private beta... for me an openSource library must be
public between the version 0 and the final version ;) For the moment i have
not read the scripts... i prefere wait to speak about this library :)

PS : sorry for my english... ;)


EKA+ :)

2007/1/18, eka <[EMAIL PROTECTED]>:


Hello :)

The warped text used the technik of Peter Hall (
http://www.peterjoel.com/blog/) with this tools to creates fx on a
movieclip draw api :)

EKA+ :)



2007/1/18, eka <[EMAIL PROTECTED]>:
>
> Hello :)
>
> i don't know the 3D engine used in this application but
>
> 1 - you can try to test the openSource 3D framework Sandy for example :
> http://www.flashsandy.org/
>
> 2 - You can search in the robertpenner web site (3D example) : 
http://robertpenner.com/index2.html
>
>
> 3 - You can search in the lab of Andre Mitchelle :
> http://lab.andre-michelle.com/
>
> All example can explain you how this web site is do.
>
> EKA+ :)
>
> 2007/1/18, [EMAIL PROTECTED] < [EMAIL PROTECTED]>:
> >
> > Ok, don't normally go 'oh' when seeing flash sites, but I like the
> > novel way that vector graphics have been used within a 3d environment.
> >
> > This is great stuff...can anyone tell me how?
> >
> > Is there a 3d rendering engine behind everything?
> >
> > http://lab.mathieu-badimon.com/
> >
> >
> >
> > [e] jbach at bitstream.ca
> > [c] 416.668.0034
> > [w] www.bitstream.ca
> > 
> > "...all improvisation is life in search of a style."
> >  - Bruce Mau,'LifeStyle'
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>


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Re: [Flashcoders] Q;3D vector based site...how done?

2007-01-18 Thread eka

Hello :)

The warped text used the technik of Peter Hall (
http://www.peterjoel.com/blog/) with this tools to creates fx on a movieclip
draw api :)

EKA+ :)



2007/1/18, eka <[EMAIL PROTECTED]>:


Hello :)

i don't know the 3D engine used in this application but

1 - you can try to test the openSource 3D framework Sandy for example :
http://www.flashsandy.org/

2 - You can search in the robertpenner web site (3D example) :
http://robertpenner.com/index2.html

3 - You can search in the lab of Andre Mitchelle :
http://lab.andre-michelle.com/

All example can explain you how this web site is do.

EKA+ :)

2007/1/18, [EMAIL PROTECTED] < [EMAIL PROTECTED]>:
>
> Ok, don't normally go 'oh' when seeing flash sites, but I like the
> novel way that vector graphics have been used within a 3d environment.
>
> This is great stuff...can anyone tell me how?
>
> Is there a 3d rendering engine behind everything?
>
> http://lab.mathieu-badimon.com/
>
>
>
> [e] jbach at bitstream.ca
> [c] 416.668.0034
> [w] www.bitstream.ca
> 
> "...all improvisation is life in search of a style."
>  - Bruce Mau,'LifeStyle'
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



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Re: [Flashcoders] Q;3D vector based site...how done?

2007-01-18 Thread haVana

On 1/18/07, eka <[EMAIL PROTECTED]> wrote:



1 - you can try to test the openSource 3D framework Sandy for example :
http://www.flashsandy.org/

2 - You can search in the robertpenner web site (3D example) :
http://robertpenner.com/index2.html

3 - You can search in the lab of Andre Mitchelle :
http://lab.andre-michelle.com/



right but don't forget the (imho) best one

http://blog.noventaynueve.com/papervision
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Re: [Flashcoders] Q;3D vector based site...how done?

2007-01-18 Thread eka

Hello :)

i don't know the 3D engine used in this application but

1 - you can try to test the openSource 3D framework Sandy for example :
http://www.flashsandy.org/

2 - You can search in the robertpenner web site (3D example) :
http://robertpenner.com/index2.html

3 - You can search in the lab of Andre Mitchelle :
http://lab.andre-michelle.com/

All example can explain you how this web site is do.

EKA+ :)

2007/1/18, [EMAIL PROTECTED] <[EMAIL PROTECTED]>:


Ok, don't normally go 'oh' when seeing flash sites, but I like the
novel way that vector graphics have been used within a 3d environment.

This is great stuff...can anyone tell me how?

Is there a 3d rendering engine behind everything?

http://lab.mathieu-badimon.com/



[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

"...all improvisation is life in search of a style."
 - Bruce Mau,'LifeStyle'
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[Flashcoders] Q;3D vector based site...how done?

2007-01-18 Thread moveup
Ok, don't normally go 'oh' when seeing flash sites, but I like the novel 
way that vector graphics have been used within a 3d environment.

This is great stuff...can anyone tell me how?

Is there a 3d rendering engine behind everything?

http://lab.mathieu-badimon.com/



[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

"...all improvisation is life in search of a style."
 - Bruce Mau,'LifeStyle'
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