Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters

2006-02-01 Thread Moses Gunesch

You should re-fresh your memory by visiting ZEH's tweening site...


Just wanted to give a shout out and remind that Zeh's original work  
is sort of the thing that kicked off a lot of this tween engine  
madness. Zeh's current work is great, I agree! It is very inspiring  
to me and at one point we even discussed merging our projects. I  
think the way it went was, Zeh and some dudes at layer51 developed  
the basic ideas for a tween engine with easy shortcuts, then zigo  
took that and created a professional grade engine from it. Zigo has  
moved on and, since I had added around 20 features to his engine in v. 
120 he passed the project over to me to update and distribute. Since  
then I've updated it into an as2 framework that lets more serious  
developers choose whether they want to alter base prototypes or  
simply trigger tweens remotely using static method calls. It also  
includes components for drag-and-drop setup, if you're doing your  
coding in the timeline.


Fuse for people who don't know, is an extension to the tween engine  
that lets you build timeline-like sequences with a slim and trim  
syntax. It also lets you sequence method-calls and fire custom events  
so it's really an event sequencer with tween functionality although  
its primary use is as an extension to the engine. The goal of my  
project is to produce a professional-grade tween extension with all  
the bells and whistles, that remains super easy to use for beginners  
and equally time-saving and powerful for serious developers.


Here is the latest news - me and the Fuse beta team are working  
really hard on getting v1.1 public. Besides adding FuseFMP for  
filters (based on FMP but with more functionality) and bezier tweens,  
the most impactful thing about this future release is that it will be  
much more efficient - even more than zigo's original. The sad truth  
is that the current as2 ZigoEngine isn't very optimized for speed,  
but the good news it that I'm pushing to get v1.1 out this month  
before presenting at FlashForward. It's a lot of work and I thanks  
all the kind folks that are helping me out!


Thanks everyone for your interest and please email me if you have the  
time to do 1.1 beta testing or want to hook up with v1.0. I am also  
searching for a good doc writer/editor who can lead a small team (The  
as2 docs need to be f1-help compatible).


Moses
www.mosesSupposes.com/Fuse/
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Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters

2006-01-26 Thread Gerry Creighton
You should re-fresh your memory by visiting ZEH's tweening site...it  
has more than FUSE.

Like the Bezier tweens...these are awesome!
Zeh's code is updated to AS2 as of Dec. 16
http://hosted.zeh.com.br/mctween/using.html


On Jan 26, 2006, at 2:40 AM, Martin Klasson wrote:




The most up-to-date regarding to tweens and filtering tweens are this
one:
http://www.mosessupposes.com/Fuse/

It is great. I love it mostly because it is non-prototyped (well, you
can turn the prototype-methods on as an option though)

I would believe this is the best tween engine that exists for now.
Although it is still under development and improvements I would guess.
But it is great already now!

Zeh's engine WAS the greatest, and then Laco made an own version of  
his
code to suit the AS2 when it came. And now Mosessupposes has taken  
it to

the next step.

/ martin


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Zeh
Fernando
Sent: den 25 januari 2006 19:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters


I was wondering what everyone is using to tween flash filters.
The built in tween in Flash, or some third party tweening engine.


You can use the built-in tweening classes to tween filters, but you  
have

to
work around the way the filters work (ie, you can't *change* a filter
property.. you have to clone it, modify it then re-apply it). In the
end,
it's just a wrap-around.

Personally I've been using my own tweening extensions for that:

http://hosted.zeh.com.br/mctween/doc_blurto.html

They're prototype-based (although they work with AS2) and they don't
work
for all filters though (only blurring, glowing, beveling).

Also, Moses Gunesch has added filter support to the Fuse Kit, so it
might be
worth checking out:

http://www.mosessupposes.com/Fuse/

Check the documentation for 1.1, where it's mentioned.


- zeh

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RE: [Flashcoders] Q: Best tweening engine for Flash 8 filters

2006-01-26 Thread Ryan Potter
I haven't tried them, but the new version of fuse has besier tweens as well.  
 
http://www.mosessupposes.com/Fuse/fuse1.1docs/ZigoEngine.html
(bottom of the page)
 
It sounds like this comes down to preference.
 

-Original Message- 
From: [EMAIL PROTECTED] on behalf of Gerry Creighton 
Sent: Thu 1/26/2006 9:47 AM 
To: Flashcoders mailing list 
Cc: 
Subject: Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters



You should re-fresh your memory by visiting ZEH's tweening site...it 
has more than FUSE.
Like the Bezier tweens...these are awesome!
Zeh's code is updated to AS2 as of Dec. 16
http://hosted.zeh.com.br/mctween/using.html


On Jan 26, 2006, at 2:40 AM, Martin Klasson wrote:



 The most up-to-date regarding to tweens and filtering tweens are this
 one:
 http://www.mosessupposes.com/Fuse/

 It is great. I love it mostly because it is non-prototyped (well, you
 can turn the prototype-methods on as an option though)

 I would believe this is the best tween engine that exists for now.
 Although it is still under development and improvements I would guess.
 But it is great already now!

 Zeh's engine WAS the greatest, and then Laco made an own version of 
 his
 code to suit the AS2 when it came. And now Mosessupposes has taken 
 it to
 the next step.

 / martin


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Zeh
 Fernando
 Sent: den 25 januari 2006 19:14
 To: Flashcoders mailing list
 Subject: Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters

 I was wondering what everyone is using to tween flash filters.
 The built in tween in Flash, or some third party tweening engine.

 You can use the built-in tweening classes to tween filters, but you 
 have
 to
 work around the way the filters work (ie, you can't *change* a filter
 property.. you have to clone it, modify it then re-apply it). In the
 end,
 it's just a wrap-around.

 Personally I've been using my own tweening extensions for that:

 http://hosted.zeh.com.br/mctween/doc_blurto.html

 They're prototype-based (although they work with AS2) and they don't
 work
 for all filters though (only blurring, glowing, beveling).

 Also, Moses Gunesch has added filter support to the Fuse Kit, so it
 might be
 worth checking out:

 http://www.mosessupposes.com/Fuse/

 Check the documentation for 1.1, where it's mentioned.


 - zeh

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[Flashcoders] Q: Best tweening engine for Flash 8 filters

2006-01-25 Thread bitstreams
Hi
I was wondering what everyone is using to tween flash filters.

The built in tween in Flash, or some third party tweening engine.
Thanks in advance
Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

...all improvisation is life in search of a style.
 - Bruce Mau,'LifeStyle'
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Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters

2006-01-25 Thread Gerry Creighton

I love these...
http://hosted.zeh.com.br/mctween/downloads.html
There are F8 filter tweens included.

On Jan 25, 2006, at 12:51 PM, [EMAIL PROTECTED] wrote:


Hi
I was wondering what everyone is using to tween flash filters.

The built in tween in Flash, or some third party tweening engine.
Thanks in advance
Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

...all improvisation is life in search of a style.
 - Bruce Mau,'LifeStyle'
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Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters

2006-01-25 Thread eric dolecki
mc_tween2 is indeed very handy.

- edolecki

On 1/25/06, Gerry Creighton [EMAIL PROTECTED] wrote:

 I love these...
 http://hosted.zeh.com.br/mctween/downloads.html
 There are F8 filter tweens included.

 On Jan 25, 2006, at 12:51 PM, [EMAIL PROTECTED] wrote:

  Hi
  I was wondering what everyone is using to tween flash filters.
 
  The built in tween in Flash, or some third party tweening engine.
  Thanks in advance
  Jim Bachalo
 
  [e] jbach at bitstream.ca
  [c] 416.668.0034
  [w] www.bitstream.ca
  
  ...all improvisation is life in search of a style.
   - Bruce Mau,'LifeStyle'
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RE: [Flashcoders] Q: Best tweening engine for Flash 8 filters

2006-01-25 Thread Martin Klasson


The most up-to-date regarding to tweens and filtering tweens are this
one:
http://www.mosessupposes.com/Fuse/

It is great. I love it mostly because it is non-prototyped (well, you
can turn the prototype-methods on as an option though)

I would believe this is the best tween engine that exists for now.
Although it is still under development and improvements I would guess.
But it is great already now!

Zeh's engine WAS the greatest, and then Laco made an own version of his
code to suit the AS2 when it came. And now Mosessupposes has taken it to
the next step.

/ martin


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Zeh
Fernando
Sent: den 25 januari 2006 19:14
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters

 I was wondering what everyone is using to tween flash filters.
 The built in tween in Flash, or some third party tweening engine.

You can use the built-in tweening classes to tween filters, but you have
to 
work around the way the filters work (ie, you can't *change* a filter 
property.. you have to clone it, modify it then re-apply it). In the
end, 
it's just a wrap-around.

Personally I've been using my own tweening extensions for that:

http://hosted.zeh.com.br/mctween/doc_blurto.html

They're prototype-based (although they work with AS2) and they don't
work 
for all filters though (only blurring, glowing, beveling).

Also, Moses Gunesch has added filter support to the Fuse Kit, so it
might be 
worth checking out:

http://www.mosessupposes.com/Fuse/

Check the documentation for 1.1, where it's mentioned.


- zeh 

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Re: [Flashcoders] Q: Best tweening engine for Flash 8 filters

2006-01-25 Thread Julien Vignali
If you only need to tween filters, you can take a look at the Filter 
Managing Prototypes german project (http://www.flash-fmp.de).

AFAIK, it's in the process of beeing integrated in Fuse by Moses.

Julien

[EMAIL PROTECTED] a écrit :

Hi
I was wondering what everyone is using to tween flash filters.

The built in tween in Flash, or some third party tweening engine.
Thanks in advance
Jim Bachalo

[e] jbach at bitstream.ca
[c] 416.668.0034
[w] www.bitstream.ca

...all improvisation is life in search of a style.
 - Bruce Mau,'LifeStyle'
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