Hi list...
I'm wondering if I've encountered a rendering limitation. My stage listens to
Event.DEACTIVATE, which blurs and desaturates the whole stage, and
Event.ACTIVATE, which restores it.
[It's a nifty line of code if anyone's interested in using it.]
The stage is 1422 x 800, and there's a bitmap on the stage (644 x 369) that
simply disappears when I blur/desaturate on deactivate. I've traced .visible,
.alpha and .blendMode, before and after the filters are applied, and all report
normal values. Could it be just a Flash rendering limitation?
Thanks,
- Michael M.
public function saturate(e:Event):void{
root.filters = (e.type == Event.DEACTIVATE)?[new
ColorMatrixFilter([0.68887, 0.27423, 0.0369, 0, 10, 0.13887, 0.82423, 0.0369,
0, 10, 0.13887, 0.27423, 0.5869, 0, 10, 0, 0, 0, 1, 0]), new
BlurFilter(3,3,2)]:[];
}
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