] On Behalf Of Peter
O'Brien
Sent: 21 April 2006 11:46
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Single giant bitmap vs Multiple smaller
bitmaps -Performance Effects?
Hey list, hope all is well. I have a question about performance,
thats been asked before but I can't find receiving any
Hey lee, thanks for your thoughts, but we'll only be scaling the
giant bitmaps (2 of them) up to about 300%.
It works ok at the moment with both a 4000px and 6000px (bitmap
filled) mc being tweened across the horizon. i just wanted some
clarification on whether this is pretty bad for
Chopping up is better imo. We're developing a game with large scrolling
backgrounds and chopping them from 3000x3000 to 256x256 made a big
difference.
James
Peter O'Brien wrote:
Hey lee, thanks for your thoughts, but we'll only be scaling the
giant bitmaps (2 of them) up to about 300%.
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