My assumption is that you have a scope problem. It seems like you're
Singleton is working properly inside its own SWF, because you remarked that
the duplication when loading was unusual. It sounds like you know that the
Singleton pattern is designed to instantiate only one copy of itself, only
if i
Thanks Bryan, after I posted this yesterday I did some more testes and in
fact came out to the conclusion of what you are describing...
private function onUnload ()
{
delete Singleton
trace("deleted");
}
It works, my variables get reset (counter) but there is still on
Assuming you are storing the Singleton instance in a static class variable,
unloading the movie from your container does not remove the instance from
the class. Try setting your instance property to null when you unload the
app (via a die() call or something similar), or detect its existence on lo
I have 5 applications and one of them was created with the Singleton
pattern, those 5 apps are being loaded at different times into a container,
when any of the movies is loaded and unloaded everything works fine but
everytime the movie with the Singleton pattern is loaded into the container
it cre
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