I am looking for some math that allows for an object to snap (but not cement itself) to another object in a group of objects.
I have a routine that maps mouse coordinates in one area of the stage, moving a cursor clip in another. Split the screen in 1/2, and the real mouse on the right moves a representation of the mouse on the left. I have mcs on the left i'd like the mc cursor on the left to snap to if close enough, but the ability to pop off those to go to another as well. Kinda think Wii remote and how the cursor snaps to buttons to make things easier. Any ideas? _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com