Hi all, I am looking to control how some of my components are scaled. This is mostly so that I can define how each are draw.
For instance I want to lock my button component to two different types of scaling. 1) Width only 2) Retain aspect ratio Is there any why this can be done? I know that I am able to override the draw and scale functions from the UIObject class but I want more user feedback than drawing it correctly after they attempt to scale. Rather I want the scaling handles within Flash to get constrained to one of my two above options. Is there any way to do this?? Thanks Charles P.
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