Hi all,

I am looking to control how some of my components are scaled. This is mostly
so that I can define how each are draw.

For instance I want to lock my button component to two different types of
scaling.
1) Width only
2) Retain aspect ratio

Is there any why this can be done? I know that I am able to override the
draw and scale functions from the UIObject class but I want more user
feedback than drawing it correctly after they attempt to scale. Rather I
want the scaling handles within Flash to get constrained to one of my two
above options.  Is there any way to do this??

Thanks

Charles P.
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