Re: [Flashcoders] Strange behaviour ByteArray to BitmapData object

2009-03-16 Thread Jiri
Thank you. The position=0 seems to do the trick. I actually read over it in the documentation. RTFM should be RTFMW(ell) !! :) > Little tips if you want to test, instead of using setPixels to "fill" > your Bitmap, using graphics.beginBitmapFill seems quicker and less CPU > intensive (test it, I'

Re: [Flashcoders] Strange behaviour ByteArray to BitmapData object

2009-03-16 Thread Romuald Quantin
Did you try myByteArray.position = 0 before reading it ? You can try to use a Loader.loadBytes to instantiate a Bitmap (it uses a loader but it takes no time). Do you load the picture before storing the bytes? If it is helping, I built a loader that is storing bytes for a cache system and use

[Flashcoders] Strange behaviour ByteArray to BitmapData object

2009-03-16 Thread Jiri
I came across some very weird behaviour and I can't seem to find an explanation for it. I am trying to write a class that will store compressed ByteArrays that are retreive throught the bitmapData.getPixels. Here is some testing code, that I wrote for the testing if a decompressed ByteArray can