If img.jpg is on the same server as your swf, you wont have a problem.
Otherwise you would need a crossdomain.xml.
>From the top of my head you could do something like this:
function onLoadComplete(e:Event):void
{
var bitmap:Bitmap = Bitmap(_loader.content);
var clone1:Bitmap = new Bitmap(
Hi all!
I'm preloading some swf's and images, and I want use some same loaded
instances for some movieclips. For example, I load a file img.jpg. and
on complete of it, I want add the loaded bitmap to 10 movieclips. When
I addChild, all movieclips are overrided and just the last one has the
loaded
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