I'm not sure why I never noticed this after so many years, but I was doing a
demo for someone the other day and Flash was doing some weird things. It
was an old school preloader demo with a stop() and an onEnterFrame loop on
frame 1 that checked the bytes loaded and bytes total. I was
I've seen this behavior when using if(bytesLoaded==bytesTotal) and not
checking if the bytesLoaded is 1K (or some small file size) to be
sure it has started loading.
So... use-- if(bytesLoaded==bytesTotal bytesLoaded1024)
On 12/12/06, John Olson [EMAIL PROTECTED] wrote:
I'm not sure why I
An empty movieclip has a size of 4 bytes so you check to see if the
bytesTotal 4 in addition to the percent loaded == 100.
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didn't see before.
- John
On 12/12/06, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:
Message: 11
Date: Tue, 12 Dec 2006 11:35:25 -0800
From: Mick G [EMAIL PROTECTED]
Subject: Re: [Flashcoders] frame 1 - stop() not working with simulate
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To: Flashcoders mailing list flashcoders
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