Exactly the problem I encountered a few days ago - but no solution to it
yet. The only clue I have is that in the testing environment both
onLoadComplete and onLoadInit were successfully working. It was when I tried
launching either a standalone projector or the swf independently, that the
PROTECTED] On Behalf Of Tony
Fairfield
Sent: Thursday, July 27, 2006 6:30 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] loadComplete but no loadInit
Exactly the problem I encountered a few days ago - but no solution to it
yet. The only clue I have is that in the testing environment both
Can anyone think of a reason why I might get a loadComplete without getting
a loadInit when using MovieClipLoader? That is, the swf loads in, but never
plays (a trace action in the first frame doesn't execute). The httpStatus
flag on loadComplete is coming through as 0, and the very same code is
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