Re: [Flashcoders] mx.logging package?

2011-08-02 Thread Karim Beyrouti
> registration point ( white circle)

is the centre of transformation - so if you rotate the symbol, or transform it 
(using transform tool), it will happen around the the registration point (white 
circle). You can also move that point using the transform tool. 

> ( tiny cross hair) in movieClip

That's the 0,0 point for the assets in the MovieClip.

pretty sure i got it right….


On 2 Aug 2011, at 15:06, nasim h wrote:

> Hi
> I work in flash Ide cs5 
> could u tell me what s diferent between registration point ( white circle) 
> and origion point( tiny cross hair) in movieClip
> how can i change them??
> 
> 
> --- On Tue, 8/2/11, Dave Watts  wrote:
> 
> From: Dave Watts 
> Subject: Re: [Flashcoders] mx.logging package?
> To: "Flash Coders List" 
> Date: Tuesday, August 2, 2011, 9:23 AM
> 
>> Any idea where I can get the mx.logging package? Is it an intrinsic or what?
>> As3 corelib is dependant on it.
> 
> It's part of the Flex framework, and is automatically included in Flex
> 3 projects. You can install the Flex 3.x SDK, then reference this
> directory:
> 
> C:\Program Files\Adobe\Flex Builder
> 3\sdks\3.0.0\frameworks\flash-integration\ (your version number will
> probably be the latest 3.x SDK rather than 3.0.0, actually)
> 
> Dave Watts, CTO, Fig Leaf Software
> http://www.figleaf.com/
> http://training.figleaf.com/
> 
> Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
> GSA Schedule, and provides the highest caliber vendor-authorized
> instruction at our training centers, online, or onsite.
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Re: [Flashcoders] mx.logging package?

2011-08-02 Thread nasim hhhhh
Hi
I work in flash Ide cs5 
could u tell me what s diferent between registration point ( white circle) and 
origion point( tiny cross hair) in movieClip
how can i change them??


--- On Tue, 8/2/11, Dave Watts  wrote:

From: Dave Watts 
Subject: Re: [Flashcoders] mx.logging package?
To: "Flash Coders List" 
Date: Tuesday, August 2, 2011, 9:23 AM

> Any idea where I can get the mx.logging package? Is it an intrinsic or what?
> As3 corelib is dependant on it.

It's part of the Flex framework, and is automatically included in Flex
3 projects. You can install the Flex 3.x SDK, then reference this
directory:

C:\Program Files\Adobe\Flex Builder
3\sdks\3.0.0\frameworks\flash-integration\ (your version number will
probably be the latest 3.x SDK rather than 3.0.0, actually)

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/

Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
___
Flashcoders mailing list
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Re: [Flashcoders] mx.logging package?

2011-08-02 Thread Dave Watts
> Any idea where I can get the mx.logging package? Is it an intrinsic or what?
> As3 corelib is dependant on it.

It's part of the Flex framework, and is automatically included in Flex
3 projects. You can install the Flex 3.x SDK, then reference this
directory:

C:\Program Files\Adobe\Flex Builder
3\sdks\3.0.0\frameworks\flash-integration\ (your version number will
probably be the latest 3.x SDK rather than 3.0.0, actually)

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/

Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
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[Flashcoders] mx.logging package?

2011-08-01 Thread Alias Cummins
Hey guys,

Any idea where I can get the mx.logging package? Is it an intrinsic or what?
As3 corelib is dependant on it.

Thanks in advance,
Alias
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