Re: [Flashcoders] possible reasons for crash on compile in flashcs3?
Hi Mario- Are you on a Mac? or Leopard 10.5.2? I know the brand new Mac Book Pro's have been having some weird issues: http://www.rockonflash.com/blog/?p=109 On Mon, Apr 7, 2008 at 9:29 PM, mario gonzalez [EMAIL PROTECTED] wrote: What might be some possible reasons why the flash IDE crashes on compile? The problem is that it doesn't crash EACH time, just once in a blue. This just started though recently when i took an item that was a class (the path was: landingpage.modules.browser.BrowserContainer), and broke it into a subclass of a GenericBrowser class (the path was: utils.browser.GenericBrowserContainer)... Suddenly it crashes, usually on the second compile, it's pretty frustrating even though i save often so i have no lost any data. What might be some possible things that could be causing this crash? Maybe something to do with variable names? The subclass has to do it's own imports even if the super class imports those same classes right? (I'm just trying to rule out EVERYTHING since its kind of becoming annoying at this point). Anyone have any ideas? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] possible reasons for crash on compile in flashcs3?
No sir, I'm on good ole' windows xp. I know one of the ideas about packages is that you can have 2 classes that are named the same, as long as they're in different packages. However at this point, where i have ruled out everything that it could be it's time to start ruling out 'that should never happen's so I might try renaming all classes that have the same name as one another even if they're in different packages. Forrest Maready wrote: Hi Mario- Are you on a Mac? or Leopard 10.5.2? I know the brand new Mac Book Pro's have been having some weird issues: http://www.rockonflash.com/blog/?p=109 On Mon, Apr 7, 2008 at 9:29 PM, mario gonzalez [EMAIL PROTECTED] wrote: What might be some possible reasons why the flash IDE crashes on compile? The problem is that it doesn't crash EACH time, just once in a blue. This just started though recently when i took an item that was a class (the path was: landingpage.modules.browser.BrowserContainer), and broke it into a subclass of a GenericBrowser class (the path was: utils.browser.GenericBrowserContainer)... Suddenly it crashes, usually on the second compile, it's pretty frustrating even though i save often so i have no lost any data. What might be some possible things that could be causing this crash? Maybe something to do with variable names? The subclass has to do it's own imports even if the super class imports those same classes right? (I'm just trying to rule out EVERYTHING since its kind of becoming annoying at this point). Anyone have any ideas? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] possible reasons for crash on compile in flashcs3?
It sounds like you know this, but the case you describe can still be a problem if you don't use the fully classpath in the instantiation. Hypothetical example: import com.thirdPartyTweener1.TweenIt; import com.thirdPartyTweener2.TweenIt; var tw:TweenIt = new TweenIt(); Even though the like-named class is in two different packages, the usage isn't obvious at instantiation. You'd need to do this: import com.thirdPartyTweener1.TweenIt; import com.thirdPartyTweener2.TweenIt; var tw:TweenIt = new com.thirdPartyTweener1.TweenIt(); But the compiler would probably warn you about this in a relatively clear way, so that's probably not the problem. Just thought I'd point that out. On 4/8/08 2:29 PM, mario gonzalez wrote: No sir, I'm on good ole' windows xp. I know one of the ideas about packages is that you can have 2 classes that are named the same, as long as they're in different packages. However at this point, where i have ruled out everything that it could be it's time to start ruling out 'that should never happen's so I might try renaming all classes that have the same name as one another even if they're in different packages. Rich http://www.LearningActionScript3.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] possible reasons for crash on compile in flashcs3?
What might be some possible reasons why the flash IDE crashes on compile? The problem is that it doesn't crash EACH time, just once in a blue. This just started though recently when i took an item that was a class (the path was: landingpage.modules.browser.BrowserContainer), and broke it into a subclass of a GenericBrowser class (the path was: utils.browser.GenericBrowserContainer)... Suddenly it crashes, usually on the second compile, it's pretty frustrating even though i save often so i have no lost any data. What might be some possible things that could be causing this crash? Maybe something to do with variable names? The subclass has to do it's own imports even if the super class imports those same classes right? (I'm just trying to rule out EVERYTHING since its kind of becoming annoying at this point). Anyone have any ideas? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders