Re: [Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-08 Thread Forrest Maready
Hi Mario-
Are you on a Mac? or Leopard 10.5.2? I know the brand new Mac Book Pro's
have been having some weird issues:

http://www.rockonflash.com/blog/?p=109


On Mon, Apr 7, 2008 at 9:29 PM, mario gonzalez [EMAIL PROTECTED] wrote:

 What might be some possible reasons why the flash IDE crashes on compile?

 The problem is that it doesn't crash EACH time, just once in a blue.
 This just started though recently when i took an item that was a class
 (the path was: landingpage.modules.browser.BrowserContainer), and
 broke it into a subclass of a GenericBrowser class (the path was:
 utils.browser.GenericBrowserContainer)...
 Suddenly it crashes, usually on the second compile, it's pretty
 frustrating even though i save often so i have no lost any data.

 What might be some possible things that could be causing this crash?
 Maybe something to do with variable names?
 The subclass has to do it's own imports even if the super class imports
 those same classes right? (I'm just trying to rule out EVERYTHING since
 its kind of becoming annoying at this point).

 Anyone have any ideas?


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Re: [Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-08 Thread mario gonzalez

No sir, I'm on good ole' windows xp.

I know one of the ideas about packages is that you can have 2 classes 
that are named the same, as long as they're in different packages.
However at this point, where i have ruled out everything that it could 
be it's time to start ruling out 'that should never happen's so I might 
try renaming all classes that have the same name as one another even if 
they're in different packages.


Forrest Maready wrote:

Hi Mario-
Are you on a Mac? or Leopard 10.5.2? I know the brand new Mac Book Pro's
have been having some weird issues:

http://www.rockonflash.com/blog/?p=109


On Mon, Apr 7, 2008 at 9:29 PM, mario gonzalez [EMAIL PROTECTED] wrote:

  

What might be some possible reasons why the flash IDE crashes on compile?

The problem is that it doesn't crash EACH time, just once in a blue.
This just started though recently when i took an item that was a class
(the path was: landingpage.modules.browser.BrowserContainer), and
broke it into a subclass of a GenericBrowser class (the path was:
utils.browser.GenericBrowserContainer)...
Suddenly it crashes, usually on the second compile, it's pretty
frustrating even though i save often so i have no lost any data.

What might be some possible things that could be causing this crash?
Maybe something to do with variable names?
The subclass has to do it's own imports even if the super class imports
those same classes right? (I'm just trying to rule out EVERYTHING since
its kind of becoming annoying at this point).

Anyone have any ideas?


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Re: [Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-08 Thread Rich Shupe
It sounds like you know this, but the case you describe can still be a
problem if you don't use the fully classpath in the instantiation.

Hypothetical example:

import com.thirdPartyTweener1.TweenIt;
import com.thirdPartyTweener2.TweenIt;

var tw:TweenIt = new TweenIt();

Even though the like-named class is in two different packages, the usage
isn't obvious at instantiation. You'd need to do this:

import com.thirdPartyTweener1.TweenIt;
import com.thirdPartyTweener2.TweenIt;

var tw:TweenIt = new com.thirdPartyTweener1.TweenIt();

But the compiler would probably warn you about this in a relatively clear
way, so that's probably not the problem. Just thought I'd point that out.


On 4/8/08 2:29 PM, mario gonzalez wrote:

 No sir, I'm on good ole' windows xp.
 
 I know one of the ideas about packages is that you can have 2 classes
 that are named the same, as long as they're in different packages.
 However at this point, where i have ruled out everything that it could
 be it's time to start ruling out 'that should never happen's so I might
 try renaming all classes that have the same name as one another even if
 they're in different packages.

Rich
http://www.LearningActionScript3.com


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[Flashcoders] possible reasons for crash on compile in flashcs3?

2008-04-07 Thread mario gonzalez

What might be some possible reasons why the flash IDE crashes on compile?

The problem is that it doesn't crash EACH time, just once in a blue.
This just started though recently when i took an item that was a class
(the path was: landingpage.modules.browser.BrowserContainer), and
broke it into a subclass of a GenericBrowser class (the path was:
utils.browser.GenericBrowserContainer)...
Suddenly it crashes, usually on the second compile, it's pretty
frustrating even though i save often so i have no lost any data.

What might be some possible things that could be causing this crash?
Maybe something to do with variable names?
The subclass has to do it's own imports even if the super class imports
those same classes right? (I'm just trying to rule out EVERYTHING since
its kind of becoming annoying at this point).

Anyone have any ideas?


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