Susan, have a look at these examples:
http://www.actionscript.org/resources/categories/Tutorials/
http://www.kirupa.com/developer/flash/index.htm
http://www.flashandmath.com/
http://www.adobe.com/support/flash/action_scripts/actionscript_dictionary/#contents
John
Susan Day wrote:
There is
Thank you everyone for your replies. Turns out the culprit was that I called
a certain function iteratively and I had placed those children in that fn.
Therefore, when I removed the children, I presumably only removed the final
iteration. So, I took the children out of that loop and they were
On Tue, Feb 23, 2010 at 2:14 PM, Henrik Andersson he...@henke37.cjb.netwrote:
Susan Day wrote:
Hi;
How do I determine what the parent object is of a child I have added and
want to remove?
Usually, there is only one possible candidate and you know what that one is
ahead of time.
But
Susan Day wrote:
Ok, I'm embarrassed, but the following doesn't work:
addChild(my_obj);
trace(my_obj(parent));
Ok, sounds like you need to learn what a property is. I will leave it up
to other people to explain such a fundamental thing.
Your error is treating my_obj as a Function. It
Well,
You could at least give a hint as to what _does_ work:
trace(my_obj.parent);
HTH,
Willem
On 24-feb-2010, at 13:28, Henrik Andersson wrote:
Susan Day wrote:
Ok, I'm embarrassed, but the following doesn't work:
addChild(my_obj);
trace(my_obj(parent));
Ok, sounds like you need to learn
On Wed, Feb 24, 2010 at 8:28 AM, Henrik Andersson he...@henke37.cjb.netwrote:
Susan Day wrote:
Ok, I'm embarrassed, but the following doesn't work:
addChild(my_obj);
trace(my_obj(parent));
Ok, sounds like you need to learn what a property is. I will leave it up to
other people to
Susan,
Coming from a non-coders background I learned a lot from Colin Moocks
books. Essential ActionScript 3 and Actionscript for Flash MX. (the
last one is AS2 but very readable if you want an understanding of
concepts like variables, properties, methods, functions, arrays etc.)
Also
On Wed, Feb 24, 2010 at 9:44 AM, Geografiek geograf...@geografiek.nlwrote:
Well,
You could at least give a hint as to what _does_ work:
trace(my_obj.parent);
Thanks. That traced out the name of the class/*.as file, but when I put that
value in, as in:
MyClass.removeChild(my_obj);
it throws
I don't think a class can have children, only instances of classes
can. (skating on thin ice now ;-))
Also I don't know by heart all the error codes. So please, if you
refer to an error code give the full text.
I bet your trace resulted in something like [object, MyClass],
litteraly
Susan,
A class is a template - usually written with a capital letter at the start.
A class doesn't exist in the memory of the program.
It's something you use to define the 'type' of objects you want.
Other 'types' might be: int, Number, MyClass, etc.
An instance is an object based on that
And you wrote addchild(mc) - that's like writing this.addchild(mc).
Also parent is a property so mc.parent should always trace, like
mc.alpha etc...
Hth
Sent from my iPhone
On Feb 24, 2010, at 8:08 AM, Geografiek geograf...@geografiek.nl
wrote:
I don't think a class can have children,
John McCormack wrote:
A class is a template - usually written with a capital letter at the start.
A class doesn't exist in the memory of the program.
If you use
addChild(my_obj);
you add it to the stage (this is the main program's instance).
There are two things here that I have to disagree
Susan Day wrote:
On Wed, Feb 24, 2010 at 9:44 AM, Geografiek geograf...@geografiek.nlwrote:
Well,
You could at least give a hint as to what _does_ work:
trace(my_obj.parent);
Thanks. That traced out the name of the class/*.as file, but when I put that
value in, as in:
Henrik,
I was careless.
The code and properties of a class, such as Math and Math.PI, are
accessible and you can pass objects, such as the number 0.1 into the
class methods, as in Math.sin(0.1), and so there is memory associated
with them. It's worth noting that a static property for a class
John McCormack wrote:
I was careless.
I am not sure about your objection about the stage. I never mentioned
time lines, I assumed Susan was adding to the stage at the start of her
program.
Can you have a main SWF without a timeline (single frame)?
Can you have a program without a stage?
What
Hi;
How do I determine what the parent object is of a child I have added and
want to remove?
TIA,
Susan
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Susan Day wrote:
Hi;
How do I determine what the parent object is of a child I have added and
want to remove?
Usually, there is only one possible candidate and you know what that one
is ahead of time.
But there is an embarrassingly simple way: the parent property.
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