Hello :)
The event listener is registered in a collection (array or other data
object) in the instance ( you use the event model of the AS3 framework in
Flex ? or the event model in the mx AS2 library ?)
If you destroy the instance your registration is canceled because the
collection is a proper
Hi list,
IfI attach e new instance of a class to a
*var myClass*=new friendlyClass()
and then attach an eventlistener to it
classHello.*addEventLister*("greeting",sayHello)
now say that, after a while I want to overwrite the myClass variable
with a new and fresh instance of the same
*myClass*
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