[Flashcoders] x, y coordinates when using Mouse Listener object are not giving correct output

2006-05-02 Thread Vivek lakhanpal

Hi All,

I would like to get mouse coordinates i.e. xmouse  ymouse when user's click
in my flash file and I am using mouse listener for this.

The problem i encountered is as follow

I did left click on stage and got some x, y coordinates then without moving
my mouse i did right click at same place.
Now i moved my mouse to some other place in the file and did left click
there and and i got last x,y coordinates.
Which is wrong output.

Here is the code i am using in my flash file.
//
// Create a mouse listener object
var mouseListener:Object = new Object();

mouseListener.onMouseDown = function() {
   trace(mouseDown  + _level0._xmouse);
   trace(mouseDown  + _level0._ymouse);
updateAfterEvent();
};
mouseListener.onMouseUp = function() {
   trace(mouseUp  + _level0._xmouse);
   trace(mouseUp  + _level0._ymouse);
   updateAfterEvent();
};

Mouse.addListener(mouseListener);

//

Please suggest me some solution to this problem.


Thanks,
Vivek
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[Flashcoders] x, y coordinates when using Mouse Listener object are not giving correct output

2006-05-02 Thread Vivek lakhanpal

Hi All,

I would like to get mouse coordinates i.e. xmouse  ymouse when user's click
in my flash file and I am using mouse listener for this.

The problem i encountered is as follow

I did left click on stage and got some x, y coordinates then without moving
my mouse i did right click at same place.
Now i moved my mouse to some other place in the file and did left click
there and and i got last x,y coordinates.
Which is wrong output.

Here is the code i am using in my flash file.
//
// Create a mouse listener object
var mouseListener:Object = new Object();

mouseListener.onMouseDown = function() {
   trace(mouseDown  + _level0._xmouse);
   trace(mouseDown  + _level0._ymouse);
updateAfterEvent();
};
mouseListener.onMouseUp = function() {
   trace(mouseUp  + _level0._xmouse);
   trace(mouseUp  + _level0._ymouse);
   updateAfterEvent();
};

Mouse.addListener(mouseListener);

//

Please suggest me some solution to this problem.


Thanks,
Vivek
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com