RE: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files
Would it be possible to loadmovie a flex swf into a lightweight as3 only swf? It would come in handy when you need a lightweight frontend application, but want a flex backend app (where filesize isn't too much of a problem)... Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Chambers Sent: woensdag 5 juli 2006 22:54 To: Flashcoders mailing list Subject: Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files There is not support for using the Flex Framework in an AS only project. While it is theoretically possible, you would have to manually bootstrap a lot of the application initialization code that Flex handles (something which would be rather complex). If you want to play with the framework, but don't want to layout your app with mxml, then the easier way is to create a simple mxml file that contains an application tag, and a script tag that then points to your code. This way, the application tag will take care of all of the initialization, and you can then leverage the framework via ActionScript. If you just want to use ActionScript and no framework, then mxmlc will also compile an .as file. Hope that helps... mike chambers [EMAIL PROTECTED] On Jul 5, 2006, at 11:58 AM, Zárate wrote: Hi all, I want to start playing with AS3 so I´ve downloaded the Flex 2 SDK from Adobe Labs. I don't want to use Flex Builder, I'm interested in the free compiler. I want to keep living without the Flex Framework but seems that the mxmlc compiler *needs* an mxml file (which, by the way, make sense): The basic syntax of the mxmlc utility is as follows: mxmlc [options] -file-specs target_file|dir [...] The file-specs options is the default option, and it is required to have a value. It refers to the target MXML file that mxmlc compiles into a SWF file. How do I create a SWF just from AS3 code without MXML files, aka Flex framework? Is this possible? Am I missing something important here? Cheers, Juan -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files
Hi again, I was asking for a little bit more info on: you would have to manually bootstrap a lot of the application initialization code that Flex handles (something which would be rather complex) Are you talking about initializing something to allow Events to work or stuff like that? Thanks again for you time. Juan On 7/5/06, Mike Chambers [EMAIL PROTECTED] wrote: If you want to create a SWF that doesnt use the Flex Framework: --HelloWorld.as-- package { import flash.display.Sprite; public class HelloWorld extends Sprite; { public funciton HelloWorld() { trace(Hello World); } } } Then compile like so: mxmlc HelloWorld.as That will compile a SWF. If you want to use the Flex Framework, then you : a. have to use the technique I describe below b. have to take the size hit that using the framework entails Hope that helps... mike chambers [EMAIL PROTECTED] On Jul 5, 2006, at 2:30 PM, Zárate wrote: Hi again, Thanks Mike for the info but could you explain it a little bit more or point us to some place describing the process? I´m fairly sure I won´t be the only one trying to create swfs without the Flex Framework. I haven´t done the test yet (I will, sure) but, which is the less size possible of a Flex application? I still have to take care about weight size in some projects. I know the Flex Framework is a boost for some applications (and free!) but maybe it´s still too heavy for ultra-light projects. Thanks, On 7/5/06, Mike Chambers [EMAIL PROTECTED] wrote: There is not support for using the Flex Framework in an AS only project. While it is theoretically possible, you would have to manually bootstrap a lot of the application initialization code that Flex handles (something which would be rather complex). If you want to play with the framework, but don't want to layout your app with mxml, then the easier way is to create a simple mxml file that contains an application tag, and a script tag that then points to your code. This way, the application tag will take care of all of the initialization, and you can then leverage the framework via ActionScript. If you just want to use ActionScript and no framework, then mxmlc will also compile an .as file. Hope that helps... mike chambers [EMAIL PROTECTED] On Jul 5, 2006, at 11:58 AM, Zárate wrote: Hi all, I want to start playing with AS3 so I´ve downloaded the Flex 2 SDK from Adobe Labs. I don't want to use Flex Builder, I'm interested in the free compiler. I want to keep living without the Flex Framework but seems that the mxmlc compiler *needs* an mxml file (which, by the way, make sense): The basic syntax of the mxmlc utility is as follows: mxmlc [options] -file-specs target_file|dir [...] The file-specs options is the default option, and it is required to have a value. It refers to the target MXML file that mxmlc compiles into a SWF file. How do I create a SWF just from AS3 code without MXML files, aka Flex framework? Is this possible? Am I missing something important here? Cheers, Juan -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:
Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files
Hello, I think it's infinitely more complicated but you could look at the generated actionscript files that get generated after compiling the mxml code. Use the -keep as an argument to mxmlc. For simpler examples, in the Actionscript 3.0 Language Reference document (or the LiveDocs) there are examples that use extends the Sprite class. I find those more helpful then seeing the generated code. :) I hope that helps! Beverly On 7/5/06, Zárate [EMAIL PROTECTED] wrote: Hi all, I want to start playing with AS3 so I´ve downloaded the Flex 2 SDK from Adobe Labs. I don't want to use Flex Builder, I'm interested in the free compiler. I want to keep living without the Flex Framework but seems that the mxmlc compiler *needs* an mxml file (which, by the way, make sense): The basic syntax of the mxmlc utility is as follows: mxmlc [options] -file-specs target_file|dir [...] The file-specs options is the default option, and it is required to have a value. It refers to the target MXML file that mxmlc compiles into a SWF file. How do I create a SWF just from AS3 code without MXML files, aka Flex framework? Is this possible? Am I missing something important here? Cheers, Juan -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files
http://knowledge.lapasa.net/?p=22 (my review of Senocular's take on the mxmlc compiler) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Beverly Guillermo Sent: Wednesday, July 05, 2006 3:22 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files Hello, I think it's infinitely more complicated but you could look at the generated actionscript files that get generated after compiling the mxml code. Use the -keep as an argument to mxmlc. For simpler examples, in the Actionscript 3.0 Language Reference document (or the LiveDocs) there are examples that use extends the Sprite class. I find those more helpful then seeing the generated code. :) I hope that helps! Beverly On 7/5/06, Zárate [EMAIL PROTECTED] wrote: Hi all, I want to start playing with AS3 so I´ve downloaded the Flex 2 SDK from Adobe Labs. I don't want to use Flex Builder, I'm interested in the free compiler. I want to keep living without the Flex Framework but seems that the mxmlc compiler *needs* an mxml file (which, by the way, make sense): The basic syntax of the mxmlc utility is as follows: mxmlc [options] -file-specs target_file|dir [...] The file-specs options is the default option, and it is required to have a value. It refers to the target MXML file that mxmlc compiles into a SWF file. How do I create a SWF just from AS3 code without MXML files, aka Flex framework? Is this possible? Am I missing something important here? Cheers, Juan -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files
Thanks Mark, I had just found senocular´s page. I´ll take a look to both now and comeback with boring questions in a while :D Thanks! On 7/5/06, Mark Lapasa [EMAIL PROTECTED] wrote: http://knowledge.lapasa.net/?p=22 (my review of Senocular's take on the mxmlc compiler) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Beverly Guillermo Sent: Wednesday, July 05, 2006 3:22 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files Hello, I think it's infinitely more complicated but you could look at the generated actionscript files that get generated after compiling the mxml code. Use the -keep as an argument to mxmlc. For simpler examples, in the Actionscript 3.0 Language Reference document (or the LiveDocs) there are examples that use extends the Sprite class. I find those more helpful then seeing the generated code. :) I hope that helps! Beverly On 7/5/06, Zárate [EMAIL PROTECTED] wrote: Hi all, I want to start playing with AS3 so I´ve downloaded the Flex 2 SDK from Adobe Labs. I don't want to use Flex Builder, I'm interested in the free compiler. I want to keep living without the Flex Framework but seems that the mxmlc compiler *needs* an mxml file (which, by the way, make sense): The basic syntax of the mxmlc utility is as follows: mxmlc [options] -file-specs target_file|dir [...] The file-specs options is the default option, and it is required to have a value. It refers to the target MXML file that mxmlc compiles into a SWF file. How do I create a SWF just from AS3 code without MXML files, aka Flex framework? Is this possible? Am I missing something important here? Cheers, Juan -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files
There is not support for using the Flex Framework in an AS only project. While it is theoretically possible, you would have to manually bootstrap a lot of the application initialization code that Flex handles (something which would be rather complex). If you want to play with the framework, but don't want to layout your app with mxml, then the easier way is to create a simple mxml file that contains an application tag, and a script tag that then points to your code. This way, the application tag will take care of all of the initialization, and you can then leverage the framework via ActionScript. If you just want to use ActionScript and no framework, then mxmlc will also compile an .as file. Hope that helps... mike chambers [EMAIL PROTECTED] On Jul 5, 2006, at 11:58 AM, Zárate wrote: Hi all, I want to start playing with AS3 so I´ve downloaded the Flex 2 SDK from Adobe Labs. I don't want to use Flex Builder, I'm interested in the free compiler. I want to keep living without the Flex Framework but seems that the mxmlc compiler *needs* an mxml file (which, by the way, make sense): The basic syntax of the mxmlc utility is as follows: mxmlc [options] -file-specs target_file|dir [...] The file-specs options is the default option, and it is required to have a value. It refers to the target MXML file that mxmlc compiles into a SWF file. How do I create a SWF just from AS3 code without MXML files, aka Flex framework? Is this possible? Am I missing something important here? Cheers, Juan -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files
Hi again, Thanks Mike for the info but could you explain it a little bit more or point us to some place describing the process? I´m fairly sure I won´t be the only one trying to create swfs without the Flex Framework. I haven´t done the test yet (I will, sure) but, which is the less size possible of a Flex application? I still have to take care about weight size in some projects. I know the Flex Framework is a boost for some applications (and free!) but maybe it´s still too heavy for ultra-light projects. Thanks, On 7/5/06, Mike Chambers [EMAIL PROTECTED] wrote: There is not support for using the Flex Framework in an AS only project. While it is theoretically possible, you would have to manually bootstrap a lot of the application initialization code that Flex handles (something which would be rather complex). If you want to play with the framework, but don't want to layout your app with mxml, then the easier way is to create a simple mxml file that contains an application tag, and a script tag that then points to your code. This way, the application tag will take care of all of the initialization, and you can then leverage the framework via ActionScript. If you just want to use ActionScript and no framework, then mxmlc will also compile an .as file. Hope that helps... mike chambers [EMAIL PROTECTED] On Jul 5, 2006, at 11:58 AM, Zárate wrote: Hi all, I want to start playing with AS3 so I´ve downloaded the Flex 2 SDK from Adobe Labs. I don't want to use Flex Builder, I'm interested in the free compiler. I want to keep living without the Flex Framework but seems that the mxmlc compiler *needs* an mxml file (which, by the way, make sense): The basic syntax of the mxmlc utility is as follows: mxmlc [options] -file-specs target_file|dir [...] The file-specs options is the default option, and it is required to have a value. It refers to the target MXML file that mxmlc compiles into a SWF file. How do I create a SWF just from AS3 code without MXML files, aka Flex framework? Is this possible? Am I missing something important here? Cheers, Juan -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [AS3] Compiling just from AS3 code, no mxml files
If you want to create a SWF that doesnt use the Flex Framework: --HelloWorld.as-- package { import flash.display.Sprite; public class HelloWorld extends Sprite; { public funciton HelloWorld() { trace(Hello World); } } } Then compile like so: mxmlc HelloWorld.as That will compile a SWF. If you want to use the Flex Framework, then you : a. have to use the technique I describe below b. have to take the size hit that using the framework entails Hope that helps... mike chambers [EMAIL PROTECTED] On Jul 5, 2006, at 2:30 PM, Zárate wrote: Hi again, Thanks Mike for the info but could you explain it a little bit more or point us to some place describing the process? I´m fairly sure I won´t be the only one trying to create swfs without the Flex Framework. I haven´t done the test yet (I will, sure) but, which is the less size possible of a Flex application? I still have to take care about weight size in some projects. I know the Flex Framework is a boost for some applications (and free!) but maybe it´s still too heavy for ultra-light projects. Thanks, On 7/5/06, Mike Chambers [EMAIL PROTECTED] wrote: There is not support for using the Flex Framework in an AS only project. While it is theoretically possible, you would have to manually bootstrap a lot of the application initialization code that Flex handles (something which would be rather complex). If you want to play with the framework, but don't want to layout your app with mxml, then the easier way is to create a simple mxml file that contains an application tag, and a script tag that then points to your code. This way, the application tag will take care of all of the initialization, and you can then leverage the framework via ActionScript. If you just want to use ActionScript and no framework, then mxmlc will also compile an .as file. Hope that helps... mike chambers [EMAIL PROTECTED] On Jul 5, 2006, at 11:58 AM, Zárate wrote: Hi all, I want to start playing with AS3 so I´ve downloaded the Flex 2 SDK from Adobe Labs. I don't want to use Flex Builder, I'm interested in the free compiler. I want to keep living without the Flex Framework but seems that the mxmlc compiler *needs* an mxml file (which, by the way, make sense): The basic syntax of the mxmlc utility is as follows: mxmlc [options] -file-specs target_file|dir [...] The file-specs options is the default option, and it is required to have a value. It refers to the target MXML file that mxmlc compiles into a SWF file. How do I create a SWF just from AS3 code without MXML files, aka Flex framework? Is this possible? Am I missing something important here? Cheers, Juan -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Juan Delgado - Zárate http://www.zarate.tv ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com