Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-21 Thread Kerry Thompson
Debug versions will always run slower than the release. It's not a Flash/Flex 
thing--it's the same in almost any language or environment. The IDE has to 
watch for break points, update variables that you may be displaying, etc. It 
just has to do a lot of stuff it does 't have to do in a non-debug version.

Cordially,

Kerry Thompson.

Sent from my iPad, which doesn't support Flash!

On Jun 16, 2011, at 4:25 PM, Kevin Newman capta...@unfocus.com wrote:

 It runs at a full 25fps (it can go much faster) on the release player. On the 
 same machine with the content debugger though, I only get 10fps.
 
 It's not a problem for content that will be viewed by non-developers, but I 
 do wonder why it's so slow on the content debugger.
 
 Kevin N.
 
 
 
 On 6/16/11 1:28 PM, Eric E. Dolecki wrote:
 set it to 2 pixels instead of 1 and see how it fares.
 
 
   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net
 
 
 
 On Thu, Jun 16, 2011 at 12:49 PM, Glen Pikeg...@engineeredarts.co.ukwrote:
 
 Probably all that CGI hair ;)
 
 
 On 16/06/2011 17:40, Kevin Newman wrote:
 
 I updated the post with a link to the source:
 http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/
 http://www.unfocus.com/PixelExploder/PixelExploder02.zip
 
 If anyone knows why that runs so sluggishly in the content debugger
 (including the incubator build), I'd love to know why. :-)
 
 Kevin N.
 
 
 On 6/14/11 5:22 PM, Eric E. Dolecki wrote:
 
 that would be very nice of you - for me and those lurking too.
 
 
   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net
 
 
 
 On Tue, Jun 14, 2011 at 4:43 PM, Kevin Newmancapta...@unfocus.com
  wrote:
 
  Hmm. I don't seem to have the source up for that (thought I did), you
 can
 use a slightly older set of files from here:
 
 (This one has source)
 http://www.unfocus.com/2010/06/23/the-pixels-explode-explode/
 
 If you are interested in the newer faster one (fast enough to work with
 video - and a blur filter), I'd be happy to zip up the source and post
 it
 somewhere.
 
 Quick note on the video example - it's sloow in content debugger
 builds. I don't know why.
 
 Kevin N.
 
 
 
 
 On 6/14/11 4:25 PM, Eric E. Dolecki wrote:
 
  Thanks a lot for showing that to me - I managed to get something
 working
 which is both quick and relatively cool. I don't ever do a pixel by
 pixel
 explosion to save speed, smallest I go is 2px segments, but it's very
 quick
 that way and looks nearly as cool. I am working on the explosion
 physics
 at
 the moment (instead of just coming out from the displayObject, working
 in
 spirals, etc. for each piece).
 
 
 
   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net
 
 
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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-17 Thread tom rhodes
debug player is always slower, it does a lot more stuff in the background...


On 16 June 2011 22:25, Kevin Newman capta...@unfocus.com wrote:

 It runs at a full 25fps (it can go much faster) on the release player. On
 the same machine with the content debugger though, I only get 10fps.

 It's not a problem for content that will be viewed by non-developers, but I
 do wonder why it's so slow on the content debugger.

 Kevin N.




 On 6/16/11 1:28 PM, Eric E. Dolecki wrote:

 set it to 2 pixels instead of 1 and see how it fares.


   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



 On Thu, Jun 16, 2011 at 12:49 PM, Glen Pikeg...@engineeredarts.co.uk
 wrote:

  Probably all that CGI hair ;)


 On 16/06/2011 17:40, Kevin Newman wrote:

  I updated the post with a link to the source:
 http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/
 http://www.unfocus.com/PixelExploder/PixelExploder02.zip

 If anyone knows why that runs so sluggishly in the content debugger
 (including the incubator build), I'd love to know why. :-)

 Kevin N.


 On 6/14/11 5:22 PM, Eric E. Dolecki wrote:

  that would be very nice of you - for me and those lurking too.


   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



 On Tue, Jun 14, 2011 at 4:43 PM, Kevin Newmancapta...@unfocus.com
  wrote:

  Hmm. I don't seem to have the source up for that (thought I did), you

 can
 use a slightly older set of files from here:

 (This one has source)
 http://www.unfocus.com/2010/06/23/the-pixels-explode-explode/

 If you are interested in the newer faster one (fast enough to work
 with
 video - and a blur filter), I'd be happy to zip up the source and post
 it
 somewhere.

 Quick note on the video example - it's sloow in content debugger
 builds. I don't know why.

 Kevin N.




 On 6/14/11 4:25 PM, Eric E. Dolecki wrote:

  Thanks a lot for showing that to me - I managed to get something

 working
 which is both quick and relatively cool. I don't ever do a pixel by
 pixel
 explosion to save speed, smallest I go is 2px segments, but it's very
 quick
 that way and looks nearly as cool. I am working on the explosion
 physics
 at
 the moment (instead of just coming out from the displayObject,
 working
 in
 spirals, etc. for each piece).



   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN:
 eric_dolecki
   http://blog.ericd.net


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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-16 Thread Kevin Newman

I updated the post with a link to the source:
http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/
http://www.unfocus.com/PixelExploder/PixelExploder02.zip

If anyone knows why that runs so sluggishly in the content debugger 
(including the incubator build), I'd love to know why. :-)


Kevin N.


On 6/14/11 5:22 PM, Eric E. Dolecki wrote:

that would be very nice of you - for me and those lurking too.


   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



On Tue, Jun 14, 2011 at 4:43 PM, Kevin Newmancapta...@unfocus.com  wrote:


Hmm. I don't seem to have the source up for that (thought I did), you can
use a slightly older set of files from here:

(This one has source)
http://www.unfocus.com/2010/06/23/the-pixels-explode-explode/

If you are interested in the newer faster one (fast enough to work with
video - and a blur filter), I'd be happy to zip up the source and post it
somewhere.

Quick note on the video example - it's sloow in content debugger
builds. I don't know why.

Kevin N.




On 6/14/11 4:25 PM, Eric E. Dolecki wrote:


Thanks a lot for showing that to me - I managed to get something working
which is both quick and relatively cool. I don't ever do a pixel by pixel
explosion to save speed, smallest I go is 2px segments, but it's very
quick
that way and looks nearly as cool. I am working on the explosion physics
at
the moment (instead of just coming out from the displayObject, working in
spirals, etc. for each piece).



   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-16 Thread Glen Pike

Probably all that CGI hair ;)

On 16/06/2011 17:40, Kevin Newman wrote:

I updated the post with a link to the source:
http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/
http://www.unfocus.com/PixelExploder/PixelExploder02.zip

If anyone knows why that runs so sluggishly in the content debugger 
(including the incubator build), I'd love to know why. :-)


Kevin N.


On 6/14/11 5:22 PM, Eric E. Dolecki wrote:

that would be very nice of you - for me and those lurking too.


   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



On Tue, Jun 14, 2011 at 4:43 PM, Kevin Newmancapta...@unfocus.com  
wrote:


Hmm. I don't seem to have the source up for that (thought I did), 
you can

use a slightly older set of files from here:

(This one has source)
http://www.unfocus.com/2010/06/23/the-pixels-explode-explode/

If you are interested in the newer faster one (fast enough to work with
video - and a blur filter), I'd be happy to zip up the source and 
post it

somewhere.

Quick note on the video example - it's sloow in content debugger
builds. I don't know why.

Kevin N.




On 6/14/11 4:25 PM, Eric E. Dolecki wrote:

Thanks a lot for showing that to me - I managed to get something 
working
which is both quick and relatively cool. I don't ever do a pixel by 
pixel

explosion to save speed, smallest I go is 2px segments, but it's very
quick
that way and looks nearly as cool. I am working on the explosion 
physics

at
the moment (instead of just coming out from the displayObject, 
working in

spirals, etc. for each piece).



   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: 
eric_dolecki

   http://blog.ericd.net



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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-16 Thread Eric E. Dolecki
set it to 2 pixels instead of 1 and see how it fares.


  Google Voice: (508) 656-0622
  Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
  http://blog.ericd.net



On Thu, Jun 16, 2011 at 12:49 PM, Glen Pike g...@engineeredarts.co.ukwrote:

 Probably all that CGI hair ;)


 On 16/06/2011 17:40, Kevin Newman wrote:

 I updated the post with a link to the source:
 http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/
 http://www.unfocus.com/PixelExploder/PixelExploder02.zip

 If anyone knows why that runs so sluggishly in the content debugger
 (including the incubator build), I'd love to know why. :-)

 Kevin N.


 On 6/14/11 5:22 PM, Eric E. Dolecki wrote:

 that would be very nice of you - for me and those lurking too.


   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



 On Tue, Jun 14, 2011 at 4:43 PM, Kevin Newmancapta...@unfocus.com
  wrote:

  Hmm. I don't seem to have the source up for that (thought I did), you
 can
 use a slightly older set of files from here:

 (This one has source)
 http://www.unfocus.com/2010/06/23/the-pixels-explode-explode/

 If you are interested in the newer faster one (fast enough to work with
 video - and a blur filter), I'd be happy to zip up the source and post
 it
 somewhere.

 Quick note on the video example - it's sloow in content debugger
 builds. I don't know why.

 Kevin N.




 On 6/14/11 4:25 PM, Eric E. Dolecki wrote:

  Thanks a lot for showing that to me - I managed to get something
 working
 which is both quick and relatively cool. I don't ever do a pixel by
 pixel
 explosion to save speed, smallest I go is 2px segments, but it's very
 quick
 that way and looks nearly as cool. I am working on the explosion
 physics
 at
 the moment (instead of just coming out from the displayObject, working
 in
 spirals, etc. for each piece).



   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net


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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-16 Thread Kevin Newman
It runs at a full 25fps (it can go much faster) on the release player. 
On the same machine with the content debugger though, I only get 10fps.


It's not a problem for content that will be viewed by non-developers, 
but I do wonder why it's so slow on the content debugger.


Kevin N.



On 6/16/11 1:28 PM, Eric E. Dolecki wrote:

set it to 2 pixels instead of 1 and see how it fares.


   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



On Thu, Jun 16, 2011 at 12:49 PM, Glen Pikeg...@engineeredarts.co.ukwrote:


Probably all that CGI hair ;)


On 16/06/2011 17:40, Kevin Newman wrote:


I updated the post with a link to the source:
http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/
http://www.unfocus.com/PixelExploder/PixelExploder02.zip

If anyone knows why that runs so sluggishly in the content debugger
(including the incubator build), I'd love to know why. :-)

Kevin N.


On 6/14/11 5:22 PM, Eric E. Dolecki wrote:


that would be very nice of you - for me and those lurking too.


   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



On Tue, Jun 14, 2011 at 4:43 PM, Kevin Newmancapta...@unfocus.com
  wrote:

  Hmm. I don't seem to have the source up for that (thought I did), you

can
use a slightly older set of files from here:

(This one has source)
http://www.unfocus.com/2010/06/23/the-pixels-explode-explode/

If you are interested in the newer faster one (fast enough to work with
video - and a blur filter), I'd be happy to zip up the source and post
it
somewhere.

Quick note on the video example - it's sloow in content debugger
builds. I don't know why.

Kevin N.




On 6/14/11 4:25 PM, Eric E. Dolecki wrote:

  Thanks a lot for showing that to me - I managed to get something

working
which is both quick and relatively cool. I don't ever do a pixel by
pixel
explosion to save speed, smallest I go is 2px segments, but it's very
quick
that way and looks nearly as cool. I am working on the explosion
physics
at
the moment (instead of just coming out from the displayObject, working
in
spirals, etc. for each piece).



   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net


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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-14 Thread Kevin Newman

You might be able to adopt my script to do that:

http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/

Probably is more manual than you are looking for though.

That script draws everything into a bitmap. You could probably 
transition that to the new location during the explode/implode.


Kevin N.


On 6/13/11 9:26 AM, Eric E. Dolecki wrote:

Hey all - I am looking for a class that basically explodes a bitmap (each
pixel) and then reassembles it at another x,y location. I've been googling
but have come up empty so far. Any ideas?

Thanks,
Eric




   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net
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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-14 Thread Eric E. Dolecki
Thanks a lot for showing that to me - I managed to get something working
which is both quick and relatively cool. I don't ever do a pixel by pixel
explosion to save speed, smallest I go is 2px segments, but it's very quick
that way and looks nearly as cool. I am working on the explosion physics at
the moment (instead of just coming out from the displayObject, working in
spirals, etc. for each piece).



  Google Voice: (508) 656-0622
  Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
  http://blog.ericd.net



On Tue, Jun 14, 2011 at 4:16 PM, Kevin Newman capta...@unfocus.com wrote:

 You might be able to adopt my script to do that:

 http://www.unfocus.com/2010/06/29/the-bunny-video-eplodes-explodes/

 Probably is more manual than you are looking for though.

 That script draws everything into a bitmap. You could probably transition
 that to the new location during the explode/implode.

 Kevin N.



 On 6/13/11 9:26 AM, Eric E. Dolecki wrote:

 Hey all - I am looking for a class that basically explodes a bitmap (each
 pixel) and then reassembles it at another x,y location. I've been googling
 but have come up empty so far. Any ideas?

 Thanks,
 Eric




   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net
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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-14 Thread Kevin Newman
Hmm. I don't seem to have the source up for that (thought I did), you 
can use a slightly older set of files from here:


(This one has source)
http://www.unfocus.com/2010/06/23/the-pixels-explode-explode/

If you are interested in the newer faster one (fast enough to work with 
video - and a blur filter), I'd be happy to zip up the source and post 
it somewhere.


Quick note on the video example - it's sloow in content debugger 
builds. I don't know why.


Kevin N.



On 6/14/11 4:25 PM, Eric E. Dolecki wrote:

Thanks a lot for showing that to me - I managed to get something working
which is both quick and relatively cool. I don't ever do a pixel by pixel
explosion to save speed, smallest I go is 2px segments, but it's very quick
that way and looks nearly as cool. I am working on the explosion physics at
the moment (instead of just coming out from the displayObject, working in
spirals, etc. for each piece).



   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net



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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-14 Thread Eric E. Dolecki
that would be very nice of you - for me and those lurking too.


  Google Voice: (508) 656-0622
  Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
  http://blog.ericd.net



On Tue, Jun 14, 2011 at 4:43 PM, Kevin Newman capta...@unfocus.com wrote:

 Hmm. I don't seem to have the source up for that (thought I did), you can
 use a slightly older set of files from here:

 (This one has source)
 http://www.unfocus.com/2010/06/23/the-pixels-explode-explode/

 If you are interested in the newer faster one (fast enough to work with
 video - and a blur filter), I'd be happy to zip up the source and post it
 somewhere.

 Quick note on the video example - it's sloow in content debugger
 builds. I don't know why.

 Kevin N.




 On 6/14/11 4:25 PM, Eric E. Dolecki wrote:

 Thanks a lot for showing that to me - I managed to get something working
 which is both quick and relatively cool. I don't ever do a pixel by pixel
 explosion to save speed, smallest I go is 2px segments, but it's very
 quick
 that way and looks nearly as cool. I am working on the explosion physics
 at
 the moment (instead of just coming out from the displayObject, working in
 spirals, etc. for each piece).



   Google Voice: (508) 656-0622
   Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
   http://blog.ericd.net


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RE: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-13 Thread Cor
Not sure, but look at:

www.greensock.com

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Re: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-13 Thread Eric E. Dolecki
I don't need an animation package, a class that cuts a displayObject up,
disassembles it on a pixel-level basis, explodes it out, and then
reassembles the pixels of the displayObject in a different location. If I do
this myself it's going to take a lot of time, looking for something out
there that can do this already.


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On Mon, Jun 13, 2011 at 9:31 AM, Cor c...@chello.nl wrote:

 Not sure, but look at:

 www.greensock.com

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RE: [Flashcoders] AS3 exploding and reassemble bitmap

2011-06-13 Thread Cor

Lee Brimelow did something with that:

http://www.gotoandlearn.com/play.php?id=57

http://www.gotoandlearn.com/play?id=107

HTH
Cor


-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Eric E. Dolecki
Sent: maandag 13 juni 2011 15:40
To: Flash Coders List
Subject: Re: [Flashcoders] AS3 exploding and reassemble bitmap

I don't need an animation package, a class that cuts a displayObject up, 
disassembles it on a pixel-level basis, explodes it out, and then reassembles 
the pixels of the displayObject in a different location. If I do this myself 
it's going to take a lot of time, looking for something out there that can do 
this already.


  Google Voice: (508) 656-0622
  Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
  http://blog.ericd.net



On Mon, Jun 13, 2011 at 9:31 AM, Cor c...@chello.nl wrote:

 Not sure, but look at:

 www.greensock.com

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