Behalf Of Steven Sacks
>>Sent: Wednesday, December 21, 2005 4:30 PM
>>To: 'Flashcoders mailing list'
>>Subject: RE: [Flashcoders] Combobox none selected
>>
>>You have to wait one frame before selecting an item in the combo box.
Flash
>>needs
You have to wait one frame before selecting an item in the combo box. Flash
needs to have one frame to draw/instantiate the combo box before you select
something on it from code.
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bert Chyko
>>Sent: Wednesday, December 21, 2005 2:31 PM
>>To: Flashcoders mailing list
>>Subject: RE: [Flashcoders] Combobox none selected
>>
>>I guess I just don't see why you are saving my_cb.selected at all when
>>it is already store in cbInstance.selectedItem.
myFunction(locations_cb.selectedItem.label, [...morevalues])
}
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Wednesday, December 21, 2005 2:07 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Combobox none selected
My
From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Helen Triolo
>>Sent: Wednesday, December 21, 2005 1:47 PM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Combobox none selected
>>
>>Merrill, Jason wrote:
>>
>>>Currently, m
Merrill, Jason wrote:
Currently, my code is:
//( locations_cb is my combobox)
function change(evt){
evt.target.selected = evt.target.selectedItem.label
}
locations_cb.addEventListener("change", this);
create_btn.onRelease = function(){
myFunction(locations_cb.selected, [...more
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