RE: [Flashcoders] Detecting Rollover w/o onRollOver

2007-02-07 Thread Kalani Bright
Another post which has the cancelRollover is the best one to use imho. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Danny Kodicek Sent: Tuesday, February 06, 2007 5:54 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Detecting Rollover w/o

RE: [Flashcoders] Detecting Rollover w/o onRollOver

2007-02-07 Thread Danny Kodicek
of passing the event through to the hidden button. Danny -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Danny Kodicek Sent: Tuesday, February 06, 2007 5:54 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Detecting Rollover w/o

RE: [Flashcoders] Detecting Rollover w/o onRollOver

2007-02-07 Thread Kalani Bright
: Wednesday, February 07, 2007 1:23 AM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Detecting Rollover w/o onRollOver Another post which has the cancelRollover is the best one to use imho. That works in one direction (rollOver on the lower button being lost when rolling onto

RE: [Flashcoders] Detecting Rollover w/o onRollOver

2007-02-06 Thread Danny Kodicek
It seems like in many of the projects I'm doing I need to have simultaneous onRollOver events. For example, a small movie clip with additional buttons needs to enlarge when the mouse is over it so the user can clearly click the buttons. However, when the user mouses over a button,

Re: [Flashcoders] Detecting Rollover w/o onRollOver

2007-02-06 Thread JOR
One solution I've used in the past was to use collapse() and cancelCollapse() methods. The parent rollover would use setInterval() to call collapse() on a delay of a few milliseconds giving the child onRollOver events the ability to be handled first. The child buttons would call

Re: [Flashcoders] Detecting Rollover w/o onRollOver

2007-02-06 Thread Cay Garrido H.
I usually delete the rollOver handler while I'm over it, detecting the rollOut event through hitTest instead of onRollOut... its something like this: myFunction clip.onRollOver delete clip.onRollOver clip.onMouseMove if(!clip.hitTest(_xmouse,_ymouse)) delete

RE: [Flashcoders] Detecting Rollover w/o onRollOver

2007-02-06 Thread Steven Sacks | BLITZ
You can use hitTest, you can use mouse position, or you can set an interval to fire a function in 10 ms when you rollout that checks to see if a flag is true that the other button will set true onRollOver. function checkFlag() { clearInterval(checkInterval); delete checkInterval;