They don't give code, but you may want to check out:
http://www.adobe.com/designcenter/gallery/swf/index.html#u_sContent=odop
od
Daniel Holth
I.S. Programmer
x5217 || J401
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Karim
Beyrouti
Sent:
Thank you sooo much. It works perfectly!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hans Wichman
Sent: Wednesday, July 18, 2007 12:26 AM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Drawing API :: curveTo assistance, code
This might be a better example:
http://www.ashbrand.com/curveto_circle.swf
I am using basically the same code however, please see below:
/**/
this.pLine.beginFill (0xF0A0B9);
var endX:Number, endY:Number;
Hi,
my quick guess is, let the loop run from 0 to i controlPoints.length and
do the lookup like
this.controlPoints[ (i+1)%controlPoints.length ]
Just a guess though, but I think that might be it.
And then skip the last curveTo outside of the loop.
greetz
JC
On 7/17/07, Ash Warren [EMAIL
();
/**/
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hans Wichman
Sent: Tuesday, July 17, 2007 2:55 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Drawing API :: curveTo assistance, code and
example
2:55 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Drawing API :: curveTo assistance, code and
example inside
Hi,
my quick guess is, let the loop run from 0 to i controlPoints.length and
do the lookup like
this.controlPoints[ (i+1)%controlPoints.length ]
Just a guess though
();
/**/
Thank you very much for your help.
Ash
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hans Wichman
Sent: Tuesday, July 17, 2007 4:24 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Drawing API :: curveTo assistance, code
, 2007 4:24 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Drawing API :: curveTo assistance, code and
example inside
Hi,
shouldnt thethis.pLine.moveTo (0,100); be control point based as
well?
greetz
JC
On 7/17/07, Ash Warren [EMAIL PROTECTED] wrote:
Well that seemed
] On Behalf Of Hans
Wichman
Sent: Tuesday, July 17, 2007 4:24 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Drawing API :: curveTo assistance, code and
example inside
Hi,
shouldnt thethis.pLine.moveTo (0,100); be control point based as
well?
greetz
JC
On 7/17/07
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