Re: [Flashcoders] FF Seattle Report
right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off to no end. Where. The. Hell. Does. That. Time. Come. From. AS3 in Flash right now is a cruel tease. We have no clear indication of how it's implementation in Flash 9 will be, what it's implications will be on the UI. All we know is that we can somehow get a head start by getting into Flex and spend a bunch of time on non-deployable projects so that we MIGHT hop aboard the AS3 train before it's too late, and it slams into us with Flash 9 and all the guys that spent their MAGICALLY APPEARING TIME getting into AS3 early get the clear upper hand. So let's talk about motivation and demotivation, and how that whole AS3 teaser is a big piece of steaming shit on my doorstep. I want to get into it so bad i can taste it. I downloaded Flexbuilder, i read tutorials, i tried it out a bit, but the more i touch it the more i feel like i'm being derailed, that my attention is being removed from what puts food on my table and roof over my head. But doubly, i get the sense that when Flash 9 hits, the guys that are now unemployed, on the dole, otherwise having the chance to spend real time on self-education, are going to be infinitely more desirable as Flash
RE: [Flashcoders] FF Seattle Report
Hi, Lots of stuff in this email, but I will just respond to this: Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. The Flex 2 SDK is free. Hard to call that expensive. Flex Builder 2 is under $1000. Ditto. And FES 2 starts at free and scales up based on usage, but it is *not* required. -David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eugen pflüger Sent: Monday, March 06, 2006 6:50 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] FF Seattle Report right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off to no end. Where. The. Hell. Does. That. Time. Come. From. AS3 in Flash right now is a cruel tease. We have no clear indication of how it's implementation in Flash 9 will be, what it's implications will be on the UI. All we know is that we can somehow get a head start by getting into Flex and spend a bunch of time on non-deployable projects so that we MIGHT hop aboard the AS3 train before it's too late
Re: [Flashcoders] FF Seattle Report
Haha is that positive or negative? :) Sorry for the OT outburst everyone. It's been brewing for a while. - A eugen pflüger wrote: right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off to no end. Where. The. Hell. Does. That. Time. Come. From. AS3 in Flash right now is a cruel tease. We have no clear indication of how it's implementation in Flash 9 will be, what it's implications will be on the UI. All we know is that we can somehow get a head start by getting into Flex and spend a bunch of time on non-deployable projects so that we MIGHT hop aboard the AS3 train before it's too late, and it slams into us with Flash 9 and all the guys that spent their MAGICALLY APPEARING TIME getting into AS3 early get the clear upper hand. So let's talk about motivation and demotivation, and how that whole AS3 teaser is a big piece of steaming shit on my doorstep. I want to get into it so bad i can taste it. I downloaded Flexbuilder, i read tutorials, i tried it out a bit, but the more i touch it the more i feel like i'm being derailed, that my attention is being removed from what puts food on my table and roof over my head. But doubly, i get the sense that when Flash 9 hits, the guys that are now unemployed, on
Re: [Flashcoders] FF Seattle Report
The point is Flex is a completely separate technology Adobe are actively pushing forward, and they're trying to get me in on it by teasing me with a preview of AS3 ;P Conspiracy! Aiee!! But seriously. It smacks of a form of early brand imprinting. I don't see Flex murdering AJAX or sparkle in the same way Flash has murdered SVG for online vector dominance, and as such i don't see it's worth my time without going full-time. under $1000 is not necessarily cheap by the way. - Andreas David Mendels wrote: Hi, Lots of stuff in this email, but I will just respond to this: Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. The Flex 2 SDK is free. Hard to call that expensive. Flex Builder 2 is under $1000. Ditto. And FES 2 starts at free and scales up based on usage, but it is *not* required. -David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eugen pflüger Sent: Monday, March 06, 2006 6:50 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] FF Seattle Report right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off
RE: [Flashcoders] FF Seattle Report
Sounds like you havent really come across a project that needs a flex solution rather than a flash solution. Flex is a great tool for fairly specific implementations (RIA's, dashboards, etc etc), whereas flash is more general (but that comes at a price in terms of dev time). And circa $1000 dollars is a lot less than $15000 per cpu, as per flex 1.5. thats why its classed as 'cheap'. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning Sent: 06 March 2006 13:24 To: Flashcoders mailing list Subject: Re: [Flashcoders] FF Seattle Report The point is Flex is a completely separate technology Adobe are actively pushing forward, and they're trying to get me in on it by teasing me with a preview of AS3 ;P Conspiracy! Aiee!! But seriously. It smacks of a form of early brand imprinting. I don't see Flex murdering AJAX or sparkle in the same way Flash has murdered SVG for online vector dominance, and as such i don't see it's worth my time without going full-time. under $1000 is not necessarily cheap by the way. - Andreas David Mendels wrote: Hi, Lots of stuff in this email, but I will just respond to this: Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. The Flex 2 SDK is free. Hard to call that expensive. Flex Builder 2 is under $1000. Ditto. And FES 2 starts at free and scales up based on usage, but it is *not* required. -David -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eugen pflüger Sent: Monday, March 06, 2006 6:50 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] FF Seattle Report right, andreas. eugen Am 05.03.2006 um 23:03 schrieb Andreas Rønning: Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you
Re: [Flashcoders] FF Seattle Report
On 6 Mar 2006, at 13:33, Nick Weekes wrote: The point is Flex is a completely separate technology Adobe are actively pushing forward, and they're trying to get me in on it by teasing me with a preview of AS3 ;P Conspiracy! Aiee!! But seriously. It smacks of a form of early brand imprinting. I don't see Flex murdering AJAX or sparkle in the same way Flash has murdered SVG for online vector dominance, and as such i don't see it's worth my time without going full-time. But you want the benefits of AS3 right? So you wait until the public alpha of Flash 9 is on the Labs site, which was announced as happening sometime right? No one is forcing you to learn Flex, you will still get all the fun of AS3 in due course while sticking with Flash. under $1000 is not necessarily cheap by the way. How much did Flash cost you the first time you bought it? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FF Seattle Report
Glad you had a ball, but until Adobe stops ass-raping the FlashCom community with bizarre licensing practises and the inability to make statements with a straight face, i don't see how this merger is positive at all. All i see is further separation of the individual solutions Adobe got a hold of with Macromedia, separations that were problematic to begin with. Macromedia always had too many onions in the soup, and it looks like that's just going to get worse. PDF online is a total aberration now as it has always been; it's forte is in print content, not online content, and every time i inadvertently hit a link that brings up the Acrobat plugin, you can hear my groan blocks away. I don't see the Acrobat relevance online tell you the truth (someone, please correct me here if i'm totally missing the boat on some important topic). What you just described is precisely what i thought it'd be: Flash keeps its footing as an animation platform with an anchor in the fast and the frivolous, Flex takes what was getting good about AS and implements it in a retardedly expensive solution that is of little interest to a whole bunch of us. What i'd really like to see from an event like that, aside from whizbang and promises, is an indication that Macromedia didn't completely lose the plot when they were acquired. At the moment, they're one of the toughest businesses to like out there, mostly because of an inability to say ONE thing and subsequently stand for it. Employees are lovely, but whoever makes the big decisions are freaking me out. The idea of an Adobe/MM OS brings such immense and immediate terror to my imagination that i'm not going to say anything else about that topic. Ever, hopefully. I feel ever so slightly pistol-whipped by the sudden effort to push Flex forward, leaving Flash in the dust. I assume this is some kind of intercept vector of Sparkle or the growing interest in AJAX. In fact, i'm so sore i'm going to rant a little bit. Pardon any french in the following psycho-babble: I am a very hard working man. I put 9 to 12 hours into Flash every day of the week. By Flash i mean animation, actionscript, flashcom and audio work. I always work with concrete solutions in mind, and with concrete budgets and concrete timespans. I have very little time for dabbling, exploration or otherwise advancing myself along paths my work doesn't naturally take me. FlashCoders, this list, was fine and dandy up until Flex2, because i felt as though the focus of the list ran in parralel to any problems i might be working on. I felt it was worthwhile reading posts i had no idea what were on about because i'd learn SOMETHING that might be applicable to a problem i'd run into in the future, or alter my approach on a current problem. Since AS3 came around, i've been hugely confused: I have no idea how you guys have TIME to explore it. How Darron Schall has time to create an AS3 VNC viewer is beyond me, or how Grant Skinner can put together gModeler, or how any number of flash guru types have time to put together x number of exciting new applications of the technology. Where do you find your god damn time and still make a living guys?! I work my ass off just meeting deadlines, and 9 out of 10 times the project is etched in stone from the outset with regard to currently existing techniques. The focus is on meeting a demand, not on creating something dazzling and cool to put on a blog somewhere, and when Erik Natzke, who i think does amazing work, manages to drop the fresh notion that flash developers need to explore more to further themselves in their craft, that pisses me off to no end. Where. The. Hell. Does. That. Time. Come. From. AS3 in Flash right now is a cruel tease. We have no clear indication of how it's implementation in Flash 9 will be, what it's implications will be on the UI. All we know is that we can somehow get a head start by getting into Flex and spend a bunch of time on non-deployable projects so that we MIGHT hop aboard the AS3 train before it's too late, and it slams into us with Flash 9 and all the guys that spent their MAGICALLY APPEARING TIME getting into AS3 early get the clear upper hand. So let's talk about motivation and demotivation, and how that whole AS3 teaser is a big piece of steaming shit on my doorstep. I want to get into it so bad i can taste it. I downloaded Flexbuilder, i read tutorials, i tried it out a bit, but the more i touch it the more i feel like i'm being derailed, that my attention is being removed from what puts food on my table and roof over my head. But doubly, i get the sense that when Flash 9 hits, the guys that are now unemployed, on the dole, otherwise having the chance to spend real time on self-education, are going to be infinitely more desirable as Flash developers when that time comes around. To put it all into perspective, since Moock's video of the tokyo player 8 demonstration, almost everything