RE: [Flashcoders] LocalConnection to multiple swfs

2006-07-05 Thread Steven Sacks | BLITZ
Wait, you and I are saying the same thing. 

I can broadcast on as many "channels" as I want but I can't have a
LocalConnection listen to more than the channel you pass it in the
connect method.

LC = new LocalConnection():
LC.connect("channelA");

If you call 
LC.connect("channelB");
It disconnects from channelA.


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RE: [Flashcoders] LocalConnection to multiple swfs

2006-07-05 Thread Steven Sacks | BLITZ
Sorry, I meant on a single LocalConnection.


BLITZ | Steven Sacks - 310-551-0200 x209


> -Original Message-
> From: [EMAIL PROTECTED] [mailto:flashcoders-
> [EMAIL PROTECTED] On Behalf Of John Grden
> Sent: Wednesday, July 05, 2006 2:34 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] LocalConnection to multiple swfs
> 
> "So, you can have multiple swfs listening to a single swf, but you
cannot
> have a single swf listen to multiple swfs."
> 
> I'm not sure if I understood your thought here Steven, but with Xray,
can
> do
> this right now with logging.  Xray is listening for several SWF's to
send
> logging data.  You just can't have multiple SWF's using a local
connection
> name, that's all.  But you certainly can have on SWF using a
particular
> connection name that receives messages from multiple SWF's.
> 
> hth,
> 
> JG
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Re: [Flashcoders] LocalConnection to multiple swfs

2006-07-05 Thread John Grden

"So, you can have multiple swfs listening to a single swf, but you cannot
have a single swf listen to multiple swfs."

I'm not sure if I understood your thought here Steven, but with Xray, can do
this right now with logging.  Xray is listening for several SWF's to send
logging data.  You just can't have multiple SWF's using a local connection
name, that's all.  But you certainly can have on SWF using a particular
connection name that receives messages from multiple SWF's.

hth,

JG
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RE: [Flashcoders] LocalConnection to multiple swfs

2006-07-05 Thread Steven Sacks | BLITZ
The dispatcher doesn't need to know it's a unique ID.  It just sends a
unique ID which is then picked up by the listener.

So, let's say you have 5 swfs listening to channel "Rock".  They all
want to hear Rock, but they also need to hear advertising to their local
area.  So, you would pass a unique ID as an argument and the listeners
would then parse it out so you might send "Area1" as the unique ID and
"Area2" as another ID and in your receiver script the swfs would
determine if the message was for them or not by checking for the
argument.

A long time ago, I wrote a LocalConnection class.  It might be of use
for researching purposes.  It's written in AS1 but I think it's a decent
starting point for learning more about LC.  It supports sending methods
and arguments across LC, including the target, as well as a test method
"ping" to make sure the connection is alive, and if it isn't it will
reconnect.

http://chattyfig.figleaf.com/pipermail/flashcoders/2003-May/076262.html


BLITZ | Steven Sacks - 310-551-0200 x209

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RE: [Flashcoders] LocalConnection to multiple swfs

2006-07-05 Thread Steven Sacks | BLITZ
> So, you can have multiple swfs listening to a single swf, but you
cannot
> have a single swf listen to multiple swfs.

The best analogy I can think of is a radio station.

A radio station can transmit its signal to all its listeners.  But, the
radio station can only receive calls from one listener at a time.
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RE: [Flashcoders] LocalConnection to multiple swfs

2006-07-05 Thread Steven Sacks | BLITZ
Hey Danny,

LocalConnection is one-way communication.  So if you need to send and
receive, you need two LocalConnections.  In addition, a movie can only
have one "receiver" LocalConnection open at a time, but can transmit on
as many LocalConnection channels as you like.

So, you can have multiple swfs listening to a single swf, but you cannot
have a single swf listen to multiple swfs.

An example of LocalConnection done very well is the xRay debugger tool:

http://osflash.org/xray

HTH,
Steven

BLITZ | Steven Sacks - 310-551-0200 x209

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RE: [Flashcoders] LocalConnection to multiple swfs

2006-07-04 Thread Danny Kodicek
> have them register with the dispatcher and receive a unique ID, that
> way you can target updates to specific listeners.

Does that work across multiple swfs? How can the dispatcher know what is a
unique id?

Actually, at the moment it looks like I can drop localConnections
altogether, which I prefer anyway.

Danny

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Re: [Flashcoders] LocalConnection to multiple swfs

2006-07-04 Thread NEILHIGHLEY . COM

have them register with the dispatcher and receive a unique ID, that
way you can target updates to specific listeners.

On 03/07/06, Danny Kodicek <[EMAIL PROTECTED]> wrote:

> "can they all
> connect to the same LocalConnection object?"
>
> No. For every connection (send and receive) there must be a
> localconnection object.

Damn. Okay, trying some alternative ideas now...

Danny

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RE: [Flashcoders] LocalConnection to multiple swfs

2006-07-03 Thread Danny Kodicek
> "can they all
> connect to the same LocalConnection object?"
> 
> No. For every connection (send and receive) there must be a
> localconnection object.

Damn. Okay, trying some alternative ideas now...

Danny

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Re: [Flashcoders] LocalConnection to multiple swfs

2006-07-03 Thread John Giotta

"can they all
connect to the same LocalConnection object?"

No. For every connection (send and receive) there must be a
localconnection object.
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