RE: [Flashcoders] PreLoading Multiple SWFs

2007-08-16 Thread Alain Rousseau
A nice way to preload without having the files playing is to use LoadVars.

var lvLoader:LoadVars = new LoadVars();
lvLoader.load(file.swf);
// or any other file you want to preload 

it will load practically any file type and the data will be in the cache, so
no need to use MovieClipLoader or LoadMovie , etc ...


HTH

Alain

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shawn
Steward
Sent: 16 août 2007 12:51
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] PreLoading Multiple SWFs

I'm working on a flash presentation that is quite lengthy that ends up
around 16 megs.  It is about 20 minutes long.  It is broken up into about
100 separate swf files, and I am trying to preload them ahead of time while
the main piece is running.  I have it preloading all the files how I want
but they all play right away.  How can I prelaod them in the background
without them playing until I want them to?

Thanks,
Shawn
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Re: [Flashcoders] PreLoading Multiple SWFs

2007-08-16 Thread John VanHorn
http://www.betriebsraum.de/blog/downloads

check out the QueueLoader class at the bottom of the page.

On 8/16/07, Shawn Steward [EMAIL PROTECTED] wrote:

 I'm working on a flash presentation that is quite lengthy that ends up
 around 16 megs.  It is about 20 minutes long.  It is broken up into
 about 100 separate swf files, and I am trying to preload them ahead of
 time while the main piece is running.  I have it preloading all the
 files how I want but they all play right away.  How can I prelaod them
 in the background without them playing until I want them to?

 Thanks,
 Shawn
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-- 
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[EMAIL PROTECTED]
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Re: [Flashcoders] PreLoading Multiple SWFs

2007-08-16 Thread Marcelo de Moraes Serpa
The use of LoadVars to pre-load data is really interesting (and undocumented
feature), more if you take into account that it was not designed to be used
that way (or was it?).




On 8/16/07, John VanHorn [EMAIL PROTECTED] wrote:

 http://www.betriebsraum.de/blog/downloads

 check out the QueueLoader class at the bottom of the page.

 On 8/16/07, Shawn Steward [EMAIL PROTECTED] wrote:
 
  I'm working on a flash presentation that is quite lengthy that ends up
  around 16 megs.  It is about 20 minutes long.  It is broken up into
  about 100 separate swf files, and I am trying to preload them ahead of
  time while the main piece is running.  I have it preloading all the
  files how I want but they all play right away.  How can I prelaod them
  in the background without them playing until I want them to?
 
  Thanks,
  Shawn
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 John Van Horn
 [EMAIL PROTECTED]
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RE: [Flashcoders] PreLoading Multiple SWFs

2007-08-16 Thread Shawn Steward
Well that seems to work great, thanks! 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alain Rousseau
Sent: Thursday, August 16, 2007 12:23 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] PreLoading Multiple SWFs

A nice way to preload without having the files playing is to use LoadVars.

var lvLoader:LoadVars = new LoadVars();
lvLoader.load(file.swf);
// or any other file you want to preload 

it will load practically any file type and the data will be in the cache, so no 
need to use MovieClipLoader or LoadMovie , etc ...


HTH

Alain

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Shawn Steward
Sent: 16 août 2007 12:51
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] PreLoading Multiple SWFs

I'm working on a flash presentation that is quite lengthy that ends up around 
16 megs.  It is about 20 minutes long.  It is broken up into about 100 separate 
swf files, and I am trying to preload them ahead of time while the main piece 
is running.  I have it preloading all the files how I want but they all play 
right away.  How can I prelaod them in the background without them playing 
until I want them to?

Thanks,
Shawn
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RE: [Flashcoders] preloading multiple swfs with moviecliploader

2006-04-07 Thread Steven Sacks
Here's a good solution that is used by many installer applications out
there.

Take the number of items you are loading and divide your progress bar
into that many sections.  Then, show the progress of each of those
sections. 

Let's say you were loading 10 files.  That means you're breaking up your
progress in 10 10% sections.  The first 10% you are basically showing
1-100% of the first 10%, then the next 1-100% of the next 10%, etc.  So,
if you're 50% through the second download, you're at 15%.

So, your overall percentage is 100 / # of files to load.  Then you do a
0-100% progress within that total area.

HTH,
Steven




 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Michele Moore
 Sent: Friday, April 07, 2006 1:37 PM
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] preloading multiple swfs with moviecliploader
 
   I know that this is a post from back in February, but I'm 
 having the same issue. I'll try the ideas put forth here so 
 far, but I wanted to respond to Andreas's post to see if 
 maybe anyone can elaborate.

   The issue for me is tracking the items when using one 
 object for loading. If I'm loading 10 jpgs, for example, and 
 doing it via:
   mclLoader.loadClip(aPhoto[iN], mcLoader[iN]), when I use 
 mclLoader.onLoadProgress(target, bytesLoaded, bytesTotal)
   It will track individually each of the items loading not 
 all of them together. What is returned is data for each 
 target individually, with no way to reference an one item's 
 data. The getProgress() method works similarly in that you 
 call it on one of the targets, but not on all of them combined.

   Does this make sense?
 
 
 
 michele moore
 pilot design
 
   
 
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RE: [Flashcoders] preloading multiple swfs with moviecliploader

2006-02-22 Thread Jim Tann
Huh? I don't have a problem I was posting this class to help out the guy that 
asked the original question. This is a class for loading multiple swfs using 
moviecliploader just like he asked for.

Jim


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Rønning
Sent: 22 February 2006 02:41
To: Flashcoders mailing list
Subject: Re: [Flashcoders] preloading multiple swfs with moviecliploader

Wouldn't you just loop through an array of moviecliploaders and check if 
they were all finished? Or have every onLoadInit call a function that 
increments a number, and if that number is equal to the number of 
movieClipLoaders, then they're all done? Or you could use 
mcLoader.onProgress or whatever it's called and do the oldschool 
bytestotal/bytesloaded check for all of them and get an average 
percentage for the whole lot?

I don't see the problem, what specifically is causing you trouble?

- A

jim wrote:
 Sorry, didn't put the link in

 http://www.codesortium.com/demo/loader.zip

 Jim

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of jim
 Sent: 21 February 2006 23:13
 To: 'Flashcoders mailing list'
 Subject: RE: [Flashcoders] preloading multiple swfs with moviecliploader

 Been playing with this myself for a while, this isn't tested much but I
 think its what you want. If you need a bit more help call.

 Jim

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Randy
 Tinfow
 Sent: 21 February 2006 16:43
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] preloading multiple swfs with moviecliploader

 Has anyone been able to preload multiple swfs concurrently and keep
 track of progress globally rather than for individual files?

 We can do it sequentially, but that ain't pretty for the user when they
 have to endure 12 serial progress bars.

 TIA,

 Randy Tinfow
 IMAGE PLANT

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Re: [Flashcoders] preloading multiple swfs with moviecliploader

2006-02-21 Thread Byron Canfield
Well, presuming you're speaking of on-line delivery, you're kind of at the
mercy of the browser on that one, as most browsers have a physicial limit
of 4 simultaneous connections (download streams), though I think some
versions on the Mac allow up to 7, such that any quantity of files greater
than that will simply have to wait their turns. The problem therein is
that the sum of all file sizes is not known until the last file has loaded
enough that the byte values can be retrieved, so that means that some
files have to load in their entirety before the sizes of others are even
known.

One way around that is to use a server-side script to feed the filesizes
of all files to be loaded to Flash in advance of the first file load, such
that the progress bar can be constructed, in advance, to measure the
progress properly. But then again, if you do that, there's really no need
to load files quasi-simultaneously -- you can then simply load
sequentially.

-- 
Byron Barn Canfield


 Has anyone been able to preload multiple swfs concurrently and keep
 track of progress globally rather than for individual files?

 We can do it sequentially, but that ain't pretty for the user when they
 have to endure 12 serial progress bars.

 TIA,

 Randy Tinfow
 IMAGE PLANT


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Re: [Flashcoders] preloading multiple swfs with moviecliploader

2006-02-21 Thread Miguel Angel Sánchez
If you need to preload 12 files, you can do it sequentially with only 
one progress bar.
Each loading progress needs to update 1/12 portion of the progress bar 
with a formula like this:


currentPercent = currentMovie.getBytesLoaded() / 
currentMovie.getBytesTotal();

totalPercent = (loadedFiles + currentPercent) * 12;

loadedFiles needs to be initialized to zero and increased by 1 when a 
loading finishes.
If all the files are similar in size, the progress bar will grow smooth, 
but if there are small files and other ones bigger, the 1/12 portion of 
the progress bar will grow fast with small files and slow with the big ones.


Cheers

Miguel Angel Sánchez
Spain

Randy Tinfow escribió:

Has anyone been able to preload multiple swfs concurrently and keep
track of progress globally rather than for individual files?

We can do it sequentially, but that ain't pretty for the user when they
have to endure 12 serial progress bars.

TIA,

Randy Tinfow
IMAGE PLANT

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RE: [Flashcoders] preloading multiple swfs with moviecliploader

2006-02-21 Thread jim
Been playing with this myself for a while, this isn't tested much but I
think its what you want. If you need a bit more help call.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Randy
Tinfow
Sent: 21 February 2006 16:43
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] preloading multiple swfs with moviecliploader

Has anyone been able to preload multiple swfs concurrently and keep
track of progress globally rather than for individual files?

We can do it sequentially, but that ain't pretty for the user when they
have to endure 12 serial progress bars.

TIA,

Randy Tinfow
IMAGE PLANT

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RE: [Flashcoders] preloading multiple swfs with moviecliploader

2006-02-21 Thread jim
Sorry, didn't put the link in

http://www.codesortium.com/demo/loader.zip

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of jim
Sent: 21 February 2006 23:13
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] preloading multiple swfs with moviecliploader

Been playing with this myself for a while, this isn't tested much but I
think its what you want. If you need a bit more help call.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Randy
Tinfow
Sent: 21 February 2006 16:43
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] preloading multiple swfs with moviecliploader

Has anyone been able to preload multiple swfs concurrently and keep
track of progress globally rather than for individual files?

We can do it sequentially, but that ain't pretty for the user when they
have to endure 12 serial progress bars.

TIA,

Randy Tinfow
IMAGE PLANT

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