Hi Andreas,
I've got round this in the past by getting the selection when it is made rather
than when the button is pushed.
Something like (you may need to fiddle with the scopes):
richText_txt.onMouseDown = function(){
if((this._parent._xmouse this._x) (this._parent._xmouse (this._x
All this stuff is true, but my problem isn't getting the selection, it is
*unselecting* it. As in setSelection(0,0);
My problem is more related to not being able to control setSelection with an
onPress without having it borking on me.
Right now i've solved it with a clearSelection method that
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