[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kerry
Thompson
Sent: 22 May 2009 16:47
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Using Tab key as a game control
Paul Steven wrote:
Is it a bad idea to use the Tab key as a game control. Basically in a
crossword game I am
Paul Steven wrote:
Out of interest, do you think the user should be able to tab between each
square on the crossword?
That's one way of doing it, and probably just fine. It's not the way I would
implement it--not that you're wrong, but here's what I have done, just to
throw out a few ideas.
I
Paul Steven wrote:
Is it a bad idea to use the Tab key as a game control. Basically in a
crossword game I am creating, I was going to use TAB to move to the next
word and SHIFT TAB to move to the previous word. I notice however that
when I press the TAB key all the buttons on my game screen
Hi,
Your tab key is part of the Accessibility stuff - you can set the
tab-indexes on components which you may be able to do dynamically - this
would make the accessibility thing work automatically. Trouble is you
might be stuck with that beautiful yellow outline :)
HTH
Glen
Paul
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