RE: [Flashcoders] hitTest unreliability

2009-04-29 Thread Paul Steven
If possible then perhaps increasing the frame rate, the theory being that there will be more tests going on and less likely the mouse has moved outside the hit area before the test is performed. I guess increasing the frame rate may not be an option. Hope that helps Paul -Original

Re: [Flashcoders] hitTest unreliability

2009-04-29 Thread allandt bik-elliott (thefieldcomic.com)
my guess is that you're actually passing over the whole clip you're hitTesting against in the time it takes for the frame to go by - you could try saving the previous mouseposition and the current mouseposition and then testing to see if the path between them crosses your clip On Wed, Apr 29,

RE: [Flashcoders] hitTest unreliability

2009-04-29 Thread Mendelsohn, Michael
Thanks for the responses. I think this is probably the solution because when I set the framerate to 1fps, it always errorred. Thanks - MM ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com