Re: [Flashcoders] how to handle large menus

2006-06-21 Thread Adam Maloney
You could use asfunction. myTextField.htmlText =A HREF=\asfunction:MyFunc,Foo \Click Me!/A .a Sam wrote: What is the best way to handle generating a large menu? What I'm doing currently is looping thru an array and creating a mc and adding a text feild to it, as you can imagine this craps

Re: [Flashcoders] how to handle large menus

2006-06-21 Thread Marc Hoffman
You can definitely have a single textfield with clickable links. You'll need to use htmlText and use a href tags to create the links. The links should call asfunctions that are defined elsewhere in the Flash. See asfunction in the Help files. I'd also recommend using CSS for applying

RE: [Flashcoders] how to handle large menus

2006-06-21 Thread Mike Mountain
:[EMAIL PROTECTED] On Behalf Of Adam Maloney Sent: 21 June 2006 16:11 To: Flashcoders mailing list Subject: Re: [Flashcoders] how to handle large menus You could use asfunction. myTextField.htmlText =A HREF=\asfunction:MyFunc,Foo \Click Me

Re: [Flashcoders] how to handle large menus

2006-06-21 Thread Michael Stuhr
Sam schrieb: What is the best way to handle generating a large menu? What I'm doing currently is looping thru an array and creating a mc and adding a text feild to it, as you can imagine this craps out on larger arrays. I'm sure this is not the preferred way to do something like this and

Re: [Flashcoders] how to handle large menus

2006-06-21 Thread Sam
It's variable, could be 2 or 200 how large would that array be ? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf

Re: [Flashcoders] how to handle large menus

2006-06-21 Thread Sam
Thanks guys, I'll look into asfunction You can definitely have a single textfield with clickable links. You'll need to use htmlText and use a href tags to create the links. The links should call asfunctions that are defined elsewhere in the Flash. See asfunction in the Help files. I'd also