RE: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Danny Kodicek
Hi all, Is there a way to simulate how an airbrush tool or a calligraphy brush works using Flash Drawing API? I'm talking about drawing tools you see in MS-Paint, where an airbrush produces random dots/circles near the mouse cursor while calligraphy brush is like a regular brush but

RE: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread James Ford
] simulating airbrush + calligraphy brush Hi all, Is there a way to simulate how an airbrush tool or a calligraphy brush works using Flash Drawing API? I'm talking about drawing tools you see in MS-Paint, where an airbrush produces random dots/circles near the mouse cursor while calligraphy

Re: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Guntur N. Sarwohadi
Thanks for the replies, Yeah I was thinking the same about system chugging with lots of vectors to handle.. I think I'm more to the BitmapData solution, since it is much cleaner (adding pixels to the single BitmapData instead of having lots ad lots of MCs). Thanks Danny Guntur N. Sarwohadi

RE: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Mike Mountain
] [mailto:[EMAIL PROTECTED] On Behalf Of Guntur N. Sarwohadi Sent: 28 February 2007 10:23 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] simulating airbrush + calligraphy brush Thanks for the replies, Yeah I was thinking the same about system chugging with lots of vectors

RE: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Mike Mountain
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Danny Kodicek Sent: 28 February 2007 13:24 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] simulating airbrush + calligraphy brush A clever way to approach this would be to save the path

Re: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Guntur N. Sarwohadi
apply the airbrush effect in a bitmap along the path - this way you can assign different brushes to the path after it's been drawn, undo points etc. mmm.. love the idea... but, what do you mean by placing bitmaps along a path? did you mean it will also stretch or just show for every vertex of

RE: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Danny Kodicek
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Guntur N. Sarwohadi Sent: 28 February 2007 14:56 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] simulating airbrush + calligraphy brush apply the airbrush effect in a bitmap

Re: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Guntur N. Sarwohadi
: Re: [Flashcoders] simulating airbrush + calligraphy brush apply the airbrush effect in a bitmap along the path - this way you can assign different brushes to the path after it's been drawn, undo points etc. mmm.. love the idea... but, what do you mean by placing bitmaps along a path

RE: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Mike Mountain
:28 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] simulating airbrush + calligraphy brush yeah.. i usually just use lineTo in a loop while the mouse is pressed.. no curveTo as i thought it's unnecessary. so I just need to place the bitmaps after the lineTo? is that all

RE: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Mike Mountain
http://www.quasimondo.com/archives/000572.php I think someone beat you to it. Complete with source code: http://www.quasimondo.com/scrapyard/BitmapExporter.zip How lucky is that! M ECM Systems Ltd, Ellifoot Park, Burstwick, East Yorkshire HU12 9DZ Tel: 01964 672000 Fax: 01964 671102

Re: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Guntur N. Sarwohadi
hmmm... nice.. very nice.. but not exactly what i want to achieve.. it seems it has a lag due to the 'calculating stuff to bitmaps'.. i need to be responsive.. similar to MS-Paint.. and it doesn't have to look as good as BitmapExporter.. but it is something i'll look in to, definitely. if

Re: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Mick G
If you want to simulate a painting application you have to be mindful of how artists work. You WILL have ten of thousands of strokes being generated which will at some point (depending on the users system) slow down the flash player. Many artists do lots of sketch style mouse actions where they

Re: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Michael Hood
] To: flashcoders@chattyfig.figleaf.com Date: 2/28/2007 11:33:19 AM Subject: Re: [Flashcoders] simulating airbrush + calligraphy brush If you want to simulate a painting application you have to be mindful of how artists work. You WILL have ten of thousands of strokes being generated which

Re: [Flashcoders] simulating airbrush + calligraphy brush

2007-02-28 Thread Guntur N. Sarwohadi
@Mick I think I meant modifying bitmapData instead of placing bitmaps one by one.. but to make sure, are you referring to using copyPixels to a single bitmapData per point creation? @Michael I see what you mean.. I think I wont need any undo feature (i'm not like trying to make flash-photoshop