Re: Re[5]: [Flashcoders] AS2 Vs. AS1

2006-03-22 Thread stone larsen
It traces out the email to send --- [EMAIL PROTECTED] wrote: You need to copy the code he gave you - put it in an as file, make a movieclip with the assets he stated and bind it in the library to the class via the linkage properties (AS2 class). As for your previous post - what do you

Re: Re[5]: [Flashcoders] AS2 Vs. AS1

2006-03-22 Thread stone larsen
Ivan and Stacey, Thanks for your help on my AS1 to AS2 issue. again, much thanks, got it figured out with your help. -S __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com

Re[5]: [Flashcoders] AS2 Vs. AS1

2006-03-21 Thread Iv
Hello stone, - yes. a little trick needed: import mx.utils.Delegate; class EmailForm extends MovieClip { private var submit_btn:Button; private var new_lv : LoadVars; private var email : TextField; // private var request_url : String = emailSubmit.php; private var request_url :

Re: Re[5]: [Flashcoders] AS2 Vs. AS1

2006-03-21 Thread stone larsen
Ivan, I'm etting an error on the class says it needs to be external? --- Iv [EMAIL PROTECTED] wrote: Hello stone, - yes. a little trick needed: import mx.utils.Delegate; class EmailForm extends MovieClip { private var submit_btn:Button; private var new_lv : LoadVars;

Re: Re[5]: [Flashcoders] AS2 Vs. AS1

2006-03-21 Thread stacey
You need to copy the code he gave you - put it in an as file, make a movieclip with the assets he stated and bind it in the library to the class via the linkage properties (AS2 class). As for your previous post - what do you mean by traced out okay. What exactly traced out? Can you trace the