Re: [Flashcoders] Undefined property in one fla, but not in the other.

2008-05-10 Thread jonathan howe
Here's my guess: The classpath in your work fla is incorrect or the linkage is not actually pointing to the original PilotBase. Sounds like you copied the symbol, instantiated it, but Flash is using it's self-created constructor for a symbol in the library. I would go into the linkage properties

Re: [Flashcoders] Loosing full-screen when loosing focus

2008-05-10 Thread Bart Goormans
Thanks Rich, I had a chat last week with a sales representative from ScreenTime Media's mProjector. He told me it would be at least two months for the Windows AS3 Update of mProjector. Could even be some considerable more time. The mac AS3 version is out in beta as you said. The official

Re: [Flashcoders] Undefined property in one fla, but not in the other.

2008-05-10 Thread Chris
Hi Jon, Appreciate the response, but I have figured it out. The flas I was using had 'Automatically declare stage instances' checked, while the fla I was needing to work in did not have it checked. This was a real stumper, and it didn't help that the checkbox was hidden under Publish Settings

[Flashcoders] Automatically Declare Stage Instances and inheritance.

2008-05-10 Thread Chris
Ok, so I've done a bit of googling and found nothing. And the mailing lists search features are less than ideal (sorry). Apologies if this has been gone over before: I have created an example problem here: http://ubergeek.tv/inheritance_declare_problem.zip The inheritanceDemo.fla shows that

Re: [Flashcoders] Automatically Declare Stage Instances and inheritance.

2008-05-10 Thread Muzak
Disable it. It's one of the most annoying features added to Flash CS3. AFAIK, it only needs to be enabled when using the Flex Kit (when creating swc's to be used in Flex). regards, Muzak - Original Message - From: Chris [EMAIL PROTECTED] To: Flash Coders List

[Flashcoders] Re: Flashcoders Digest, Vol 8, Issue 11

2008-05-10 Thread Anthony Cintron
Thanks Jason and Juan, I tested it out and the splicing works really well. One thing I'm noticing is when I uncomment and add another index, I get a compile error. I messed with the splice index number, but received unsuccessful results. Any thoughts on this? var workData:Array = new Array();