Re: [Flashcoders] Error #1009 and gotoAndStop()

2008-07-14 Thread Geografiek
Hi, Shouldn't that be _label.text = label;? HTH Willem Op 12-jul-2008, om 14:00 heeft Pavel Krůšek het volgende geschreven: Hi List, i have MovieClip with some keyframes, on each keyframe is dynamic TextField with different properties (font, color etc.). In constructor - class

Re: [Flashcoders] Error #1009 and gotoAndStop()

2008-07-14 Thread Matheus Gorino
Some possible ways to solve this issue: 1. Use the addFrameScript to add your code in the correct frame; 2. Create and ENTER_FRAME listener to wait the availability of the TextField and then execute the code; I also created a simple GoToFrame class that sends a MovieClip to some frame and waits

[Flashcoders] Custom RegExp problem

2008-07-14 Thread Adam Jowett
Hey all, Just wondering if anyone more familiar with RegExp can pick what might be causing the convertToCurrency function below to crash the Flash IDE and/or browser (no problems if publishing from a straight FlashDevelop project for some reason). Below is firstly how I call it, and secondly

[Flashcoders] Overlay problem

2008-07-14 Thread Rajiv Seth (Pixelated)
Hi, I want to create an effect like http://www.limoosoft.com/Limoosoft-En.html When user clicks on zoom image, large image loads in a movie, and all links, rollver effects/actions are disabled by a semi-transparent image. How to create such layer, which can disable all links? -- Regards Rajiv

Re: [Flashcoders] Overlay problem

2008-07-14 Thread allandt bik-elliott (thefieldcomic.com)
if you add a boolean to your script that states whether the movie is operational or not, then you can add an if statement to your links / buttons that ask if the boolean is true so: var bMovieEnabled:Boolean = true; myLink.onRelease = Delegate.create(this, linkOnRelease); function

Re: [Flashcoders] Overlay problem

2008-07-14 Thread Piers Cowburn
Do you want to use AS2 or AS3? Piers On 14 Jul 2008, at 12:37, Rajiv Seth (Pixelated) wrote: Hi, I want to create an effect like http://www.limoosoft.com/Limoosoft-En.html When user clicks on zoom image, large image loads in a movie, and all links, rollver effects/actions are disabled by

Re: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Ron Wheeler
Eric E. Dolecki wrote: I think he means a prior composition No. I mean the one just generated. Ron Sent from my iPod On Jul 12, 2008, at 3:55 PM, Kerry Thompson [EMAIL PROTECTED] wrote: Ron Wheeler wrote: If you have a playback button that plays the composed work, you can concatenate

Re: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Ron Wheeler
I would do it on the server side. Since you are using a stable set of notes, you could have a duplicate set on the server and have the Flash Player send the list that you want assembled and the server could return an MP3. You could also have the server save the sequence for later examination

Re: [Flashcoders] Overlay problem

2008-07-14 Thread Hans Wichman
ps where _parent refers to the layer you want to disable clicks for etc On Mon, Jul 14, 2008 at 1:56 PM, Hans Wichman [EMAIL PROTECTED] wrote: Hmm not entirely sure what you mean, but normally a : _parent.onPress = function(){} _parent.useHandcursor = false; does the trick. greetz JC

Re: [Flashcoders] Overlay problem

2008-07-14 Thread Ashim D'Silva
simplest is to stick a mouse enabled layer (sprite/mc) on top. it should override everything under it. 2008/7/14 Rajiv Seth (Pixelated) [EMAIL PROTECTED]: Hi, I want to create an effect like http://www.limoosoft.com/Limoosoft-En.html When user clicks on zoom image, large image loads in a

Re: [Flashcoders] Overlay problem

2008-07-14 Thread Piers Cowburn
An easier way of doing it is just to place a movieclip over the top of your content and give it an empty onRelease function (in AS2) or just make sure it's mouseEnabled in AS3. Piers [EMAIL PROTECTED] On 14 Jul 2008, at 12:51, allandt bik-elliott (thefieldcomic.com) wrote: if you add a

Re: [Flashcoders] Overlay problem

2008-07-14 Thread Rajiv Seth (Pixelated)
Thanks Piers Ashim, An empty onRelease function solved the problem. Thanks A LOT. Rajiv On Mon, Jul 14, 2008 at 5:31 PM, Piers Cowburn [EMAIL PROTECTED] wrote: An easier way of doing it is just to place a movieclip over the top of your content and give it an empty onRelease function (in

Re: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Abe Pazos
In my case there is a strong interactive part, and there is not enough time to send user interaction data to the server and then render the sound. And we have thousands of simultaneous users, so it's too much load for any cpu. Anyways I know there is client side sound generation, like the found

Re: [Flashcoders] Overlay problem

2008-07-14 Thread Hans Wichman
Hmm not entirely sure what you mean, but normally a : _parent.onPress = function(){} _parent.useHandcursor = false; does the trick. greetz JC On Mon, Jul 14, 2008 at 1:37 PM, Rajiv Seth (Pixelated) [EMAIL PROTECTED] wrote: Hi, I want to create an effect like

Re: [Flashcoders] CS3 Debugger DOES NOT WORK ON OSX?

2008-07-14 Thread Todd Dominey
A repair permissions and/or reinstall of Flash CS3 probably wouldn't hurt. Could be an underlying problem with the IDE's core files. On Jul 8, 2008, at 4:12 AM, Alias Cummins wrote: Ok - what's been happening for me is that I press ctrl + shift + enter, and then the CS3 IDE crashes. I've

RE: [Flashcoders] RE: AS3 events, events

2008-07-14 Thread Merrill, Jason
I wouldn't say, usually, it really depends on your overall architecture. But for some cases, event bubbling is very nice to handle events in a central controller class from events dispatching several levels deep in the display list. So yes, in some of my applications, I have event bubbling turned

Re: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Ron Wheeler
Abe Pazos wrote: In my case there is a strong interactive part, and there is not enough time to send user interaction data to the server and then render the sound. And we have thousands of simultaneous users, so it's too much load for any cpu. It should not take long to render and thousands of

Re: [Flashcoders] Overlay problem

2008-07-14 Thread Dave Mennenoh
To disable all underlying links, you can stick a large movie clip on a layer, make it invisible, or semi-transparent like in the example, and give it an empty onRelease: blockerClip.onRelease = function(){} You can do: delete blockerClip.onRelease; to allow underlying links to function again.

RE: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Kerry Thompson
Ron Wheeler wrote: It is less obvious to the user if you miss the timing on a visual event than if you screw up the playing of music. You're probably right on that most of the time--that's why video will choose to drop a frame to keep in synch. It's also why voice-over for foreign-language

[Flashcoders] Listeners and onLoadComplete

2008-07-14 Thread Lehr, Theodore M (N-SGIS)
Trying again I have: this.createEmptyMovieClip(img_mc,999); var my_mcl:MovieClipLoader = new MovieClipLoader(); mclListener.onLoadComplete = function(target_mc:MovieClip):Void { trace(onLoadComplete: +target_mc); }; my_mcl.addListener(mclListener);

Re: [Flashcoders] Listeners and onLoadComplete

2008-07-14 Thread Hans Wichman
Hi, im missing the creating of the listener? JC On Mon, Jul 14, 2008 at 9:14 PM, Lehr, Theodore M (N-SGIS) [EMAIL PROTECTED] wrote: Trying again I have: this.createEmptyMovieClip(img_mc,999); var my_mcl:MovieClipLoader = new MovieClipLoader(); mclListener.onLoadComplete =

Re: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Ron Wheeler
Kerry Thompson wrote: Ron Wheeler wrote: It is less obvious to the user if you miss the timing on a visual event than if you screw up the playing of music. You're probably right on that most of the time--that's why video will choose to drop a frame to keep in synch. It's also why

RE: [Flashcoders] Listeners and onLoadComplete

2008-07-14 Thread Lehr, Theodore M (N-SGIS)
Ahhh... I'm an idiot - thanks -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Hans Wichman Sent: Monday, July 14, 2008 3:37 PM To: Flash Coders List Subject: Re: [Flashcoders] Listeners and onLoadComplete Hi, im missing the creating of the listener?

RE: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Kerry Thompson
Ron Wheeler wrote: The in-memory concatenation looks good if it can be done in AS2 as well as AS3. I agree. Do you know of a way of doing it? I have a Playlist class that plays the sounds you choose, one after another, but I don't know of a way of concatenating them like you would a string.

[Flashcoders] AS3 and FMS 2 - connect.rejected on local machine

2008-07-14 Thread Gregory N
Hi all, Posted this to Flashcomm several hours ago, but got nothing except some spam server reply I'm developing a FMS 2 + AS3 application with local FMS installation. The SWF is MXML based, compiled with FlashDevelop. The problem is that any attempt to connect to rtmp:/... is refused

[Flashcoders] Why is amfphp cool?

2008-07-14 Thread Dwayne Neckles
I know where to find info it but I'm more looking beginners info as to the Why is it good? Why is better than loading an xml document full of data? I get the basic that flash remoting can call methods on the php classes like its native... But it seems to be adept at handling large amounts of

[Flashcoders] as3 class libraries

2008-07-14 Thread Corban Baxter
I am trying to put together a list of some of the best AS3 and Flex Libraries, Classes and Frameworks we have available. I was hoping to get as much input form you guys as possible and what you guys use and enjoy. Here are some examples I am looking for... Frameworks: GAIA MATE pureMVC Video:

Re: [Flashcoders] as3 class libraries

2008-07-14 Thread Rich Rodecker
'Best' is going to be a relative term :) You may want to check out www.actionscriptclasses.com, there's a lot of classes there...though there's no ranking or anything. On Mon, Jul 14, 2008 at 1:41 PM, Corban Baxter [EMAIL PROTECTED] wrote: I am trying to put together a list of some of the

Re: [Flashcoders] as3 class libraries

2008-07-14 Thread ekameleon
Hello :) You can add in your list my opensource project VEGAS and this extensions : http://code.google.com/p/vegas/ http://www.ohloh.net/projects/vegas/ All examples, tutorials, etc... in the SVN repository of the project and all projects pages (wikis) EKA+ :) 2008/7/14 Corban Baxter [EMAIL

Re: [Flashcoders] Why is amfphp cool?

2008-07-14 Thread Rich Rodecker
Just a few off the top of my head: - Speed - you're usually sending much less data back and forth with AMF then with xml (amf is the data format for flash remoting), so loading times are sometimes drastically reduced. - Ease of use - you can work with objects in your native languages

Re: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Ron Wheeler
Kerry Thompson wrote: Ron Wheeler wrote: The in-memory concatenation looks good if it can be done in AS2 as well as AS3. I agree. Do you know of a way of doing it? I have a Playlist class that plays the sounds you choose, one after another, but I don't know of a way of

Re: [Flashcoders] Why is amfphp cool?

2008-07-14 Thread Paul Andrews
First of all, is there any point in crossposting the same question across three lists? For simple uses, there's little point in using amfphp. If you have static data available in XML format, then for simple uses it's the preferred solution. Amfphp comes into it's own where there is a large

RE: [Flashcoders] Is a precise timer for making rhythms possible?

2008-07-14 Thread Kerry Thompson
Ron Wheeler wrote: The Sound object discussed in http://code.google.com/p/popforge/ looked promising. Thanks, Ron. They do talk about an AudioBuffer class that sounds interesting. I've downloaded it, and I'll take a look at it. I'll owe you and them a big thanks if it has some eye-opening

[Flashcoders] Overriding the trace command

2008-07-14 Thread Adam Jowett
Hi all, A very quick one, I haven't had to over-ride or extend built in classes since the good old days of prototyping in AS1, specifically this time I want to extend the built in trace() statement with some conditions etc. Can this be done? or do I need to do my own custom logger such as