Re: [Flashcoders] ul mad spacing

2009-04-07 Thread allandt bik-elliott (thefieldcomic.com)
thanks for the response glen a On Mon, Apr 6, 2009 at 9:13 PM, Glen Pike postmas...@glenpike.co.uk wrote: Hi, It looks like the CSS for flash does not seem to support margin-bottom, or padding. You might be able to change the leading on the last list item, but that might not be fun...

[Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Paul Steven
I have about 200 separate audio files in my flash library (Flash CS3 file PC) which are all set to Export in First Frame. My client has requested that I create an online demo. I therefore believe I need to remove the checkbox for each of these 200 files for the Export in First Frame setting. I

RE: [Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Cor
I think it is generally better to place all the files outside your flash and use a URLLoader to load them at any given time! If this is not an option, you could use JSFL to do the job for you. HTH Cor -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com

RE: [Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Paul Steven
Thanks for the reply Cor. All the files were kept internal as the games are being distributed as single file executables packaged with MDM Zinc. The client wanted to keep things simple and have only one file. I am not familiar with JSFL. I would estimate it will take me about 3 hours per game to

Re: [Flashcoders] Changing Linkage Export in First Frame formultiple items

2009-04-07 Thread Paul Andrews
Cor is right. It also saves you from having to rebuild the main movie, every time one of those files changes. Paul - Original Message - From: Cor c...@chello.nl To: 'Flash Coders List' flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 07, 2009 1:55 PM Subject: RE: [Flashcoders]

RE: [Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Cor
I guess it will. Here are some links I found that might help: http://mxdj.sys-con.com/read/43530.htm http://www.flashadvisor.com/tutorial...g_JSFL-43.html http://www.flashadvisor.com/tutorial...I_JSFL-38.html http://www.devx.com/webdev/Article/20824/0/page/2

RE: [Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Paul Steven
Nice one Cor - thanks for finding those links for me. -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Cor Sent: 07 April 2009 14:12 To: 'Flash Coders List' Subject: RE: [Flashcoders] Changing Linkage Export

RE: [Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Paul Steven
Hey no worries, the last bookmark seems very good. Thanks again Paul -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Cor Sent: 07 April 2009 14:30 To: 'Flash Coders List' Subject: RE: [Flashcoders]

RE: [Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Cor
This nearly does what you want: http://flalog.com/category/jsfl/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

RE: [Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Cor
Oops, sorry, I notice I have send some very old bookmarks. Google it and I am sure you find what you need. Again: Sorry! Cor ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

RE: [Flashcoders] Changing Linkage Export in First Frame for multiple items

2009-04-07 Thread Paul Steven
Hey Cor Just managed to work put how to use jsfl - brilliant!! Took me 5 seconds to amend all the audio library files for this game rather than the 2 or 3 hours I spent earlier on the other game. Here is my jsfl var items=fl.getDocumentDOM().library.getSelectedItems(); var i=0;