I think you'd need to use bitmapData and some filters on it... like
displacement mapping, etc. Not a small task.
I took a look at the BitMapData class and the displacementMapFilter and I'm
not sure if it can do what I want or not. I looked at the PerlinNoise filter
as well and I don't see
Hi All: I'm bringing this question over from flash-newbie at the
suggestion of the list.
I'm looking for insight into applying transformations to text (or
vectorized text) such as Adobe's warp functionality, where you can take
an object and make it bulge, arc, squeeze, spherize, etc. in
I think you'd need to use bitmapData and some filters on it... like
displacement mapping, etc. Not a small task.
On 6/20/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
Hi All: I'm bringing this question over from flash-newbie at the
suggestion of the list.
I'm looking for insight into
I think you'd need to use bitmapData and some filters on it... like
displacement mapping, etc. Not a small task.
Thanks!
Any suggestions on where I could look for more information on applying
filters to bitmapData other than on this list?
Are there any other ways of doing this? I thought
Hi All: I'm bringing this question over from flash-newbie at the suggestion
of the list.
I'm looking for insight into applying transformations to text (or vectorized
text) such as Adobe's warp functionality, where you can take an object and
make it bulge, arc, squeeze, spherize, etc. in
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