What you're trying to do is not possible with a local SharedObject.
You'll need something like FMS or Red5
Understanding shared objects
http://livedocs.adobe.com/fms/2/docs/0049.html
FMS:
http://www.adobe.com/products/flashmediaserver/
Red5
http://osflash.org/red5
If all you want to do is have 2 or more Flash apps communicate locally (running
on same computer) you should look into using a
LocalConnection.
http://livedocs.macromedia.com/flash/8/main/2338.html
And probably combine that with the SharedObject.
Application starts: read SharedObject
SharedObject changes: flush and use LocalConnection to update other running apps
As an alternative, you could just poll the SharedObject for changes on a
regular interval instead of using a LocalConnection.
regards,
Muzak
- Original Message -
From: Not telling Not Telling [EMAIL PROTECTED]
To: Flashcoders@chattyfig.figleaf.com
Sent: Saturday, March 03, 2007 6:09 AM
Subject: [Flashcoders] SharedObject - Urgen Help Needed Please
Hi there.
Well ive got the following sharedobject setup that is shared by many swfs in
the same directory but the sharing works fine the
problem is the following but first heres the shared object code.
Code:
axsim_so = SharedObject.getLocal(axsim, /);
What happens is the swf or exe projector only reads the sharedobject once
upon opening so like say u push a button that flushes
something that should cause a change to happen when the infomation is flushed
it willonly occure the next time u reopen it.
What im after is for the swf or exe to constantly update its self with the
changed saved infomation so like it will do it without
having to close it of and reopen it again.
thanks in advanced to ne one who can help.
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