Hi
Is there anywhere I can find a greater range of Penner type easing
equations than are normally around? Specifically I want a much weaker
bounce than the usual easeOutBounce. All my searches come up with
the same basic equations.
I have tried editing the bounce function resulting in something
Take a look at the Tween class and its various easing methods documented
under the components language reference in the help. There's a good
variety there, and you can control many facets about the tween.
- MM
___
Flashcoders@chattyfig.figleaf.com
To
On 05/10/06, Mendelsohn, Michael [EMAIL PROTECTED] wrote:
Take a look at the Tween class and its various easing methods documented
under the components language reference in the help.
Unless I'm missing something, you don't get any control over the
quantity of bounce there. The only thing it
You could probably tween something using the None easing method for a
long distance, giving it linear movement, then when the tween is done,
call onMotionFinished, and give it a new tween, but this time, over a
short distance, and with bounces. I don't think you can control the
amount of bounces.
You can control the quantity of the bounce to some extend by using the
last two optional arguments in Elastic. I played with them for a bit,
but couldn't tweak it to the point where it behaves as the animation
you described.
Hope it helps.. Godd luck!
-- code --
import mx.transitions.Tween;
Is there anywhere I can find a greater range of Penner type easing
equations than are normally
around? Specifically I want a much weaker bounce than the usual
easeOutBounce.
Try Timothée Groleau's brilliant Easing Function Generator - by dragging
the control points you can easily shape the
6 matches
Mail list logo